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📄 untbeatcode.~h

📁 是用C++ Builder 写的DES加密算法.
💻 ~H
字号:
//---------------------------------------------------------------------------

#ifndef untBeatCodeH
#define untBeatCodeH
//---------------------------------------------------------------------------

typedef bool (*PSubKey)[16][48];

enum  {ENCRYPT,DECRYPT};

const unsigned char des_key[] = {
    0x55,0xd4,0xac,0xdb,0x17,0x37,0x14,0x36,
	0xae,0x78,0x6c,0x0d,0x38,0x93,0x27,0xb6    };

// initial permutation IPconst unsigned char IP_Table[64] = {
	58, 50, 42, 34, 26, 18, 10, 2, 60, 52, 44, 36, 28, 20, 12, 4,
	62, 54, 46, 38, 30, 22, 14, 6, 64, 56, 48, 40, 32, 24, 16, 8,
	57, 49, 41, 33, 25, 17,  9, 1, 59, 51, 43, 35, 27, 19, 11, 3,
    61, 53, 45, 37, 29, 21, 13, 5, 63, 55, 47, 39, 31, 23, 15, 7
};

// final permutation IP^-1
const unsigned char IPR_Table[64] = {
	40, 8, 48, 16, 56, 24, 64, 32, 39, 7, 47, 15, 55, 23, 63, 31,
	38, 6, 46, 14, 54, 22, 62, 30, 37, 5, 45, 13, 53, 21, 61, 29,
    36, 4, 44, 12, 52, 20, 60, 28, 35, 3, 43, 11, 51, 19, 59, 27,
	34, 2, 42, 10, 50, 18, 58, 26, 33, 1, 41,  9, 49, 17, 57, 25
};

// expansion operation matrix
const unsigned char E_Table[48] = {
	32,  1,  2,  3,  4,  5,  4,  5,  6,  7,  8,  9,
	 8,  9, 10, 11, 12, 13, 12, 13, 14, 15, 16, 17,
	16, 17, 18, 19, 20, 21, 20, 21, 22, 23, 24, 25,
	24, 25, 26, 27, 28, 29, 28, 29, 30, 31, 32,  1
};

// 32-bit permutation function P used on the output of the S-boxes
const unsigned char P_Table[32] = {
	16, 7, 20, 21, 29, 12, 28, 17, 1,  15, 23, 26, 5,  18, 31, 10,
	2,  8, 24, 14, 32, 27, 3,  9,  19, 13, 30, 6,  22, 11, 4,  25
};

// permuted choice table (key)
const unsigned char PC1_Table[56] = {
	57, 49, 41, 33, 25, 17,  9,  1, 58, 50, 42, 34, 26, 18,
	10,  2, 59, 51, 43, 35, 27, 19, 11,  3, 60, 52, 44, 36,
	63, 55, 47, 39, 31, 23, 15,  7, 62, 54, 46, 38, 30, 22,
	14,  6, 61, 53, 45, 37, 29, 21, 13,  5, 28, 20, 12,  4
};

// permuted choice key (table)
const unsigned char PC2_Table[48] = {
	14, 17, 11, 24,  1,  5,  3, 28, 15,  6, 21, 10,
	23, 19, 12,  4, 26,  8, 16,  7, 27, 20, 13,  2,
	41, 52, 31, 37, 47, 55, 30, 40, 51, 45, 33, 48,
	44, 49, 39, 56, 34, 53, 46, 42, 50, 36, 29, 32
};

// number left rotations of pc1
const unsigned char LOOP_Table[16] = {
	1,1,2,2,2,2,2,2,1,2,2,2,2,2,2,1
};

