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📄 sheepwatchconfig.xml

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      <Button name="SheepWatchConfigDropdownAnnounceTime" inherits="UIDropDownMenuTemplate" id="1">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
              <AbsDimension x="180" y="-311" />
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						SheepWatchConfigDropdownAnnounceTime_OnLoad();
					</OnLoad>
					<OnShow>
						SheepWatchConfigDropdownAnnounceTime_OnShow();
					</OnShow>
					<OnClick>
						SheepWatchConfigDropdownAnnounceTime_OnClick();
					</OnClick>
				</Scripts>
			</Button>
      <Frame name="SheepWatchConfigEditboxLabel">
        <Size>
          <AbsDimension x="146" y="29" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="23" y="-346" />
            </Offset>
          </Anchor>
        </Anchors>
        <Layers>
          <Layer>
            <FontString name="$parentLabel" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_EDITBOX" justifyH="LEFT">
              <Anchors>
                <Anchor point="TOPLEFT" />
                <Anchor point="BOTTOMRIGHT" />
              </Anchors>
              <FontHeight>
                <AbsValue val="10" />
              </FontHeight>
              <Color r="1" g="0.8196079" b="0" />
              <Shadow>
                <Color r="0" g="0" b="0" />
                <Offset>
                  <AbsDimension x="1" y="-1" />
                </Offset>
              </Shadow>
            </FontString>
          </Layer>
        </Layers>
      </Frame>
			<EditBox name="SheepWatchEditboxAnnounce" enableMouse="true" autoFocus="false">
				<Size>
					<AbsDimension x="300" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="23" y="-365"/>
						</Offset>
					</Anchor>
				</Anchors>
        <Layers>
          <Layer level="BACKGROUND">
            <Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
              <Size>
                <AbsDimension x="8" y="20" />
              </Size>
              <Anchors>
                <Anchor point="LEFT" />
              </Anchors>
              <TexCoords left="0" right="0.0625" top="0" bottom="0.625" />
            </Texture>
            <Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
              <Size>
                <AbsDimension x="8" y="20" />
              </Size>
              <Anchors>
                <Anchor point="RIGHT" />
              </Anchors>
              <TexCoords left="0.9375" right="1" top="0" bottom="0.625" />
            </Texture>
            <Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
              <Size>
                <AbsDimension x="10" y="20" />
              </Size>
              <Anchors>
                <Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT" />
                <Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT" />
              </Anchors>
              <TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625" />
            </Texture>
          </Layer>
        </Layers>
				<FontString inherits="ChatFontNormal"/>
		    <Scripts>
		      <OnLeave>
						SheepWatchEditboxAnnounce_OnLeave();
						SheepWatchEditboxAnnounce:ClearFocus();
		      </OnLeave>
		      <OnShow>
						SheepWatchEditboxAnnounce_OnShow();
					</OnShow>
					<OnEscapePressed>
						SheepWatchEditboxAnnounce:ClearFocus();
					</OnEscapePressed>
		    </Scripts>
			</EditBox>
      <Frame name="SheepWatchConfigEditboxLabel2">
        <Size>
          <AbsDimension x="300" y="29" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="23" y="-383" />
            </Offset>
          </Anchor>
        </Anchors>
        <Layers>
          <Layer>
            <FontString name="$parentLabel" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_ANNOUNCEPATTERN" justifyH="LEFT">
              <Anchors>
                <Anchor point="TOPLEFT" />
                <Anchor point="BOTTOMRIGHT" />
              </Anchors>
              <FontHeight>
                <AbsValue val="10" />
              </FontHeight>
              <Color r="1" g="0.8196079" b="0" />
              <Shadow>
                <Color r="0" g="0" b="0" />
                <Offset>
                  <AbsDimension x="1" y="-1" />
                </Offset>
              </Shadow>
            </FontString>
          </Layer>
        </Layers>
      </Frame>
      <CheckButton name="SheepWatchConfigButtonVerbose">
        <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508886-59c2-4f83-ae10-27aaad48391b"><Property name="Size" value="305, 29" /></FrameSkin>-->
        <Size>
          <AbsDimension x="32" y="32" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="23" y="-429" />
            </Offset>
          </Anchor>
