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📄 xdr_ref.c

📁 rpc机制在vxworks上的实现源代码
💻 C
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/* xdr_ref.c - XDR primitives for pointers *//* Copyright 1984-2001 Wind River Systems, Inc. */#include "copyright_wrs.h"/*modification history--------------------01j,05nov01,vvv  fixed compilation warnings01i,18apr00,ham  fixed compilation warnings.01h,26may92,rrr  the tree shuffle01g,04oct91,rrr  passed through the ansification filter		  -changed includes to have absolute path from h/		  -changed copyright notice01f,26jun90,hjb  removed sccsid[].01e,11may90,yao	 added include file memLib.h.01d,05apr88,gae  changed fprintf() to printErr().01c,11nov87,jlf  added wrs copyright, title, mod history, etc.		 changed name from xdr_reference.c to xdr_ref.c, to		      work under sys-V.01b,06nov87,dnw  changed conditionals on KERNEL to DONT_PRINT_ERRORS.01a,01nov87,rdc  first VxWorks version*//* * xdr_reference.c, Generic XDR routines impelmentation. * * Copyright (c) 1987 Wind River Systems, Inc. * Copyright (C) 1984, Sun Microsystems, Inc. * * These are the "non-trivial" xdr primitives used to serialize and de-serialize * "pointers".  See xdr.h for more info on the interface to xdr. */#ifndef lint/* static char sccsid[] = "@(#)xdr_reference.c 1.1 86/09/24 Copyr 1984 Sun Micro"; */#endif#include "vxWorks.h"#include "memLib.h"#include "rpc/rpctypes.h"#include "rpc/xdr.h"#include "stdio.h"#include "stdlib.h"#include "string.h"#define LASTUNSIGNED	((u_int)0-1)/* * XDR an indirect pointer * xdr_reference is for recursively translating a structure that is * referenced by a pointer inside the structure that is currently being * translated.  pp references a pointer to storage. If *pp is null * the  necessary storage is allocated. * size is the sizeof the referneced structure. * proc is the routine to handle the referenced structure. */bool_txdr_reference(xdrs, pp, size, proc)	register XDR *xdrs;	caddr_t *pp;		/* the pointer to work on */	u_int size;		/* size of the object pointed to */	xdrproc_t proc;		/* xdr routine to handle the object */{	register caddr_t loc = *pp;	register bool_t stat;	if (loc == NULL)		switch (xdrs->x_op) {		case XDR_FREE:			return (TRUE);		case XDR_DECODE:			*pp = loc = (caddr_t) mem_alloc(size);			if (loc == NULL) {				printErr ("xdr_reference: out of memory\n");				return (FALSE);			}			bzero ((char *)loc, (int)size);			break;		default: /* XDR_ENCODE */                        break;	}	stat = (*proc)(xdrs, loc, LASTUNSIGNED);	if (xdrs->x_op == XDR_FREE) {		mem_free(loc, size);		*pp = NULL;	}	return (stat);}/* * xdr_pointer(): * * XDR a pointer to a possibly recursive data structure. This * differs with xdr_reference in that it can serialize/deserialiaze * trees correctly. * *  What's sent is actually a union: * *  union object_pointer switch (boolean b) { *  case TRUE: object_data data; *  case FALSE: void nothing; *  } * * > objpp: Pointer to the pointer to the object. * > obj_size: size of the object. * > xdr_obj: routine to XDR an object. * */bool_txdr_pointer(xdrs,objpp,obj_size,xdr_obj)	register XDR *xdrs;	char **objpp;	u_int obj_size;	xdrproc_t xdr_obj;{	bool_t more_data;	more_data = (*objpp != NULL);	if (! xdr_bool(xdrs,&more_data)) {		return(FALSE);	}	if (! more_data) {		*objpp = NULL;		return(TRUE);	}	return(xdr_reference(xdrs,objpp,obj_size,xdr_obj));}

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