// The (in)famous S-boxes
const unsigned char S_Box[8][4][16] = {
	// S1
	{{14,  4,	13,  1,  2, 15, 11,  8,  3, 10,  6, 12,  5,  9,  0,  7},
	{ 0, 15,  7,  4, 14,  2, 13,  1, 10,  6, 12, 11,  9,  5,  3,  8},
	{ 4,  1, 14,  8, 13,  6,  2, 11, 15, 12,  9,  7,  3, 10,  5,  0},
	{15, 12,  8,  2,  4,  9,  1,  7,  5, 11,  3, 14, 10,  0,  6, 13}},
	// S2
	{{15,  1,  8, 14,  6, 11,  3,  4,  9,  7,  2, 13, 12,  0,  5, 10},
	{ 3, 13,  4,  7, 15,  2,  8, 14, 12,  0,  1, 10,  6,  9, 11,  5},
	{ 0, 14,  7, 11, 10,  4, 13,  1,  5,  8, 12,  6,  9,  3,  2, 15},
	{13,  8, 10,  1,  3, 15,  4,  2, 11,  6,  7, 12,  0,  5, 14,  9}},
	// S3
	{{10,  0,  9, 14,  6,  3, 15,  5,  1, 13, 12,  7, 11,  4,  2,  8},
	{13,  7,  0,  9,  3,  4,  6, 10,  2,  8,  5, 14, 12, 11, 15,  1},
	{13,  6,  4,  9,  8, 15,  3,  0, 11,  1,  2, 12,  5, 10, 14,  7},
	{ 1, 10, 13,  0,  6,  9,  8,  7,  4, 15, 14,  3, 11,  5,  2, 12}},
	// S4
	{{ 7, 13, 14,  3,  0,  6,  9, 10,  1,  2,  8,  5, 11, 12,  4, 15},
	{13,  8, 11,  5,  6, 15,  0,  3,  4,  7,  2, 12,  1, 10, 14,  9},
	{10,  6,  9,  0, 12, 11,  7, 13, 15,  1,  3, 14,  5,  2,  8,  4},
	{ 3, 15,  0,  6, 10,  1, 13,  8,  9,  4,  5, 11, 12,  7,  2, 14}},
	// S5
	{{2, 12,  4,  1,  7, 10, 11,  6,  8,  5,  3, 15, 13,  0, 14,  9},
	{14, 11,  2, 12,  4,  7, 13,  1,  5,  0, 15, 10,  3,  9,  8,  6},
	{ 4,  2,  1, 11, 10, 13,  7,  8, 15,  9, 12,  5,  6,  3,  0, 14},
	{11,  8, 12,  7,  1, 14,  2, 13,  6, 15,  0,  9, 10,  4,  5,  3}},
	// S6
	{{12,  1, 10, 15,  9,  2,  6,  8,  0, 13,  3,  4, 14,  7,  5, 11},
	{10, 15,  4,  2,  7, 12,  9,  5,  6,  1, 13, 14,  0, 11,  3,  8},
	{ 9, 14, 15,  5,  2,  8, 12,  3,  7,  0,  4, 10,  1, 13, 11,  6},
	{ 4,  3,  2, 12,  9,  5, 15, 10, 11, 14,  1,  7,  6,  0,  8, 13}},
	// S7
	{{ 4, 11,  2, 14, 15,  0,  8, 13,  3, 12,  9,  7,  5, 10,  6,  1},
	{13,  0, 11,  7,  4,  9,  1, 10, 14,  3,  5, 12,  2, 15,  8,  6},
	{ 1,  4, 11, 13, 12,  3,  7, 14, 10, 15,  6,  8,  0,  5,  9,  2},
	{ 6, 11, 13,  8,  1,  4, 10,  7,  9,  5,  0, 15, 14,  2,  3, 12}},
	// S8
	{{13,  2,  8,  4,  6, 15, 11,  1, 10,  9,  3, 14,  5,  0, 12,  7},
	{ 1, 15, 13,  8, 10,  3,  7,  4, 12,  5,  6, 11,  0, 14,  9,  2},
	{ 7, 11,  4,  1,  9, 12, 14,  2,  0,  6, 10, 13, 15,  3,  5,  8},
	{ 2,  1, 14,  7,  4, 10,  8, 13, 15, 12,  9,  0,  3,  5,  6, 11}}
};
// Type—ENCRYPT:加密,DECRYPT:解密
// 输出缓冲区(Out)的长度 >= ((datalen+7)/8)*8,即比datalen大的且是8的倍数的最小正整数
// In 可以= Out,此时加/解密后将覆盖输入缓冲区(In)的内容
// 当keylen>8时系统自动使用3次DES加/解密,否则使用标准DES加/解密.超过16字节后只取前16字节
bool Des_Go(unsigned char *Out, unsigned char *In, long datalen,
            const unsigned char *Key, int keylen, bool Type);
//标准DES加/解密
void DES(unsigned char Out[8], unsigned char In[8], const PSubKey pSubKey, bool Type);
void SetKey(const unsigned char* Key, int len);// 设置密钥
void SetSubKey(PSubKey pSubKey, const unsigned char Key[8]);// 设置子密钥
void F_func(bool In[32], bool Ki[48]);// f 函数
void S_func(bool Out[32], bool In[48]);// S 盒代替
void Transform(bool *Out, bool *In, const unsigned char *Table, int len);// 变换
void Xor(bool *InA, bool *InB, int len);// 异或
void RotateL(bool *In, int len, int loop);// 循环左移
void ByteToBit(bool *Out, const unsigned char *In, int bits);// 字节组转换成位组
void BitToByte(unsigned char *Out, const bool *In, int bits);// 位组转换成字节组

static bool SubKey[2][16][48];// 16圈子密钥
static bool Is3DES;// 3次DES标志
static unsigned char Tmp[256], deskey[16];

#endif

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