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📄 fsinitialize.java

📁 利用opensource的开源jar实现生成flash文件
💻 JAVA
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/*
 * FSInitialize.java
 * Transform
 * 
 * Copyright (c) 2001-2006 Flagstone Software Ltd. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 *
 *  * Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright notice, 
 *    this list of conditions and the following disclaimer in the documentation 
 *    and/or other materials provided with the distribution.
 *  * Neither the name of Flagstone Software Ltd. nor the names of its contributors 
 *    may be used to endorse or promote products derived from this software 
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 
 * IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
 * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package com.flagstone.transform;

import java.util.*;

/**
FSInitialize is used to specify a sequence of actions that are executed to initialise 
 a movie clip before it is displayed.
 
<p>It implements the #initclip pragma in the ActionScript language.</p>

<table class="datasheet">

<tr><th align="left" colspan="2">Attributes</th></tr>

<tr>
<td><a name="FSInitialize_0">type</a></td>
<td>Identifies the data structure when it is encoded. Read-only.</td>
</tr>

<tr>
<td><a name="FSInitialize_1">identifier</a></td>
<td>The identifier of the FSDefineMovieClip object that defines the movie clip.</td>
</tr>

<tr>
<td><a name="FSInitialize_2">actions</a></td>
<td>An array of actions that will be executed to initialize the movie clips.</td>
</tr>

</table>

<p>Unlike the FSDoAction class which specifies the actions that are executed when a particular frame is displayed the actions contained in an FSInitialize object are executed only once, regardless of where the object is included in a movie. If a frame containing the FSInitialize object is played again the actions are skipped. Also there can only be one FSInitialize object for each movie clip defined in the movie.</p>

<h1 class="datasheet">Examples</h1>

<pre>
ArrayList actions = new ArrayList();

actions.add(new FSPush("_root"));
actions.add(FSAction.GetVariable());

int clipId = movie.newIdentifier();

movie.add(new FSDefineMovieClip(clipId, clipObjects));
...

movie.add(new FSInitialize(clipId, actions));
...
movie.add(new FSShowFrame()); 
</pre>

<h1 class="datasheet">History</h1>

<p>The FSInitialize class represents the DoInitAction tag from the Macromedia Flash (SWF) File Format Specification. It was introduced in Flash 6.</p>

@see FSDoAction
 */  
public class FSInitialize extends FSMovieObject
{
    private int identifier = 0;
    private ArrayList actions = null;
    private byte[] encodedActions = null;
    
    /**
     * Construct an FSInitialize object, initalizing it with values decoded from
     * an encoded object.
     * 
     * @param coder an FSCoder containing the binary data.
     */
    public FSInitialize(FSCoder coder)
    {
        super(Initialize);
        decode(coder);
    }
    /**  
     * Constructs an FSInitialize object that will initialize the movie clip 
     * with the specified identifier with the actions in the array.
     *
     * @param anIdentifier the identifier of the movie clip to initialize
     * @param anArray the array of action objects.
     */
    public FSInitialize(int anIdentifier, ArrayList anArray)
    {
        super(Initialize);
        setIdentifier(anIdentifier);
        setActions(anArray);
    }
    /**  
     * Constructs an FSInitialize object that will initialize the movie clip 
     * with the specified identifier with the encoded actions.
     *
     * @param anIdentifier the identifier of the movie clip to initialize
     * @param bytes an array of encoded action objects.
     */
    public FSInitialize(int anIdentifier, byte[] bytes)
    {
        super(Initialize);
        setIdentifier(anIdentifier);
        setEncodedActions(bytes);
    }
    /**
     * Constructs an FSInitialize object by copying values from an existing 
     * object.
     *
     * @param obj an FSInitialize object.
     */
    public FSInitialize(FSInitialize obj)
    {
        super(obj);

        identifier = obj.identifier;
        
        if (obj.actions != null)
        {
            actions = new ArrayList(obj.actions.size());
            
            for (Iterator i = obj.actions.iterator(); i.hasNext();)
                actions.add(((FSActionObject)i.next()).clone());
        }
        else
        {
            encodedActions = Transform.clone(obj.encodedActions);
        }
    }    

    /** Returns the identifier of the movie clip that will be initialized. 

        @return the identifier of the movie clip.
        */     
    public int getIdentifier() 
    {
        return identifier;
    }

    /** Sets the identifier of the movie clip that will be initialized.

        @param aNumber the identifier of the movie clip. The value must be in the 
        range 1..65535.
        */     
    public void setIdentifier(int aNumber)
    {
        identifier = aNumber;
    }
    
    /** Adds the action object to the array of actions.

