📄 damagemeters.xml
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<Frames>
<Frame setAllPoints="true">
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentText1" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText2" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText3" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText4" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText5" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText6" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText7" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText8" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText9" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText10" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText11" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText12" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText13" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText14" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText15" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText16" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText17" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText18" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText19" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText20" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText21" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText22" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText23" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText24" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText25" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText26" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText27" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText28" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText29" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText30" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText31" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText32" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText33" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText34" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText35" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText36" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText37" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText38" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText39" inherits="GameFontHighlightSmall"/>
<FontString name="$parentText40" inherits="GameFontHighlightSmall"/>
<FontString name="$parent_SendMsgQueueBarText" inherits="GameFontHighlightSmall"/>
<FontString name="$parent_ProcessMsgQueueBarText" inherits="GameFontHighlightSmall"/>
</Layer>
</Layers>
</Frame>
</Frames>
</Frame>
<StatusBar name="$parentBar1" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar2" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar3" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar4" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar5" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar6" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar7" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar8" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar9" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar10" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar11" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar12" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar13" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar14" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar15" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar16" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar17" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar18" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar19" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar20" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar21" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar22" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar23" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar24" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar25" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar26" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar27" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar28" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar29" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar30" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar30" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar31" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar32" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar33" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar34" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar35" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar36" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar37" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar38" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar39" inherits="DamageMetersBarTemplate" />
<StatusBar name="$parentBar40" inherits="DamageMetersBarTemplate" />
<Frame name="$parentDropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-20" y="-10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
DamageMeters_FrameDropDown_OnLoad();
</OnLoad>
</Scripts>
</Frame>
<Frame name="$parentBarDropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-20" y="-10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
DamageMeters_BarDropDown_OnLoad();
</OnLoad>
</Scripts>
</Frame>
<Button name="DamageMetersFrame_TitleButton" >
<Size>
<AbsDimension x="117" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="DamageMetersFrame" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="3" right="4" top="5" bottom="5"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<FontString name="DamageMeters_TitleButtonText" inherits="GameTooltipTextSmall">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
DamageMetersFrame_TitleButton_OnLoad();
</OnLoad>
<OnClick>
DamageMetersFrame_TitleButton_OnClick();
</OnClick>
</Scripts>
</Button>
<Button name="DamageMetersFrame_TotalButton" >
<Size>
<AbsDimension x="117" y="22"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="DamageMetersFrame" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="3" right="4" top="5" bottom="5"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<FontString name="DamageMeters_TotalButtonText" inherits="GameTooltipTextSmall">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
DamageMetersFrame_TotalButton_OnLoad();
</OnLoad>
</Scripts>
</Button>
<StatusBar name="$parent_ProcessMsgQueueBar" inherits="TextStatusBar">
<Size>
<AbsDimension x="119" y="12"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent_TitleButton" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
</StatusBar>
<StatusBar name="$parent_SendMsgQueueBar" inherits="TextStatusBar">
<Size>
<AbsDimension x="119" y="12"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent_ProcessMsgQueueBar" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
</StatusBar>
</Frames>
<Scripts>
<OnLoad>
DamageMetersFrame_OnLoad();
-- For Dragging.
this:RegisterForDrag("LeftButton");
</OnLoad>
<OnUpdate>
DamageMetersFrame_OnUpdate();
</OnUpdate>
<OnEvent>
DamageMetersFrame_OnEvent();
</OnEvent>
<OnClick>
DamageMetersFrame_OnClick();
</OnClick>
<OnEnter>
--DMPrint("DamageMetersFrame: OnEnter");
</OnEnter>
<OnLeave>
--DMPrint("DamageMetersFrame: OnLeave");
</OnLeave>
<OnMouseDown>
--DMPrint("DamageMetersFrame: OnMouseDown");
DamageMetersFrame_OnMouseDown();
</OnMouseDown>
<OnMouseUp>
--DMPrint("DamageMetersFrame: OnMouseUp");
DamageMetersFrame_OnMouseUp();
</OnMouseUp>
<OnDragStart>
DamageMetersFrame_OnDragStart();
</OnDragStart>
<OnDragStop>
DamageMetersFrame_OnDragStop();
</OnDragStop>
</Scripts>
</Frame>
</Ui>
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