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📄 ct_raidassist.xml

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					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="70" y="10"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						CT_RA_Emergency_DropDown_OnLoad();
					</OnLoad>
				</Scripts>
			</Frame>
			<Frame name="$parentFrame1" inherits="CT_RA_EmergencyTemplate" id="1">
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="0" y="-25"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
			<Frame name="$parentFrame2" inherits="CT_RA_EmergencyTemplate" id="2">
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentFrame1">
						<Offset>
							<AbsDimension x="0" y="-10"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
			<Frame name="$parentFrame3" inherits="CT_RA_EmergencyTemplate" id="3">
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentFrame2">
						<Offset>
							<AbsDimension x="0" y="-10"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
			<Frame name="$parentFrame4" inherits="CT_RA_EmergencyTemplate" id="4">
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentFrame3">
						<Offset>
							<AbsDimension x="0" y="-10"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
			<Frame name="$parentFrame5" inherits="CT_RA_EmergencyTemplate" id="5">
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentFrame4">
						<Offset>
							<AbsDimension x="0" y="-10"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
		</Frames>
		<Scripts>
			<OnLoad>
				this.frame1 = CT_RA_Cache[this].Frame1;
				this.frame2 = CT_RA_Cache[this].Frame2;
				this.frame3 = CT_RA_Cache[this].Frame3;
				this.frame4 = CT_RA_Cache[this].Frame4;
				this.frame5 = CT_RA_Cache[this].Frame5;
				this:SetBackdropColor(0, 0, 1, 0);
				this:SetBackdropBorderColor(1, 1, 1, 0);
			</OnLoad>
		</Scripts>
	</Frame>
	<Frame name="CT_RA_EmergencyFrameDrag" movable="true" parent="UIParent" hidden="true">
		<Size>
			<AbsDimension x="125" y="15"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Scripts>
			<OnMouseDown>
				if ( arg1 == "LeftButton" and not CT_RAMenu_Options["temp"]["LockGroups"] ) then
					this:StartMoving();
				elseif ( arg1 == "RightButton" and CT_RA_EmergencyFrameTitle:IsVisible() ) then
					CT_RA_Emergency_ToggleDropDown();
				end
			</OnMouseDown>
			<OnMouseUp>
				this:StopMovingOrSizing();
				CT_RAMenu_SaveWindowPositions();
			</OnMouseUp>
			<OnEnter>
				CT_RAMenuHelp_SetTooltip();
				if ( not CT_RAMenu_Options["temp"]["LockGroups"] ) then
					GameTooltip:SetText("左键点击拖动\n右键点击打开菜单");
				else
					GameTooltip:SetText("右键点击打开菜单");
				end
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnLoad>
				CT_RA_LinkDrag(CT_RA_EmergencyFrame, this, "TOP", "TOP", 0, 2);
			</OnLoad>
		</Scripts>
	</Frame>
	<Frame name="CT_RA_ResFrame" parent="UIParent" movable="true" hidden="true">
		<Size>
			<AbsDimension x="175" y="50"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER">
				<Offset>
					<AbsDimension x="0" y="0"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Layers>
			<Layer level="BACKGROUND">
				<FontString name="$parentTitle" inherits="GameFontNormalSmall" hidden="false" text="复活监视器">
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-5"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="$parentText" justifyH="LEFT" inherits="GameFontNormalSmall" hidden="false">
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="7" y="-20"/>
							</Offset>
						</Anchor>
					</Anchors>
					<Color r="1" g="1" b="1"/>
				</FontString>
			</Layer>
		</Layers>
		<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" setAllPoints="true" tile="true">
			<EdgeSize>
				<AbsValue val="16"/>
			</EdgeSize>
			<TileSize>
				<AbsValue val="16"/>
			</TileSize>
			<BackgroundInsets>
				<AbsInset left="5" right="5" top="5" bottom="5"/>
			</BackgroundInsets>
		</Backdrop>
		<Frames>
			<Frame name="$parentDropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
				<Size>
					<AbsDimension x="10" y="10"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="70" y="10"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						CT_RA_ResFrame_OnLoad();
					</OnLoad>
				</Scripts>
			</Frame>
		</Frames>
		<Scripts>
			<OnLoad>
				this:SetBackdropColor(0, 0, 1, 0.5);
			</OnLoad>
			<OnMouseDown>
				if ( arg1 == "LeftButton" and not CT_RAMenu_Options["temp"]["LockMonitor"] ) then
					this:StartMoving();
				elseif ( arg1 == "RightButton" ) then
					ToggleDropDownMenu(1, nil, getglobal(this:GetName() .. "DropDown"), this:GetName(), 47, 15);
				end
			</OnMouseDown>
			<OnMouseUp>
				if ( arg1 == "LeftButton" ) then
					this:StopMovingOrSizing();
				end
			</OnMouseUp>
			<OnHide>
				this:StopMovingOrSizing();
			</OnHide>
		</Scripts>
	</Frame>
	<Frame name="CT_RA_ReadyFrame" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent">
		<Size>
