📄 sheepwatchconfig.xml
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<Button name="SheepWatchConfigDropdownAnnounceTime" inherits="UIDropDownMenuTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="180" y="-311" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
SheepWatchConfigDropdownAnnounceTime_OnLoad();
</OnLoad>
<OnShow>
SheepWatchConfigDropdownAnnounceTime_OnShow();
</OnShow>
<OnClick>
SheepWatchConfigDropdownAnnounceTime_OnClick();
</OnClick>
</Scripts>
</Button>
<Frame name="SheepWatchConfigEditboxLabel">
<Size>
<AbsDimension x="146" y="29" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="23" y="-346" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parentLabel" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_EDITBOX" justifyH="LEFT">
<Anchors>
<Anchor point="TOPLEFT" />
<Anchor point="BOTTOMRIGHT" />
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
</Frame>
<EditBox name="SheepWatchEditboxAnnounce" enableMouse="true" autoFocus="false">
<Size>
<AbsDimension x="300" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="23" y="-365"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20" />
</Size>
<Anchors>
<Anchor point="LEFT" />
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.625" />
</Texture>
<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20" />
</Size>
<Anchors>
<Anchor point="RIGHT" />
</Anchors>
<TexCoords left="0.9375" right="1" top="0" bottom="0.625" />
</Texture>
<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="10" y="20" />
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT" />
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT" />
</Anchors>
<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625" />
</Texture>
</Layer>
</Layers>
<FontString inherits="ChatFontNormal"/>
<Scripts>
<OnLeave>
SheepWatchEditboxAnnounce_OnLeave();
SheepWatchEditboxAnnounce:ClearFocus();
</OnLeave>
<OnShow>
SheepWatchEditboxAnnounce_OnShow();
</OnShow>
<OnEscapePressed>
SheepWatchEditboxAnnounce:ClearFocus();
</OnEscapePressed>
</Scripts>
</EditBox>
<Frame name="SheepWatchConfigEditboxLabel2">
<Size>
<AbsDimension x="300" y="29" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="23" y="-383" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parentLabel" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_ANNOUNCEPATTERN" justifyH="LEFT">
<Anchors>
<Anchor point="TOPLEFT" />
<Anchor point="BOTTOMRIGHT" />
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
</Frame>
<CheckButton name="SheepWatchConfigButtonVerbose">
<!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508886-59c2-4f83-ae10-27aaad48391b"><Property name="Size" value="305, 29" /></FrameSkin>-->
<Size>
<AbsDimension x="32" y="32" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="23" y="-429" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parentText" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_VERBOSE">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
SheepWatchConfigButtonVerbose_OnShow();
</OnShow>
<OnClick>
SheepWatchConfigButtonVerbose_OnClick();
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
</CheckButton>
<Frame name="SheepWatchConfigVersionLabel">
<!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508885-59c2-4f83-ae10-27aaad48391b" />-->
<Size>
<AbsDimension x="175" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="19" y="-464" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parentLabel" inherits="GameFontNormal" text="" justifyH="LEFT">
<Anchors>
<Anchor point="TOPLEFT" />
<Anchor point="BOTTOMRIGHT" />
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
</Frame>
<Button name="SheepWatchConfigButtonClose" text="SHEEPWATCH_LABEL_CLOSE">
<!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508884-59c2-4f83-ae10-27aaad48391b" />-->
<Size>
<AbsDimension x="91" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="237" y="-464" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
SheepWatchConfigButtonClose_OnClick();
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-Panel-Button-Up">
<TexCoords left="0" right="0.625" top="0" bottom="0.6875" />
</NormalTexture>
<PushedTexture file="Interface\Buttons\UI-Panel-Button-Down">
<TexCoords left="0" right="0.625" top="0" bottom="0.6875" />
</PushedTexture>
<DisabledTexture file="Interface\Buttons\UI-Panel-Button-Disabled">
<TexCoords left="0" right="0.625" top="0" bottom="0.6875" />
</DisabledTexture>
<HighlightTexture file="Interface\Buttons\UI-Panel-Button-Highlight" alphaMode="ADD">
<TexCoords left="0" right="0.625" top="0" bottom="0.6875" />
</HighlightTexture>
<NormalText name="$parentText" inherits="GameFontNormal">
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</NormalText>
<HighlightText inherits="GameFontHighlight">
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="1" b="1" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</HighlightText>
<DisabledText inherits="GameFontNormal">
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="0.4980392" g="0.4980392" b="0.4980392" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</DisabledText>
</Button>
</Frames>
</Frame>
</Ui>
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