⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 damagemeters.xml

📁 时间太紧了
💻 XML
📖 第 1 页 / 共 2 页
字号:
				<Frames>
					<Frame setAllPoints="true">
						<Layers>
							<Layer level="BACKGROUND">
								<FontString name="$parentText1" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText2" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText3" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText4" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText5" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText6" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText7" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText8" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText9" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText10" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText11" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText12" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText13" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText14" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText15" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText16" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText17" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText18" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText19" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText20" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText21" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText22" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText23" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText24" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText25" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText26" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText27" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText28" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText29" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText30" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText31" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText32" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText33" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText34" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText35" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText36" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText37" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText38" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText39" inherits="GameFontHighlightSmall"/>
								<FontString name="$parentText40" inherits="GameFontHighlightSmall"/>

								<FontString name="$parent_SendMsgQueueBarText" inherits="GameFontHighlightSmall"/>
								<FontString name="$parent_ProcessMsgQueueBarText" inherits="GameFontHighlightSmall"/>
							</Layer>
						</Layers>
					</Frame>
				</Frames>
			</Frame>
			<StatusBar name="$parentBar1" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar2" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar3" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar4" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar5" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar6" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar7" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar8" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar9" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar10" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar11" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar12" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar13" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar14" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar15" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar16" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar17" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar18" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar19" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar20" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar21" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar22" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar23" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar24" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar25" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar26" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar27" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar28" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar29" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar30" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar30" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar31" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar32" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar33" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar34" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar35" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar36" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar37" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar38" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar39" inherits="DamageMetersBarTemplate" />
			<StatusBar name="$parentBar40" inherits="DamageMetersBarTemplate" />
			
			<Frame name="$parentDropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
				<Size>
					<AbsDimension x="10" y="10"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="-20" y="-10"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						DamageMeters_FrameDropDown_OnLoad();
					</OnLoad>
				</Scripts>
			</Frame>

			<Frame name="$parentBarDropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
				<Size>
					<AbsDimension x="10" y="10"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="-20" y="-10"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						DamageMeters_BarDropDown_OnLoad();
					</OnLoad>
				</Scripts>
			</Frame>

			<Button name="DamageMetersFrame_TitleButton" >
				<Size>
					<AbsDimension x="117" y="22"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="DamageMetersFrame" relativePoint="TOP">
						<Offset>
							<AbsDimension x="0" y="-4"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<BackgroundInsets>
						<AbsInset left="3" right="4" top="5" bottom="5"/>
					</BackgroundInsets>
					<TileSize>
						<AbsValue val="16"/>
					</TileSize>
					<EdgeSize>
						<AbsValue val="16"/>
					</EdgeSize>
				</Backdrop>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString name="DamageMeters_TitleButtonText" inherits="GameTooltipTextSmall">
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="1"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						DamageMetersFrame_TitleButton_OnLoad();
					</OnLoad>
					<OnClick>
						DamageMetersFrame_TitleButton_OnClick();
					</OnClick>
				</Scripts>
			</Button>

			<Button name="DamageMetersFrame_TotalButton" >
				<Size>
					<AbsDimension x="117" y="22"/>
				</Size>
				<Anchors>
					<Anchor point="TOP" relativeTo="DamageMetersFrame" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="4"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<BackgroundInsets>
						<AbsInset left="3" right="4" top="5" bottom="5"/>
					</BackgroundInsets>
					<TileSize>
						<AbsValue val="16"/>
					</TileSize>
					<EdgeSize>
						<AbsValue val="16"/>
					</EdgeSize>
				</Backdrop>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString name="DamageMeters_TotalButtonText" inherits="GameTooltipTextSmall">
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="1"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						DamageMetersFrame_TotalButton_OnLoad();
					</OnLoad>
				</Scripts>
			</Button>

			<StatusBar name="$parent_ProcessMsgQueueBar" inherits="TextStatusBar">
				<Size>
					<AbsDimension x="119" y="12"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent_TitleButton" relativePoint="TOP">
						<Offset>
							<AbsDimension x="0" y="4"/>
						</Offset>
					</Anchor>
				</Anchors>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
			</StatusBar>

			<StatusBar name="$parent_SendMsgQueueBar" inherits="TextStatusBar">
				<Size>
					<AbsDimension x="119" y="12"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent_ProcessMsgQueueBar" relativePoint="TOP">
						<Offset>
							<AbsDimension x="0" y="4"/>
						</Offset>
					</Anchor>
				</Anchors>
				<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
			</StatusBar>

        </Frames>
		<Scripts>
			<OnLoad>
				DamageMetersFrame_OnLoad();
				-- For Dragging.
				this:RegisterForDrag("LeftButton");
			</OnLoad>

			<OnUpdate>
				DamageMetersFrame_OnUpdate();
			</OnUpdate>		
			<OnEvent>
				DamageMetersFrame_OnEvent();
			</OnEvent>
			<OnClick>
				DamageMetersFrame_OnClick();
			</OnClick>

			<OnEnter>
				--DMPrint("DamageMetersFrame: OnEnter");
			</OnEnter>
			<OnLeave>
				--DMPrint("DamageMetersFrame: OnLeave");
			</OnLeave>
			<OnMouseDown>
				--DMPrint("DamageMetersFrame: OnMouseDown");
				DamageMetersFrame_OnMouseDown();
			</OnMouseDown>
			<OnMouseUp>
				--DMPrint("DamageMetersFrame: OnMouseUp");
				DamageMetersFrame_OnMouseUp();
			</OnMouseUp>

			<OnDragStart>
				DamageMetersFrame_OnDragStart();
			</OnDragStart>
			<OnDragStop>
				DamageMetersFrame_OnDragStop();
			</OnDragStop>
		</Scripts>
    </Frame>
</Ui>

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -