⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 ct_ratarget.lua

📁 时间太紧了
💻 LUA
📖 第 1 页 / 共 2 页
字号:
 -- Variables
CT_RATarget = { 
	["MainTanks"] = { }
};

-- Event handler
function CT_RATarget_OnEvent(event)
	if ( event == "PLAYER_TARGET_CHANGED" ) then
		CT_RATargetFrameCurrentTarget:SetText("当前目标:|c00FFFFFF" .. (UnitName("target") or "<没有目标>") .. "|r");
		CT_RATarget_UpdateInfoBox();
	elseif ( event == "RAID_ROSTER_UPDATE" ) then
		for k, v in CT_RATarget.MainTanks do
			if ( UnitName("raid" .. ( v[1] or "")) ~= v[2] ) then
				for i = 1, GetNumRaidMembers(), 1 do
					if ( UnitName("raid" .. i) == v[2] ) then
						CT_RATarget.MainTanks[k][1] = i;
						break;
					end
				end
			end
		end
	end
end

-- Update handler
function CT_RATarget_OnUpdate(elapsed)
	if ( CT_RATarget.holdInfo ) then
		CT_RATarget.holdInfo = CT_RATarget.holdInfo - elapsed;
		if ( CT_RATarget.holdInfo <= 0 ) then
			CT_RATarget.holdInfo = nil;
			CT_RATarget_UpdateInfoBox();
		end
	end
	this.elapsed = this.elapsed - elapsed;
	if ( this.elapsed <= 0 ) then
		this.elapsed = 0.5;
		if ( not CT_RATarget.holdInfo ) then
			CT_RATarget_UpdateInfoBox();
		end
		CT_RATarget_UpdateStats();
	end
	if ( CT_RATarget.waitingForAssist ) then
		CT_RATarget.waitingForAssist[1] = CT_RATarget.waitingForAssist[1] - elapsed;
		if ( floor(CT_RATarget.waitingForAssist[1]+elapsed) > floor(CT_RATarget.waitingForAssist[1]) ) then
			CT_RATarget_CheckAssist();
		end
		if ( CT_RATarget.waitingForAssist and CT_RATarget.waitingForAssist[1] <= 0 ) then
			CT_RATarget.waitingForAssist = nil;
			CT_RATarget_UpdateInfoBox();
		end
	end
	if ( CT_RATarget.assistPerson ) then
		CT_RATarget.assistPerson[2] = CT_RATarget.assistPerson[2] - elapsed;
		if ( CT_RATarget.assistPerson[2] <= 0 ) then
			CT_RA_AssistFrame:Hide();
			CT_RATarget.assistPerson = nil;
		end
	end
end

-- Loading procedure
function CT_RATarget_OnLoad()
	this.elapsed = 0.5;
	this:SetBackdropColor(0, 0, 0, 0.8);
	this:RegisterEvent("RAID_ROSTER_UPDATE");
	this:RegisterEvent("PLAYER_TARGET_CHANGED");
	for i = 1, 10, 1 do
		getglobal(this:GetName() .. "MT" .. i .. "Text"):SetText("MT #" .. i .. ":");
		getglobal(this:GetName() .. "Target" .. i .. "Text"):SetText("目标 #" .. i .. ":");
	end
	CT_RATarget_UpdateInfoBox();
end

