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📄 statusbars.xml

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              <Layer level="OVERLAY">
                <FontString name="StatusBars_HappinessBar_Text" inherits="StatusBars_BarTextTemplate" />
                <FontString name="StatusBars_HappinessBar_PercentageText" inherits="StatusBars_PercentageText" />
              </Layer>
              <Layer level="OVERLAY">
                <Texture name="StatusBars_HappinessBar_FlashOverlay" inherits="StatusBars_BarFlashOverlay" />
              </Layer>
            </Layers>
          </Frame>
          <StatusBar name="StatusBars_HappinessBar_Status" inherits="StatusBars_BarTemplate">
            <Anchors>
              <Anchor point="CENTER" relativeto="$Parent">
                <Offset>
                  <AbsDimension x="0" y="0" />
                </Offset>
              </Anchor>
            </Anchors>
            <Scripts>
              <OnLoad>StatusBars_HappinessBar_OnLoad();</OnLoad>
              <OnEvent>this._StatusBars_vars:onEvent(event);</OnEvent>
            </Scripts>
          </StatusBar>
        </Frames>
      </Frame>
      <Frame name="StatusBars_PetBuffBar" parent="StatusBars_PetContainer" hidden="true">
        <Size>
          <AbsDimension x="170" y="20" />
        </Size>
        <Frames>
          <Frame>
            <Layers>
              <Layer>
                <Texture name="StatusBars_PetBuff_Texture1">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="-70" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetBuff_Texture2">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="-50" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetBuff_Texture3">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="-30" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetBuff_Texture4">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="-10" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetBuff_Texture5">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="10" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetBuff_Texture6">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="30" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetBuff_Texture7">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="50" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetBuff_Texture8">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="70" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
              </Layer>
            </Layers>
          </Frame>
          <Frame setAllPoints="true" name="StatusBars_PetBuffBar_TextKeeper">
            <Layers>
              <Layer level="OVERLAY">
                <FontString name="StatusBars_PetBuffBar_Text" inherits="StatusBars_BarTextTemplate" />
                <FontString name="StatusBars_PetBuffBar_PercentageText" inherits="StatusBars_PercentageText" />
              </Layer>
            </Layers>
            <Scripts>
              <OnLoad>this:SetFrameLevel(this:GetFrameLevel() + 1);</OnLoad>
            </Scripts>
          </Frame>
          <Frame name="StatusBars_PetBuffBar_ScriptKeeper">
            <Scripts>
              <OnLoad>StatusBars_PetBuffBar_OnLoad();</OnLoad>
              <OnEvent>this._StatusBars_vars:onEvent(event);</OnEvent>
            </Scripts>
          </Frame>
        </Frames>
      </Frame>
      <Frame name="StatusBars_PetDebuffBar" parent="StatusBars_PetContainer" hidden="true">
        <Size>
          <AbsDimension x="170" y="20" />
        </Size>
        <Frames>
          <Frame>
            <Layers>
              <Layer>
                <Texture name="StatusBars_PetDebuff_Texture1">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="-70" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetDebuff_Texture2">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="-50" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetDebuff_Texture3">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="-30" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetDebuff_Texture4">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="-10" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetDebuff_Texture5">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="10" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetDebuff_Texture6">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="30" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetDebuff_Texture7">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="50" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
                <Texture name="StatusBars_PetDebuff_Texture8">
                  <Size>
                    <AbsDimension x="18" y="18" />
                  </Size>
                  <Anchors>
                    <Anchor point="CENTER" relativeto="$Parent">
                      <Offset>
                        <AbsDimension x="70" y="0" />
                      </Offset>
                    </Anchor>
                  </Anchors>
                </Texture>
              </Layer>
            </Layers>
          </Frame>
