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📄 fsexport.java

📁 利用opensource的开源jar实现生成flash文件
💻 JAVA
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/*
 * FSExport.java
 * Transform
 * 
 * Copyright (c) 2001-2006 Flagstone Software Ltd. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 *
 *  * Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright notice, 
 *    this list of conditions and the following disclaimer in the documentation 
 *    and/or other materials provided with the distribution.
 *  * Neither the name of Flagstone Software Ltd. nor the names of its contributors 
 *    may be used to endorse or promote products derived from this software 
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 
 * IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
 * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package com.flagstone.transform;

import java.util.*;

/**
FSExport is used to export shapes and other objects so they can be used in another Flash file. 
 
<p>Since the identifier for an object is only unique within a given Flash file, each object exported must be given a name so it can referenced when it is imported.</p>

<table class="datasheet">

<tr><th align="left" colspan="2">Attributes</th></tr>

<tr>
<td><a name="FSExport_0">type</a></td>
<td>Identifies the data structure when it is encoded. Read-only.</td>
</tr>

<tr>
<td><a name="FSExport_1">objects</a></td>
<td>A HashTable containing key-value pairs where the key is the identifier of the object being exported and the value is name assigned to the object so it can be referenced when it is imported into a Flash file.</td>
</tr>

</table>

<h1 class="datasheet">Examples</h1>

<P>To export an object from a Flash file:</P>

<pre>
FSDefineShape shape = new FSDefineShape(...);

movie.add(shape);
movie.add(new FSExport(shape.getIdentifier(), "Shape"));
</pre>

The object can then be imported into another file:

<pre>
movie.add(new FSImport("exportFile.swf", movie.newIdentifier(), "Shape"));
</pre>

<h1 class="datasheet">History</h1>

<p>The FSExport class represents the ExportAssets tag in the Macromedia Flash (SWF) File Format Specification. It was introduced in Flash 5.</p>
 */  
public class FSExport extends FSMovieObject
{
    private Hashtable objects = new Hashtable();
        
    FSExport()
    {
        super(Export);
    }
    /**
     * Construct an FSExport object, initalizing it with values decoded from an
     * encoded object.
     * 
     * @param coder an FSCoder containing the binary data.
     */
    public FSExport(FSCoder coder)
    {
        super(Export);
        decode(coder);
    }
    /** Constructs an FSExport object that exports the object with the specified identifier. The exported object is assigned the specified name to allow it to be referenced in files importing the object. 

        @param anIdentifier the identifier of the object to be exported.
        @param aString the name of the exported object to allow it to be referenced.
        */
    public FSExport(int anIdentifier, String aString)
    {
        super(Export);
        add(anIdentifier, aString);
    }
    /**
     * Constructs an FSExport object by copying values from an existing object.
     *
     * @param obj an FSExport object.
     */
    public FSExport(FSExport obj)
    {
        super(obj);
        
        objects = new Hashtable(obj.objects.size());
        
        for (Iterator i = obj.objects.keySet().iterator(); i.hasNext();)
        {
            Object key = i.next();
            objects.put(key, new String((String)objects.get(key)));
        }
    }    

    /** Adds the identifier and name to the list of objects to be exported.

        @param anIdentifier the identifier of the object to be exported.
        @param aString the name of the exported object to allow it to be referenced.
        */
    public void add(int anIdentifier, String aString)
    {
        objects.put(new Integer(anIdentifier), aString);
    }

    /** Gets the table of objects to be imported.

        @return the table of imported objects.
        */
    public Hashtable getObjects()
    {
        return objects;
    }

    /** Sets the table of objects to be imported.

        @param aTable the table of objects being imported.
        */
    public void setObjects(Hashtable aTable)
    {
       objects = aTable;
    }

    public boolean equals(Object anObject)
    {
        boolean result = false;
        
        if (super.equals(anObject))
        {
            result = objects.equals(((FSExport)anObject).getObjects());
        }
        return result;
    }

    public void appendDescription(StringBuffer buffer, int depth)
    {
        buffer.append(name());

        if (depth > 0)
        {
            buffer.append(": { ");
            Transform.append(buffer, "objects", objects, depth);
            buffer.append("}");
        }
    }

    public int length(FSCoder coder)
    {
        super.length(coder);

        length += 2;

        for (Enumeration e = objects.keys(); e.hasMoreElements(); )
        {
            String name = (String)(objects.get(e.nextElement()));

            length += 2;
            length += coder.strlen(name, true);
        }
        return length;
    }
    
    public void encode(FSCoder coder)
    {
        super.encode(coder);

        coder.writeWord(objects.size(), 2);

        for (Enumeration e = objects.keys(); e.hasMoreElements(); )
        {
            Integer identifier = (Integer)(e.nextElement());
            String name = (String)(objects.get(identifier));

            coder.writeWord(identifier.intValue(), 2);
            coder.writeString(name);
            coder.writeWord(0, 1);
        }        
        coder.endObject(name());
    }
    
    public void decode(FSCoder coder)
    {
        super.decode(coder);

        int count = coder.readWord(2, false);

        for (int i=0; i<count; i++)
        {
            int identifier = coder.readWord(2, false);
            String name = coder.readString();

            add(identifier, name);
        }
        coder.endObject(name());
    }
}

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