        </Anchors>
        <Layers>
          <Layer>
            <FontString name="$parentText" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_VERBOSE">
              <Anchors>
                <Anchor point="LEFT" relativePoint="RIGHT">
                  <Offset>
                    <AbsDimension x="-2" y="0" />
                  </Offset>
                </Anchor>
              </Anchors>
              <FontHeight>
                <AbsValue val="10" />
              </FontHeight>
              <Color r="1" g="0.8196079" b="0" />
              <Shadow>
                <Color r="0" g="0" b="0" />
                <Offset>
                  <AbsDimension x="1" y="-1" />
                </Offset>
              </Shadow>
            </FontString>
          </Layer>
        </Layers>
        <Scripts>
          <OnShow>
						SheepWatchConfigButtonVerbose_OnShow();
					</OnShow>
          <OnClick>
						SheepWatchConfigButtonVerbose_OnClick();
					</OnClick>
        </Scripts>
        <NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
        <PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
        <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
        <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
        <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
      </CheckButton>
      <Frame name="SheepWatchConfigVersionLabel">
        <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508885-59c2-4f83-ae10-27aaad48391b" />-->
        <Size>
          <AbsDimension x="175" y="25" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="19" y="-464" />
            </Offset>
          </Anchor>
        </Anchors>
        <Layers>
          <Layer>
            <FontString name="$parentLabel" inherits="GameFontNormal" text="" justifyH="LEFT">
              <Anchors>
                <Anchor point="TOPLEFT" />
                <Anchor point="BOTTOMRIGHT" />
              </Anchors>
              <FontHeight>
                <AbsValue val="10" />
              </FontHeight>
              <Color r="1" g="0.8196079" b="0" />
              <Shadow>
                <Color r="0" g="0" b="0" />
                <Offset>
                  <AbsDimension x="1" y="-1" />
                </Offset>
              </Shadow>
            </FontString>
          </Layer>
        </Layers>
      </Frame>
      <Button name="SheepWatchConfigButtonClose" text="SHEEPWATCH_LABEL_CLOSE">
        <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508884-59c2-4f83-ae10-27aaad48391b" />-->
        <Size>
          <AbsDimension x="91" y="25" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="237" y="-464" />
            </Offset>
          </Anchor>
        </Anchors>
        <Scripts>
          <OnClick>
          	SheepWatchConfigButtonClose_OnClick();
          </OnClick>
        </Scripts>
        <NormalTexture file="Interface\Buttons\UI-Panel-Button-Up">
          <TexCoords left="0" right="0.625" top="0" bottom="0.6875" />
        </NormalTexture>
        <PushedTexture file="Interface\Buttons\UI-Panel-Button-Down">
          <TexCoords left="0" right="0.625" top="0" bottom="0.6875" />
        </PushedTexture>
        <DisabledTexture file="Interface\Buttons\UI-Panel-Button-Disabled">
          <TexCoords left="0" right="0.625" top="0" bottom="0.6875" />
        </DisabledTexture>
        <HighlightTexture file="Interface\Buttons\UI-Panel-Button-Highlight" alphaMode="ADD">
          <TexCoords left="0" right="0.625" top="0" bottom="0.6875" />
        </HighlightTexture>
        <NormalText name="$parentText" inherits="GameFontNormal">
          <FontHeight>
            <AbsValue val="12" />
          </FontHeight>
          <Color r="1" g="0.8196079" b="0" />
          <Shadow>
            <Color r="0" g="0" b="0" />
            <Offset>
              <AbsDimension x="1" y="-1" />
            </Offset>
          </Shadow>
        </NormalText>
        <HighlightText inherits="GameFontHighlight">
          <FontHeight>
            <AbsValue val="12" />
          </FontHeight>
          <Color r="1" g="1" b="1" />
          <Shadow>
            <Color r="0" g="0" b="0" />
            <Offset>
              <AbsDimension x="1" y="-1" />
            </Offset>
          </Shadow>
        </HighlightText>
        <DisabledText inherits="GameFontNormal">
          <FontHeight>
            <AbsValue val="12" />
          </FontHeight>
          <Color r="0.4980392" g="0.4980392" b="0.4980392" />
          <Shadow>
            <Color r="0" g="0" b="0" />
            <Offset>
              <AbsDimension x="1" y="-1" />
            </Offset>
          </Shadow>
        </DisabledText>
      </Button>
    </Frames>
  </Frame>
</Ui>

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