          <Frame setAllPoints="true" name="StatusBars_PetDebuffBar_TextKeeper">
            <Layers>
              <Layer level="OVERLAY">
                <FontString name="StatusBars_PetDebuffBar_Text" inherits="StatusBars_BarTextTemplate" />
                <FontString name="StatusBars_PetDebuffBar_PercentageText" inherits="StatusBars_PercentageText" />
              </Layer>
            </Layers>
            <Scripts>
              <OnLoad>this:SetFrameLevel(this:GetFrameLevel() + 1);</OnLoad>
            </Scripts>
          </Frame>
          <Frame name="StatusBars_PetDebuffBar_ScriptKeeper">
            <Scripts>
              <OnLoad>StatusBars_PetDebuffBar_OnLoad();</OnLoad>
              <OnEvent>this._StatusBars_vars:onEvent(event);</OnEvent>
            </Scripts>
          </Frame>
        </Frames>
      </Frame>
    </Frames>
  </Frame>
  <Frame name="StatusBars_Group1Container" parent="UIParent" enableMouse="false" movable="true" frameStrata="LOW">
    <Size>
      <AbsDimension x="160" y="10" />
    </Size>
    <Anchors>
      <Anchor point="CENTER">
        <Offset>
          <AbsDimension x="0" y="-320" />
        </Offset>
      </Anchor>
    </Anchors>
    <Scripts>
      <OnLoad>this:EnableMouse(0);</OnLoad>
      <OnMouseDown>if IsShiftKeyDown() and not (StatusBars_moving or StatusBars_locked) then StatusBars_moving = this;
      this:StartMoving(); end</OnMouseDown>
      <OnMouseUp>if StatusBars_moving == this then StatusBars_moving = nil; this:StopMovingOrSizing(); end</OnMouseUp>
      <OnDragStop>if StatusBars_moving == this then StatusBars_moving = nil; this:StopMovingOrSizing();
      end</OnDragStop>
    </Scripts>
    <Frames></Frames>
  </Frame>
  <Frame name="StatusBars_Group2Container" parent="UIParent" enableMouse="false" movable="true" frameStrata="LOW">
    <Size>
      <AbsDimension x="160" y="10" />
    </Size>
    <Anchors>
      <Anchor point="CENTER">
        <Offset>
          <AbsDimension x="0" y="-320" />
        </Offset>
      </Anchor>
    </Anchors>
    <Scripts>
      <OnLoad>this:EnableMouse(0);</OnLoad>
      <OnMouseDown>if IsShiftKeyDown() and not (StatusBars_moving or StatusBars_locked) then StatusBars_moving = this;
      this:StartMoving(); end</OnMouseDown>
      <OnMouseUp>if StatusBars_moving == this then StatusBars_moving = nil; this:StopMovingOrSizing(); end</OnMouseUp>
      <OnDragStop>if StatusBars_moving == this then StatusBars_moving = nil; this:StopMovingOrSizing();
      end</OnDragStop>
    </Scripts>
    <Frames></Frames>
  </Frame>
  <Frame name="StatusBars_Group3Container" parent="UIParent" enableMouse="false" movable="true" frameStrata="LOW">
    <Size>
      <AbsDimension x="160" y="10" />
    </Size>
    <Anchors>
      <Anchor point="CENTER">
        <Offset>
          <AbsDimension x="0" y="-320" />
        </Offset>
      </Anchor>
    </Anchors>
    <Scripts>
      <OnLoad>this:EnableMouse(0);</OnLoad>
      <OnMouseDown>if IsShiftKeyDown() and not (StatusBars_moving or StatusBars_locked) then StatusBars_moving = this;
      this:StartMoving(); end</OnMouseDown>
      <OnMouseUp>if StatusBars_moving == this then StatusBars_moving = nil; this:StopMovingOrSizing(); end</OnMouseUp>
      <OnDragStop>if StatusBars_moving == this then StatusBars_moving = nil; this:StopMovingOrSizing();
      end</OnDragStop>
    </Scripts>
    <Frames></Frames>
  </Frame>
  <Frame name="StatusBars_Group4Container" parent="UIParent" enableMouse="false" movable="true" frameStrata="LOW">
    <Size>
      <AbsDimension x="160" y="10" />
    </Size>
    <Anchors>
      <Anchor point="CENTER">
        <Offset>
          <AbsDimension x="0" y="-320" />
        </Offset>
      </Anchor>
    </Anchors>
    <Scripts>
      <OnLoad>this:EnableMouse(0);</OnLoad>
      <OnMouseDown>if IsShiftKeyDown() and not (StatusBars_moving or StatusBars_locked) then StatusBars_moving = this;
      this:StartMoving(); end</OnMouseDown>
      <OnMouseUp>if StatusBars_moving == this then StatusBars_moving = nil; this:StopMovingOrSizing(); end</OnMouseUp>
      <OnDragStop>if StatusBars_moving == this then StatusBars_moving = nil; this:StopMovingOrSizing();
      end</OnDragStop>
    </Scripts>
    <Frames></Frames>
  </Frame>
  <Frame name="StatusBars_Group5Container" parent="UIParent" enableMouse="false" movable="true" frameStrata="LOW">
    <Size>
      <AbsDimension x="160" y="10" />
    </Size>
    <Anchors>
      <Anchor point="CENTER">
        <Offset>
          <AbsDimension x="0" y="-320" />
        </Offset>
      </Anchor>
    </Anchors>
    <Scripts>
      <OnLoad>this:EnableMouse(0);</OnLoad>
      <OnMouseDown>if IsShiftKeyDown() and not (StatusBars_moving or StatusBars_locked) then StatusBars_moving = this;
      this:StartMoving(); end</OnMouseDown>
      <OnMouseUp>if StatusBars_moving == this then StatusBars_moving = nil; this:StopMovingOrSizing(); end</OnMouseUp>
      <OnDragStop>if StatusBars_moving == this then StatusBars_moving = nil; this:StopMovingOrSizing();
      end</OnDragStop>
    </Scripts>
    <Frames></Frames>
  </Frame>
</Ui>

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