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📄 sheepwatchconfig.xml

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<Ui xmlns="http://www.blizzard.com/wow/ui" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">

  <Script file="SheepWatchConfig.lua"/>

  <Frame name="SheepWatchConfig" hidden="true" movable="true" enableMouse="true" enableKeyboard="true" parent="UIParent">
    <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508883-59c2-4f83-ae10-27aaad48391b" />-->
    <Size>
      <AbsDimension x="339" y="501" />
    </Size>
    <Anchors>
      <Anchor point="CENTER" relativeTo="UIParent">
        <Offset>
          <AbsDimension x="20" y="35" />
        </Offset>
      </Anchor>
    </Anchors>
    <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
      <BackgroundInsets>
        <AbsInset left="11" right="12" top="12" bottom="11" />
      </BackgroundInsets>
      <TileSize>
        <AbsValue val="32" />
      </TileSize>
      <EdgeSize>
        <AbsValue val="32" />
      </EdgeSize>
    </Backdrop>
    <Layers>
      <Layer>
        <Texture name="$parentTitleBorder" file="Interface\DialogFrame\UI-DialogBox-Header">
          <Size>
            <AbsDimension x="160" y="32" />
          </Size>
          <Anchors>
            <Anchor point="TOP">
              <Offset>
                <AbsDimension x="0" y="5" />
              </Offset>
            </Anchor>
          </Anchors>
          <TexCoords left="0.2" right="0.8" top="0" bottom="0.6" />
        </Texture>
        <FontString name="$parentTitleString" inherits="GameFontHighlight" text="SHEEPWATCH_TITLE">
          <Size>
            <AbsDimension x="140" y="0" />
          </Size>
          <Anchors>
            <Anchor point="TOP">
              <Offset>
                <AbsDimension x="0" y="-4" />
              </Offset>
            </Anchor>
          </Anchors>
          <FontHeight>
            <AbsValue val="12" />
          </FontHeight>
          <Color r="1" g="0.8196079" b="0" />
          <Shadow>
            <Color r="0" g="0" b="0" />
            <Offset>
              <AbsDimension x="1" y="-1" />
            </Offset>
          </Shadow>
        </FontString>
      </Layer>
    </Layers>
    <Frames>
      <CheckButton name="SheepWatchConfigButtonEnable">
        <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508886-59c2-4f83-ae10-27aaad48391b"><Property name="Size" value="305, 29" /></FrameSkin>-->
        <Size>
          <AbsDimension x="32" y="32" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="23" y="-31" />
            </Offset>
          </Anchor>
        </Anchors>
        <Layers>
          <Layer>
            <FontString name="$parentText" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_ENABLE">
              <Anchors>
                <Anchor point="LEFT" relativePoint="RIGHT">
                  <Offset>
                    <AbsDimension x="-2" y="0" />
                  </Offset>
                </Anchor>
              </Anchors>
              <FontHeight>
                <AbsValue val="10" />
              </FontHeight>
              <Color r="1" g="0.8196079" b="0" />
              <Shadow>
                <Color r="0" g="0" b="0" />
                <Offset>
                  <AbsDimension x="1" y="-1" />
                </Offset>
              </Shadow>
            </FontString>
          </Layer>
        </Layers>
        <Scripts>
          <OnShow>
						SheepWatchConfigButtonEnable_OnShow();
					</OnShow>
          <OnClick>
						SheepWatchConfigButtonEnable_OnClick();
					</OnClick>
        </Scripts>
        <NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
        <PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
        <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
        <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
        <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
      </CheckButton>
      <Button name="SheepWatchConfigButtonMove" text="SHEEPWATCH_LABEL_MOVE">
        <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508884-59c2-4f83-ae10-27aaad48391b" />-->
        <Size>
          <AbsDimension x="91" y="25" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="237" y="-33" />
            </Offset>
          </Anchor>
        </Anchors>
        <Scripts>
          <OnClick>
          	SheepWatchConfigButtonMove_OnClick();
          </OnClick>
        </Scripts>
        <NormalTexture file="Interface\Buttons\UI-Panel-Button-Up">
          <TexCoords left="0" right="0.625" top="0" bottom="0.6875" />
        </NormalTexture>
        <PushedTexture file="Interface\Buttons\UI-Panel-Button-Down">
          <TexCoords left="0" right="0.625" top="0" bottom="0.6875" />
        </PushedTexture>
        <DisabledTexture file="Interface\Buttons\UI-Panel-Button-Disabled">
          <TexCoords left="0" right="0.625" top="0" bottom="0.6875" />
        </DisabledTexture>
        <HighlightTexture file="Interface\Buttons\UI-Panel-Button-Highlight" alphaMode="ADD">