        @param anAction an object belonging to a class derived from FSActionObject.
        */
    public void add(FSActionObject anAction)
    {
        if (encodedActions != null)
        {
            actions = FSMovie.decodeActions(encodedActions);
            encodedActions = null;
        }            
        actions.add(anAction);
    }

    /** Get the array of actions that are used to initialize the movie clip.

        @return the array of action objects.
        */
    public ArrayList getActions() 
    { 
        if (encodedActions != null)
        {
            actions = FSMovie.decodeActions(encodedActions);
            encodedActions = null;
        }
        return actions;
    }

    /** Set the array of actions of the movie clip that will be initialized

        @param anArray the array of action objects.
        */
    public void setActions(ArrayList anArray)
    {
        actions = anArray;
        encodedActions = null;
    }

    /** 
     * Get the array of encoded actions that are executed when the frame is displayed.
     *
     * @return the array of action objects or null if the actions have been
     * decoded.
     */
    public byte[] getEncodedActions() 
    { 
        return encodedActions;
    }
    /** 
     * Set the array of encoded actions generated by the classes in the Translate
     * framework. If the object already contains an array of actions then they 
     * will be deleted.
     * 
     * @param bytes the array of encoded actions.
     */
    public void setEncodedActions(byte[] bytes)
    {
        encodedActions = bytes;
        actions = null;
    }

    public Object clone()
    {
        FSInitialize anObject = (FSInitialize)super.clone();
        
        if (actions != null)
        {
            anObject.actions = new ArrayList();
            
            for (Iterator i = actions.iterator(); i.hasNext();)
                anObject.actions.add(((FSActionObject)i.next()).clone());
        }
        else
        {
            anObject.encodedActions = Transform.clone(encodedActions);
        }
        return anObject;
    }

    public boolean equals(Object anObject)
    {
        boolean result = false;
        
        if (super.equals(anObject))
        {
            FSInitialize typedObject = (FSInitialize)anObject;
            
            result = identifier == typedObject.identifier;

            if (actions != null)
                result = result && actions.equals(typedObject.actions);
            else
                result = result && Transform.equals(encodedActions, typedObject.encodedActions);
        }
        return result;
    }

    public void appendDescription(StringBuffer buffer, int depth)
    {
        buffer.append(name());

        if (depth > 0)
        {
            buffer.append(": { ");
            Transform.append(buffer, "identifier", identifier);
            
            if (actions != null)
                Transform.append(buffer, "actions", actions, depth);
            else
                buffer.append("actions = <data>; ");

            buffer.append("}");
        }
    }

    public int length(FSCoder coder)
    {
        super.length(coder);
        
        length += 2;

        if (actions != null)
        {
            for (Iterator i = actions.iterator(); i.hasNext();)
            {
                FSActionObject currentAction = (FSActionObject)i.next();
            
                length += currentAction.length(coder);
                length += (currentAction.getType() > 128) ? 3 : 1;
            }
        }
        else
        {
            length += encodedActions.length;
        }
        length += 1;
        
        return length;
    }
    
    public void encode(FSCoder coder)
    {
        super.encode(coder);
        
        coder.writeWord(identifier, 2);

        if (actions != null)
        {
            for (Iterator i=actions.iterator(); i.hasNext();)
            {
                FSActionObject action = (FSActionObject)i.next();
                
                int objStart = coder.getPointer();
                int length = action.getLength();
                int start = coder.getPointer() + ((action.getType() > 128) ? 24 : 8);
                int next = start + (length << 3);
            
                action.encode(coder);
                coder.setPointer(next);
            
                int delta = (coder.getPointer() - next) >> 3;
            
                if (delta != 0)
                {
                    coder.context[FSCoder.CodingError] = 1;
                    coder.context[FSCoder.TypeInError] = action.getType();
                    coder.context[FSCoder.StartOfError] = objStart >>> 3;
                    coder.context[FSCoder.ExpectedLength] = (next-objStart)>>>3;
                    coder.context[FSCoder.Delta] = delta;
                }
            }
        }
        else
        {
            coder.writeBytes(encodedActions);
        }
        coder.writeWord(0, 1);

        coder.endObject(name());
    }
    
    public void decode(FSCoder coder)
    {
        super.decode(coder);

        identifier = coder.readWord(2, false);

        if (coder.context[FSCoder.DecodeActions] == 1)
        {
            actions = FSMovie.decodeActions(coder);
        }
        else
        {
            encodedActions = new byte[length-3];
            coder.readBytes(encodedActions);
        }
        coder.readWord(1, false);
        coder.endObject(name());
    }
}

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