			<AbsDimension x="325" y="125"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent"/>
		</Anchors>
		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="12" bottom="11"/>
			</BackgroundInsets>
			<TileSize>
				<AbsValue val="32"/>
			</TileSize>
			<EdgeSize>
				<AbsValue val="32"/>
			</EdgeSize>
		</Backdrop>
		<Layers>
			<Layer level="ARTWORK">
				<Texture name="$parentHeaderTexture" file="Interface\DialogFrame\UI-DialogBox-Header">
					<Size>
						<AbsDimension x="256" y="64"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="12"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<FontString name="$parentHeaderText" inherits="GameFontNormal" text="你准备好了吗?">
					<Anchors>
						<Anchor point="TOP" relativeTo="$parentHeaderTexture">
							<Offset>
								<AbsDimension x="0" y="-14"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="$parentInfo" justifyV="top" inherits="GameFontNormal">
					<Size>
						<AbsDimension x="350" y="32"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-30"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Button name="$parentReadyButton" hidden="false" inherits="GameMenuButtonTemplate" text="是">
				<Size>
					<AbsDimension x="125" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="RIGHT" relativePoint="CENTER">
						<Offset>
							<AbsDimension x="-10" y="-20"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						CT_RA_SendReady();
						this:GetParent():Hide();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentNotReadyButton" hidden="false" inherits="GameMenuButtonTemplate" text="否">
				<Size>
					<AbsDimension x="125" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativePoint="CENTER">
						<Offset>
							<AbsDimension x="10" y="-20"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						CT_RA_SendNotReady();
						this:GetParent():Hide();
					</OnClick>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
			<OnShow>
				PlaySound("UChatScrollButton");
				this.hide = 30;
				getglobal(this:GetName() .. "Info"):SetText("'|c00FFFFFF" .. CT_RA_CheckReady_Person .. "|r' 已经发送了一个准备检测。\n如果你准备好了,请按下'是'。");
			</OnShow>
			<OnHide>
				this.hide = nil;
				PlaySound("UChatScrollButton");
			</OnHide>
			<OnUpdate>
				CT_RA_ReadyFrame_OnUpdate(arg1);
			</OnUpdate>
		</Scripts>
	</Frame>
	<Frame name="CT_RA_VoteFrame" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent">
		<Size>
			<AbsDimension x="325" y="125"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent"/>
		</Anchors>
		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="12" bottom="11"/>
			</BackgroundInsets>
			<TileSize>
				<AbsValue val="32"/>
			</TileSize>
			<EdgeSize>
				<AbsValue val="32"/>
			</EdgeSize>
		</Backdrop>
		<Layers>
			<Layer level="ARTWORK">
				<Texture name="$parentHeaderTexture" file="Interface\DialogFrame\UI-DialogBox-Header">
					<Size>
						<AbsDimension x="256" y="64"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="12"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<FontString name="$parentHeaderText" inherits="GameFontNormal" text="投票">
					<Anchors>
						<Anchor point="TOP" relativeTo="$parentHeaderTexture">
							<Offset>
								<AbsDimension x="0" y="-14"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="$parentInfo" justifyV="top" inherits="GameFontNormal">
					<Size>
						<AbsDimension x="350" y="32"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-30"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Button name="$parentYesButton" hidden="false" inherits="GameMenuButtonTemplate" text="同意">
				<Size>
					<AbsDimension x="125" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="RIGHT" relativePoint="CENTER">
						<Offset>
							<AbsDimension x="-10" y="-20"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						CT_RA_SendYes();
						this:GetParent():Hide();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parentNoButton" hidden="false" inherits="GameMenuButtonTemplate" text="反对">
				<Size>
					<AbsDimension x="125" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativePoint="CENTER">
						<Offset>
							<AbsDimension x="10" y="-20"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						CT_RA_SendNo();
						this:GetParent():Hide();
					</OnClick>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
			<OnShow>
				PlaySound("UChatScrollButton");
				this.hide = 30;
				getglobal(this:GetName() .. "Info"):SetText(this.question);
			</OnShow>
			<OnHide>
				this.hide = nil;
				PlaySound("UChatScrollButton");
			</OnHide>
			<OnUpdate>
				CT_RA_ReadyFrame_OnUpdate(arg1);
			</OnUpdate>
		</Scripts>
	</Frame>
	<Frame name="CT_RA_RlyFrame" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent">
		<Size>
			<AbsDimension x="325" y="125"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER" relativeTo="UIParent"/>
		</Anchors>
		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">

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