          <TexCoords left="0" right="0.625" top="0" bottom="0.6875" />
        </HighlightTexture>
        <NormalText name="$parentText" inherits="GameFontNormal">
          <FontHeight>
            <AbsValue val="12" />
          </FontHeight>
          <Color r="1" g="0.8196079" b="0" />
          <Shadow>
            <Color r="0" g="0" b="0" />
            <Offset>
              <AbsDimension x="1" y="-1" />
            </Offset>
          </Shadow>
        </NormalText>
        <HighlightText inherits="GameFontHighlight">
          <FontHeight>
            <AbsValue val="12" />
          </FontHeight>
          <Color r="1" g="1" b="1" />
          <Shadow>
            <Color r="0" g="0" b="0" />
            <Offset>
              <AbsDimension x="1" y="-1" />
            </Offset>
          </Shadow>
        </HighlightText>
        <DisabledText inherits="GameFontNormal">
          <FontHeight>
            <AbsValue val="12" />
          </FontHeight>
          <Color r="0.4980392" g="0.4980392" b="0.4980392" />
          <Shadow>
            <Color r="0" g="0" b="0" />
            <Offset>
              <AbsDimension x="1" y="-1" />
            </Offset>
          </Shadow>
        </DisabledText>
      </Button>
      <CheckButton name="SheepWatchConfigButtonCounter">
        <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508886-59c2-4f83-ae10-27aaad48391b"><Property name="Size" value="305, 29" /></FrameSkin>-->
        <Size>
          <AbsDimension x="32" y="32" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="23" y="-66" />
            </Offset>
          </Anchor>
        </Anchors>
        <Layers>
          <Layer>
            <FontString name="$parentText" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_COUNTER">
              <Anchors>
                <Anchor point="LEFT" relativePoint="RIGHT">
                  <Offset>
                    <AbsDimension x="-2" y="0" />
                  </Offset>
                </Anchor>
              </Anchors>
              <FontHeight>
                <AbsValue val="10" />
              </FontHeight>
              <Color r="1" g="0.8196079" b="0" />
              <Shadow>
                <Color r="0" g="0" b="0" />
                <Offset>
                  <AbsDimension x="1" y="-1" />
                </Offset>
              </Shadow>
            </FontString>
          </Layer>
        </Layers>
        <Scripts>
          <OnShow>
						SheepWatchConfigButtonCounter_OnShow();
					</OnShow>
          <OnClick>
						SheepWatchConfigButtonCounter_OnClick();
					</OnClick>
        </Scripts>
        <NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
        <PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
        <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
        <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
        <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
      </CheckButton>
      <CheckButton name="SheepWatchConfigButtonCounterDigits">
        <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508886-59c2-4f83-ae10-27aaad48391b"><Property name="Size" value="240, 29" /></FrameSkin>-->
        <Size>
          <AbsDimension x="32" y="32" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="88" y="-101" />
            </Offset>
          </Anchor>
        </Anchors>
        <Layers>
          <Layer>
            <FontString name="$parentText" inherits="GameFontNormal" text="SHEEPWATCH_LABEL_COUNTER_DIGITS">
              <Anchors>
                <Anchor point="LEFT" relativePoint="RIGHT">
                  <Offset>
                    <AbsDimension x="-2" y="0" />
                  </Offset>
                </Anchor>
              </Anchors>
              <FontHeight>
                <AbsValue val="10" />
              </FontHeight>
              <Color r="1" g="0.8196079" b="0" />
              <Shadow>
                <Color r="0" g="0" b="0" />
                <Offset>
                  <AbsDimension x="1" y="-1" />
                </Offset>
              </Shadow>
            </FontString>
          </Layer>
        </Layers>
        <Scripts>
          <OnShow>
						SheepWatchConfigButtonCounterDigits_OnShow();
					</OnShow>
          <OnClick>
						SheepWatchConfigButtonCounterDigits_OnClick();
					</OnClick>
        </Scripts>
        <NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
        <PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
        <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
        <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
        <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
      </CheckButton>
      <Frame name="SheepWatchConfigDirectionLabel">
        <!--<FrameSkin skinid="dcb143e1-a4ab-4e7c-b934-1efa40101d21" frameid="2d508885-59c2-4f83-ae10-27aaad48391b" />-->
        <Size>
          <AbsDimension x="146" y="29" />
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="23" y="-136" />
            </Offset>
          </Anchor>
        </Anchors>

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