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📄 ct_radebuffs.xml

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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
	<Script file="CT_RADebuffs.lua"/>
	<Frame name="CT_RADebuffsFrame" parent="UIParent">
		<Scripts>
			<OnLoad>
				this:RegisterEvent("SPELLCAST_FAILED");
				this:RegisterEvent("SPELLCAST_INTERRUPTED");
				this:RegisterEvent("SPELLCAST_STOP");
				this:RegisterEvent("PLAYER_ENTER_COMBAT");
				this:RegisterEvent("PLAYER_LEAVE_COMBAT");
				CT_RADebuff_GetActionButtonCures();
			</OnLoad>
			<OnEvent>
				if ( event == "SPELLCAST_FAILED" ) then
					if ( CT_RADebuff_CastingSpell ) then
						CT_RADebuff_Blacklist[CT_RADebuff_CastingSpell] = CT_RADebuff_BlacklistTime;
					end
				elseif ( event == "SPELLCAST_INTERRUPTED" ) then
					CT_RADebuff_GlobalCD = nil;
				elseif ( event == "SPELLCAST_STOP" ) then
					CT_RADebuff_CastingSpell = nil;
				elseif ( event == "PLAYER_ENTER_COMBAT" ) then
					CT_RADebuff_InCombat = 1;
				elseif ( event == "PLAYER_LEAVE_COMBAT" ) then
					CT_RADebuff_InCombat = nil;
				end
			</OnEvent>
			<OnUpdate>
				CT_RADebuff_ProcessBlacklist(arg1);
			</OnUpdate>
		</Scripts>
	</Frame>
</Ui>

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