-- General function to set the info box text
function CT_RATarget_UpdateInfoBox()
	if ( CT_RATarget.holdInfo ) then
		return;
	end
	CT_RATargetFrame.targetFunction = "CT_RATarget_AssistMT";
	CT_RATargetFrame.rightClickFunction = nil;
	CT_RATargetFrame.mtFunction = "CT_RATarget_TargetMT";
	local text = CT_RATargetFrameInfoBoxText;
	local var = CT_RATarget;
	if ( var.waitingForAssist and UnitInRaid("player") ) then
		text:SetText("等待|c00FFFFFF" .. var.waitingForAssist[2] .. "|r协助,剩余|c00FFFFFF" .. ceil(var.waitingForAssist[1]) .. "|r秒。\n点击此处取消。");
		CT_RATargetFrame.targetFunction = "CT_RATarget_MTAssist";
		CT_RATargetFrameInfoBox.clickFunction = "CT_RATarget_CancelAssist";
		CT_RATargetFrameInfoBox.lock = nil;
		if ( CT_RATargetFrameInfoBox.isOver ) then
			CT_RATargetFrameInfoBoxMouseOver:Show();
		end
	elseif ( UnitExists("target") and UnitInRaid("player") ) then
		if ( UnitCanAttack("player", "target") and UnitInRaid("player") ) then
			CT_RATargetFrame.targetFunction = "CT_RATarget_MTAssist";
			local hasMainTankWithoutTarget, hasTargetAsTarget;
			local hasSeveralAsTarget = { };
			if ( var.MainTanks ) then
				-- Find the first MT with no target
				for k, v in var.MainTanks do
					if ( v[1] ) then
						if ( UnitName("raid" .. v[1]) ~= v[2] ) then
							for i = 1, GetNumRaidMembers(), 1 do
								if ( UnitName("raid" .. i) == v[2] ) then
									v[1] = i;
									break;
								end
							end
						end
						if ( UnitName("raid" .. v[1]) == v[2] and not hasMainTankWithoutTarget and not UnitIsUnit("player", "raid" .. v[1]) ) then
							if ( not UnitExists("raid" .. v[1] .. "target") ) then
								hasMainTankWithoutTarget = { k, v[2] };
							end
						end
						if ( UnitExists("raid" .. v[1] .. "target") and UnitIsUnit("target", "raid" .. v[1] .. "target") and not hasTargetAsTarget ) then
							hasTargetAsTarget = { k, v[2], v[1] };
						elseif ( hasTargetAsTarget and UnitIsUnit("raid" .. v[1] .. "target", "raid" .. hasTargetAsTarget[3] .. "target") ) then
							tinsert(hasSeveralAsTarget, v[2]);
						end
					end
				end
			end
			if ( hasTargetAsTarget and UnitName("player") ~= hasTargetAsTarget[2] ) then
				CT_RATargetFrame.rightClickFunction = "CT_RATarget_MTAssist";
				CT_RATargetFrame.targetFunction = "CT_RATarget_AssistMT";
				if ( hasSeveralAsTarget ) then
					local tempText = "";
					for k, v in hasSeveralAsTarget do
						if ( strlen(tempText) > 0 ) then
							tempText = tempText .. ", ";
						end
						tempText = tempText .. "|c00FFFFFF" .. v .. "|r";
					end
					if ( strlen(tempText) > 0 ) then
						text:SetText("以下几个人的目标与|c00FFFFFF" .. hasTargetAsTarget[2] .. "|r的目标重复:\n" .. tempText .. "。\n右键点击一个目标ID让MT协助你。");
					else
						text:SetText("|c00FFFFFF" .. hasTargetAsTarget[2] .. "|r的目标。\n右键点击一个目标ID让MT协助你。");
					end
				else
					text:SetText("|c00FFFFFF" .. hasTargetAsTarget[2] .. "|r的目标。\n右键点击一个目标ID让MT协助你。");
				end
				CT_RATargetFrameInfoBox.lock = 1;
				CT_RATargetFrameInfoBoxMouseOver:Hide();
			elseif ( hasMainTankWithoutTarget ) then
				text:SetText("点击一个目标ID设置MT目标为:|c00FFFFFF" .. UnitName("target") .. "|r。\n点击这里设置|c00FFFFFF" .. hasMainTankWithoutTarget[2] .. "|r的目标为|c00FFFFFF" .. UnitName("target") .. "|r.");		
				CT_RATargetFrameInfoBox.clickFunction = "CT_RATarget_MTAssist";
