📄 ct_ramenu.xml
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</Scripts>
</Slider>
<Button name="CT_RAMenuFrameButtonTemplate" inherits="HelpFrameHomeButtonTemplate" virtual="true">
<Size>
<AbsDimension x="623" y="37"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuButton_OnClick();
</OnClick>
</Scripts>
</Button>
<Frame name="CT_RAMenuBuffTemplate" virtual="true" hidden="false">
<Size>
<AbsDimension x="200" y="16"/>
</Size>
<Frames>
<CheckButton name="$parentCheckButton" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuBuff_ShowToggle();
</OnClick>
</Scripts>
</CheckButton>
<Button name="$parentMoveUp" inherits="UIPanelScrollUpButtonTemplate" hidden="false">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="165" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenuBuff_Move(-1);
</OnClick>
</Scripts>
</Button>
<Button name="$parentMoveDown" inherits="UIPanelScrollDownButtonTemplate" hidden="false">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentMoveUp">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
CT_RAMenuBuff_Move(1);
</OnClick>
</Scripts>
</Button>
</Frames>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" justifyV="top" justifyH="left" inherits="ChatFontNormal" text="">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
if ( this.tooltip ) then
CT_RAMenuHelp_SetTooltip();
GameTooltip:SetText(this.tooltip);
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="CT_RAMenuNotifyGroupTemplate" virtual="true" hidden="false">
<Size>
<AbsDimension x="100" y="16"/>
</Size>
<Frames>
<CheckButton name="$parentCheckButton" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuNotifyGroup_SetChecked();
</OnClick>
</Scripts>
</CheckButton>
</Frames>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" justifyV="top" justifyH="left" inherits="ChatFontNormal" text="">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CT_RAMenuNotifyClassTemplate" virtual="true" hidden="false">
<Size>
<AbsDimension x="100" y="16"/>
</Size>
<Frames>
<CheckButton name="$parentCheckButton" hidden="false" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="0" top="0" bottom="0"/>
</HitRectInsets>
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick>
CT_RAMenuNotifyClass_SetChecked();
</OnClick>
</Scripts>
</CheckButton>
</Frames>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" justifyV="top" justifyH="left" inherits="ChatFontNormal" text="">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="CT_RAMenuDebuffTemplate" inherits="CT_RAMenuBuffTemplate" virtual="true" hidden="false">
<Frames>
<Button name="$parentSwatch" hidden="false">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentCheckButton">
<Offset>
<AbsDimension x="120" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBG">
<Size>
<AbsDimension x="14" y="14"/>
</Size>
<Color r="1.0" g="1.0" b="1.0"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
CT_RAMenuDebuff_OnClick();
</OnClick>
<OnEnter>
getglobal(this:GetName().."BG"):SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
</OnEnter>
<OnLeave>
getglobal(this:GetName().."BG"):SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
</OnLeave>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
</Button>
</Frames>
</Frame>
<Frame name="CT_RAMenuFrame" toplevel="true" parent="UIParent" movable="true" enableMouse="true" hidden="true">
<Size>
<AbsDimension x="640" y="512"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="44" top="0" bottom="13"/>
</HitRectInsets>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\HelpFrame\HelpFrame-TopLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\HelpFrame\HelpFrame-Top">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="256" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\HelpFrame\HelpFrame-TopRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT"/>
</Anchors>
</Texture>
<Texture file="Interface\HelpFrame\HelpFrame-BotLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\HelpFrame\HelpFrame-Bottom">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="256" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\HelpFrame\HelpFrame-BotRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="CT_RAMenuFrameHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="336" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-12" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString inherits="GameFontNormal" text="团队助手">
<Anchors>
<Anchor point="TOP" relativeTo="CT_RAMenuFrameHeader">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="CT_RAMenuFrameCloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-42" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="CT_RAMenuFrameDrag">
<Size>
<AbsDimension x="336" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-12" y="12"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnMouseDown>
if ( arg1 == "LeftButton" ) then
if ( CT_RAMenu_Locked == 0 ) then
this:GetParent():StartMoving();
end
elseif ( arg1 == "RightButton" ) then
this:GetParent():ClearAllPoints();
this:GetParent():SetPoint("CENTER", "UIParent", "CENTER");
end
</OnMouseDown>
<OnMouseUp>
this:GetParent():StopMovingOrSizing();
</OnMouseUp>
<OnEnter>
if ( CT_RAMenu_Locked == 0 ) then
CT_RAMenuHelp_SetTooltip();
GameTooltip:SetText("左键点击拖动\n右键点击重置");
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="CT_RAMenuFrameHome" setAllPoints="true" hidden="true">
<Layers>
<Layer level="BACKGROUND">
<FontString inherits="GameFontHighlightSmall" text="谢谢你!">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-60"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentDescript" inherits="GameFontNormal" text="CT_RAMENU_HOME" justifyH="LEFT" justifyV="TOP">
<Size>
<AbsDimension x="545" y="85"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-75"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentButton1" inherits="CT_RAMenuFrameButtonTemplate" id="1"> <!-- General Options -->
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-235"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton2" inherits="CT_RAMenuFrameButtonTemplate" id="2"> <!-- Buff Options -->
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton3" inherits="CT_RAMenuFrameButtonTemplate" id="3"> <!--Misc -->
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton4" inherits="CT_RAMenuFrameButtonTemplate" id="4"> <!--Additional Options -->
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton5" inherits="CT_RAMenuFrameButtonTemplate" id="5"> <!--Debuff Curing-->
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton4" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton6" inherits="CT_RAMenuFrameButtonTemplate" id="6"> <!--Option Sets-->
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton5" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
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