📄 ignoreplayer.xml
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="localization.lua"/>
<Script file="IgnorePlayer.lua"/>
<Button name="KeywordIgnoreFrameKeywordIgnoreButtonTemplate" virtual="true">
<Size>
<AbsDimension x="298" y="16"/>
</Size>
<Frames>
<Frame name="$parentButtonText" setAllPoints="true">
<Layers>
<Layer level="BORDER">
<FontString name="$parentName" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
<Scripts>
<OnClick>
KeywordIgnoreFrameKeywordIgnoreButton_OnClick();
PlaySound("igMainMenuOptionCheckBoxOn");
</OnClick>
</Scripts>
<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
</Button>
<Frame name="KeywordIgnoreFrame" toplevel="true" parent="UIParent" movable="true" enableMouse="true" hidden="true">
<Size>
<AbsDimension x="384" y="512"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-104"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="30" top="0" bottom="45"/>
</HitRectInsets>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\FriendsFrame\FriendsFrameScrollIcon">
<Size>
<AbsDimension x="60" y="60"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="7" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="KeywordIgnoreFrameTopLeft" file="Interface\PaperDollInfoFrame\UI-Character-General-TopLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="KeywordIgnoreFrameTopRight" file="Interface\PaperDollInfoFrame\UI-Character-General-TopRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="KeywordIgnoreFrameBottomLeft" file="Interface\FriendsFrame\UI-IgnoreFrame-BotLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="KeywordIgnoreFrameBottomRight" file="Interface\FriendsFrame\UI-IgnoreFrame-BotRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="KeywordIgnoreFrameTitleText" inherits="GameFontNormal" text="KEYWORDIGNORE_UI_TEXT1">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-16"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="KeywordIgnoreFrameCloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-30" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="KeywordIgnoreFrameConfigFrame">
<Size>
<AbsDimension x="270" y="23"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="70" y="-42"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="KeywordIgnoreFrameIgnoreNameFrameRight" file="Interface\ClassTrainerFrame\UI-ClassTrainer-FilterBorder">
<Size>
<AbsDimension x="12" y="28"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT"/>
</Anchors>
<TexCoords left="0.90625" right="1.0" top="0" bottom="1.0"/>
</Texture>
<Texture name="KeywordIgnoreFrameIgnoreNameFrameMiddle" file="Interface\ClassTrainerFrame\UI-ClassTrainer-FilterBorder">
<Size>
<AbsDimension x="246" y="28"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="KeywordIgnoreFrameIgnoreNameFrameRight" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0.09375" right="0.90625" top="0" bottom="1.0"/>
</Texture>
<Texture name="KeywordIgnoreFrameIgnoreNameFrameLeft" file="Interface\ClassTrainerFrame\UI-ClassTrainer-FilterBorder">
<Size>
<AbsDimension x="12" y="28"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="KeywordIgnoreFrameIgnoreNameFrameMiddle" relativePoint="LEFT"/>
</Anchors>
<TexCoords left="0" right="0.09375" top="0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<Frames>
<CheckButton name="KeywordIgnoreFrameEnableButton">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="8" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="KeywordIgnoreFrameEnableButtonText" inherits="GameFontHighlightSmall" text="KEYWORDIGNORE_UI_TEXT2">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
KeywordIgnore.Config.Enable = 1;
PlaySound("igMainMenuOptionCheckBoxOn");
else
KeywordIgnore.Config.Enable = 0;
PlaySound("igMainMenuOptionCheckBoxOff");
end
</OnClick>
<OnEnter>
GameTooltip_AddNewbieTip(KEYWORDIGNORE_UI_TEXT2, 1.0, 1.0, 1.0, KEYWORDIGNORE_UI_TOOLTIP1, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="KeywordIgnoreFrameIgnoreNameButton">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="KeywordIgnoreFrameEnableButtonText" relativePoint="RIGHT">
<Offset>
<AbsDimension x="10" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="KeywordIgnoreFrameIgnoreNameButtonText" inherits="GameFontHighlightSmall" text="KEYWORDIGNORE_UI_TEXT3">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
KeywordIgnore.Config.IgnoreNameOnly = 1;
PlaySound("igMainMenuOptionCheckBoxOn");
else
KeywordIgnore.Config.IgnoreNameOnly = 0;
PlaySound("igMainMenuOptionCheckBoxOff");
end
</OnClick>
<OnEnter>
GameTooltip_AddNewbieTip(KEYWORDIGNORE_UI_TEXT3, 1.0, 1.0, 1.0, KEYWORDIGNORE_UI_TOOLTIP2, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
</Frames>
</Frame>
<Frame name="KeywordIgnoreListFrame" hidden="false" setAllPoints="true">
<Frames>
<Button name="KeywordIgnoreFrameKeywordIgnorePlayerButton" inherits="UIPanelButtonTemplate" text="KEYWORDIGNORE_UI_TEXT4">
<Size>
<AbsDimension x="131" y="21"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="KeywordIgnoreFrame">
<Offset>
<AbsDimension x="17" y="81"/>
</Offset>
</Anchor>
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