				CT_RATargetFrameInfoBox.functionArg = hasMainTankWithoutTarget[1];
				CT_RATargetFrameInfoBox.lock = nil;
				if ( CT_RATargetFrameInfoBox.isOver ) then
					CT_RATargetFrameInfoBoxMouseOver:Show();
				end
			elseif ( var.MainTanks and var.MainTanks[10] and UnitExists("raid" .. var.MainTanks[10][1] .. "target") ) then
				text:SetText("点击一个目标ID设置MT目标为:|c00FFFFFF" .. UnitName("target") .. "|r.");
				CT_RATargetFrame.targetFunction = "CT_RATarget_MTAssist";
				CT_RATargetFrameInfoBox.lock = 1;
				CT_RATargetFrameInfoBoxMouseOver:Hide();
			elseif ( getn(var.MainTanks) > 0 ) then
				text:SetText("每个MT都有一个目标。\n右键点击一个目标ID让MT协助你。");
				CT_RATargetFrame.targetFunction = "CT_RATarget_MTAssist";
				CT_RATargetFrameInfoBox.lock = 1;
				CT_RATargetFrameInfoBoxMouseOver:Hide();
			else
				text:SetText("请指定更多主坦克。");
				CT_RATargetFrameInfoBox.lock = 1;
				CT_RATargetFrameInfoBoxMouseOver:Hide();
			end
		elseif ( UnitInRaid("target") ) then
			local hasSet;
			for k, v in var.MainTanks do
				if ( v[2] == UnitName("target") ) then
					text:SetText("右键点击一个MT从列表中移除。\n点击这里将|c00FFFFFF" .. UnitName("target") .. "|r从MT列表中移除。");
					hasSet = k;
					CT_RATargetFrame.mtFunction = "CT_RATarget_SetMT";
					if ( CT_RATargetFrame.MTOver ) then
						CT_RATargetFrame.MTOver:Show();
					end
					CT_RATargetFrameInfoBox.clickFunction = "CT_RATarget_RemoveMT";
					CT_RATargetFrameInfoBox.functionArg = k;
					CT_RATargetFrameInfoBox.lock = nil;
					if ( CT_RATargetFrameInfoBox.isOver ) then
						CT_RATargetFrameInfoBoxMouseOver:Show();
					end
					break;
				end
			end
			if ( not hasSet ) then
				local nextMT = 1;
				if ( var.MainTanks ) then
					nextMT = getn(var.MainTanks)+1;
				end
				if ( nextMT > 10 ) then
					text:SetText("你已经指定了|c00FFFFFF10|r个主坦克。\n点击一个MT设置|c00FFFFFF" .. UnitName("target") .. "|r为此MT。");
					CT_RATargetFrame.mtFunction = "CT_RATarget_SetMT";
					if ( CT_RATargetFrame.MTOver ) then
						CT_RATargetFrame.MTOver:Show();
					end
					CT_RATargetFrameInfoBox.lock = 1;
					CT_RATargetFrameInfoBoxMouseOver:Hide();
				else
						text:SetText("点击一个MT设置|c00FFFFFF" .. UnitName("target") .. "|r为此MT。\n点击此处设置|c00FFFFFF" .. UnitName("target") .. "|r为MT |c00FFFFFF#" .. nextMT .. "|r.");
						CT_RATargetFrameInfoBox.clickFunction = "CT_RATarget_SetMT";
						CT_RATargetFrame.mtFunction = "CT_RATarget_SetMT";
						if ( CT_RATargetFrame.MTOver ) then
							CT_RATargetFrame.MTOver:Show();
						end
						CT_RATargetFrameInfoBox.functionArg = nextMT;
						CT_RATargetFrameInfoBox.lock = nil;
						if ( CT_RATargetFrameInfoBox.isOver ) then
							CT_RATargetFrameInfoBoxMouseOver:Show();
						end
				end
			end
		else
			text:SetText("未知目标。请选择一个敌对怪物或者团队中的玩家。");
			CT_RATargetFrameInfoBox.lock = 1;
			CT_RATargetFrameInfoBoxMouseOver:Hide();
		end
	elseif ( not UnitInRaid("player") ) then
		text:SetText("目标管理需要在团队中进行。");
		CT_RATargetFrameInfoBox.lock = 1;
		CT_RATargetFrameInfoBoxMouseOver:Hide();
	else
		text:SetText("请选择一个目标以使用目标管理系统。");
		CT_RATargetFrameInfoBox.lock = 1;
		CT_RATargetFrameInfoBoxMouseOver:Hide();
	end
end

function CT_RATarget_UpdateStats()
	for k, v in CT_RATarget.MainTanks do

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -