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📄 sheepwatchconfig.xml

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💻 XML
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        <Layers>
          <Layer>
            <FontString name="$parentLabel" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_DIRECTION_LABEL" justifyH="LEFT">
              <Anchors>
                <Anchor point="TOPLEFT" />
                <Anchor point="BOTTOMRIGHT" />
              </Anchors>
              <FontHeight>
                <AbsValue val="10" />
              </FontHeight>
              <Color r="1" g="0.8196079" b="0" />
              <Shadow>
                <Color r="0" g="0" b="0" />
                <Offset>
                  <AbsDimension x="1" y="-1" />
                </Offset>
              </Shadow>
            </FontString>
          </Layer>
        </Layers>
      </Frame>
      <Button name="SheepWatchConfigDropdownDirection" inherits="UIDropDownMenuTemplate" id="1">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
              <AbsDimension x="180" y="-136" />
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						SheepWatchConfigDropdownDirection_OnLoad();
					</OnLoad>
					<OnShow>
						SheepWatchConfigDropdownDirection_OnShow();
					</OnShow>
					<OnClick>
						SheepWatchConfigDropdownDirection_OnClick();
					</OnClick>
				</Scripts>
			</Button>
      <Frame name="SheepWatchConfigColorLabel">
        <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508885-59c2-4f83-ae10-27aaad48391b" />-->
        <Size>
          <AbsDimension x="146" y="29" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="23" y="-171" />
            </Offset>
          </Anchor>
        </Anchors>
        <Layers>
          <Layer>
            <FontString name="$parentLabel" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_COLOR_LABEL" justifyH="LEFT">
              <Anchors>
                <Anchor point="TOPLEFT" />
                <Anchor point="BOTTOMRIGHT" />
              </Anchors>
              <FontHeight>
                <AbsValue val="10" />
              </FontHeight>
              <Color r="1" g="0.8196079" b="0" />
              <Shadow>
                <Color r="0" g="0" b="0" />
                <Offset>
                  <AbsDimension x="1" y="-1" />
                </Offset>
              </Shadow>
            </FontString>
          </Layer>
        </Layers>
      </Frame>
			<Button name="SheepWatchConfigBarColorSwatch" hidden="false">
				<Size>
					<AbsDimension x="16" y="16"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="110" y="-177"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="$parentBG">
							<Size>
								<AbsDimension x="14" y="14"/>
							</Size>
							<Color r="1.0" g="1.0" b="1.0"/>
							<Anchors>
								<Anchor point="CENTER"/>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						SheepWatchConfigBarColorSwatch_ShowColorPicker(this);
					</OnClick>
					<OnEnter>
						getglobal(this:GetName().."BG"):SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
					</OnEnter>
					<OnLeave>
						getglobal(this:GetName().."BG"):SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
					</OnLeave>
				</Scripts>
				<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
			</Button>
			<Slider name="SheepWatchConfigScaleSlider" inherits="OptionsSliderTemplate">
				<Size>
					<AbsDimension x="171" y="16"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="152" y="-180" />
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						SheepWatchConfigScaleSlider_Onload();
					</OnLoad>
					<OnShow>
						SheepWatchConfigScaleSlider_OnShow();
					</OnShow>
					<OnValueChanged>
						SheepWatchConfigScaleSlider_OnValueChanged();
					</OnValueChanged>
				</Scripts>
			</Slider>
			<Slider name="SheepWatchConfigAlphaSlider" inherits="OptionsSliderTemplate">
				<Size>
					<AbsDimension x="171" y="16"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="152" y="-206" />
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						SheepWatchConfigAlphaSlider_Onload();
					</OnLoad>
					<OnShow>
						SheepWatchConfigAlphaSlider_OnShow();
					</OnShow>
					<OnValueChanged>
						SheepWatchConfigAlphaSlider_OnValueChanged();
					</OnValueChanged>
				</Scripts>
			</Slider>
      <CheckButton name="SheepWatchConfigButtonAnnounce">
        <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508886-59c2-4f83-ae10-27aaad48391b"><Property name="Size" value="305, 29" /></FrameSkin>-->
        <Size>
          <AbsDimension x="32" y="32" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="23" y="-241" />
            </Offset>
          </Anchor>
        </Anchors>
        <Layers>
          <Layer>
            <FontString name="$parentText" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_ANNOUNCE">
              <Anchors>
                <Anchor point="LEFT" relativePoint="RIGHT">
                  <Offset>
                    <AbsDimension x="-2" y="0" />
                  </Offset>
                </Anchor>
              </Anchors>
              <FontHeight>
                <AbsValue val="10" />
              </FontHeight>
              <Color r="1" g="0.8196079" b="0" />
              <Shadow>
                <Color r="0" g="0" b="0" />
                <Offset>
                  <AbsDimension x="1" y="-1" />
                </Offset>
              </Shadow>
            </FontString>
          </Layer>
        </Layers>
        <Scripts>
          <OnShow>
						SheepWatchConfigButtonAnnounce_OnShow();
					</OnShow>
          <OnClick>
						SheepWatchConfigButtonAnnounce_OnClick();
					</OnClick>
        </Scripts>
        <NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
        <PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
        <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
        <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
        <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
      </CheckButton>
      <Frame name="SheepWatchConfigAnnounceTargetLabel">
        <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508885-59c2-4f83-ae10-27aaad48391b" />-->
        <Size>
          <AbsDimension x="146" y="29" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="23" y="-276" />
            </Offset>
          </Anchor>
        </Anchors>
        <Layers>
          <Layer>
            <FontString name="$parentLabel" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_ANNOUNCE_TARGET_LABEL" justifyH="LEFT">
              <Anchors>
                <Anchor point="TOPLEFT" />
                <Anchor point="BOTTOMRIGHT" />
              </Anchors>
              <FontHeight>
                <AbsValue val="10" />
              </FontHeight>
              <Color r="1" g="0.8196079" b="0" />
              <Shadow>
                <Color r="0" g="0" b="0" />
                <Offset>
                  <AbsDimension x="1" y="-1" />
                </Offset>
              </Shadow>
            </FontString>
          </Layer>
        </Layers>
      </Frame>
      <Button name="SheepWatchConfigDropdownAnnounceTarget" inherits="UIDropDownMenuTemplate" id="1">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
              <AbsDimension x="180" y="-276" />
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						SheepWatchConfigDropdownAnnounceTarget_OnLoad();
					</OnLoad>
					<OnShow>
						SheepWatchConfigDropdownAnnounceTarget_OnShow();
					</OnShow>
					<OnClick>
						SheepWatchConfigDropdownAnnounceTarget_OnClick();
					</OnClick>
				</Scripts>
			</Button>
      <Frame name="SheepWatchConfigAnnounceTimeLabel">
        <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508885-59c2-4f83-ae10-27aaad48391b" />-->
        <Size>
          <AbsDimension x="146" y="29" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="23" y="-311" />
            </Offset>
          </Anchor>
        </Anchors>
        <Layers>
          <Layer>
            <FontString name="$parentLabel" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_ANNOUNCE_TIME_LABEL" justifyH="LEFT">
              <Anchors>
                <Anchor point="TOPLEFT" />
                <Anchor point="BOTTOMRIGHT" />
              </Anchors>
              <FontHeight>
                <AbsValue val="10" />
              </FontHeight>
              <Color r="1" g="0.8196079" b="0" />
              <Shadow>
                <Color r="0" g="0" b="0" />
                <Offset>
                  <AbsDimension x="1" y="-1" />
                </Offset>
              </Shadow>
            </FontString>
          </Layer>
        </Layers>
      </Frame>

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