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📄 auctioneerui.xml

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<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/"><!--	Version: 3.5.0.0917 (Platypus)	Revision: $Id: AuctioneerUI.xml 675 2006-01-05 19:33:38Z mentalpower $	License:		This program is free software; you can redistribute it and/or		modify it under the terms of the GNU General Public License		as published by the Free Software Foundation; either version 2		of the License, or (at your option) any later version.		This program is distributed in the hope that it will be useful,		but WITHOUT ANY WARRANTY; without even the implied warranty of		MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the		GNU General Public License for more details.		You should have received a copy of the GNU General Public License		along with this program(see GPL.txt); if not, write to the Free Software		Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.-->	<Script file="AuctioneerUI.lua"/>	<Frame name="AuctionFrameTemplate" virtual="true">		<Size>			<AbsDimension x="758" y="447"/>		</Size>		<Anchors>			<Anchor point="TOPLEFT"/>		</Anchors>		<Frames>			<Button name="$parentCloseButton" inherits="UIPanelButtonTemplate" text="CLOSE">				<Size>					<AbsDimension x="80" y="22"/>				</Size>				<Anchors>					<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT">						<Offset>							<AbsDimension x="66" y="14"/>						</Offset>					</Anchor>				</Anchors>				<Scripts>					<OnClick>HideUIPanel(this:GetParent():GetParent());</OnClick>				</Scripts>			</Button>		</Frames>	</Frame>	<Frame name="AuctioneerMoneyInputFrameTemplate" virtual="true">		<Size>			<AbsDimension x="176" y="18"/>		</Size>		<Frames>			<EditBox name="$parentGold" letters="5" historyLines="0" numeric="true" autoFocus="false">				<Size>					<AbsDimension x="50" y="20"/>				</Size>				<Anchors>					<Anchor point="TOPLEFT"/>				</Anchors>				<Layers>					<Layer level="BACKGROUND">						<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">							<Size>								<AbsDimension x="8" y="20"/>							</Size>							<Anchors>								<Anchor point="TOPLEFT">									<Offset>										<AbsDimension x="-5" y="0"/>									</Offset>								</Anchor>							</Anchors>							<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>						</Texture>						<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">							<Size>								<AbsDimension x="8" y="20"/>							</Size>							<Anchors>								<Anchor point="RIGHT">									<Offset>										<AbsDimension x="-10" y="0"/>									</Offset>								</Anchor>							</Anchors>							<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>						</Texture>						<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">							<Size>								<AbsDimension x="10" y="20"/>							</Size>							<Anchors>								<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>								<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>							</Anchors>							<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>						</Texture>						<Texture file="Interface\MoneyFrame\UI-MoneyIcons">							<Size>								<AbsDimension x="13" y="13"/>							</Size>							<Anchors>								<Anchor point="LEFT" relativePoint="RIGHT">									<Offset>										<AbsDimension x="-8" y="0"/>									</Offset>								</Anchor>							</Anchors>							<TexCoords left="0" right="0.25" top="0" bottom="1"/>						</Texture>					</Layer>				</Layers>				<Scripts>					<OnTabPressed>						if ( IsShiftKeyDown() and this:GetParent().previousFocus ) then							this:GetParent().previousFocus:SetFocus();						else							getglobal(this:GetParent():GetName().."Silver"):SetFocus();						end					</OnTabPressed>					<OnEnterPressed>						getglobal(this:GetParent():GetName().."Silver"):SetFocus();					</OnEnterPressed>					<OnEscapePressed>						this:ClearFocus();					</OnEscapePressed>					<OnTextChanged>						MoneyInputFrame_OnTextChanged(this:GetParent());					</OnTextChanged>					<OnEditFocusLost>						this:HighlightText(0, 0);					</OnEditFocusLost>					<OnEditFocusGained>						this:HighlightText();					</OnEditFocusGained>				</Scripts>				<FontString inherits="ChatFontNormal"/>			</EditBox>			<EditBox name="$parentSilver" letters="2" historyLines="0" numeric="true" autoFocus="false">				<Size>					<AbsDimension x="30" y="20"/>				</Size>				<Anchors>					<Anchor point="LEFT" relativeTo="$parentGold" relativePoint="RIGHT">						<Offset>							<AbsDimension x="16" y="0"/>						</Offset>					</Anchor>				</Anchors>				<Layers>					<Layer level="BACKGROUND">						<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">							<Size>								<AbsDimension x="8" y="20"/>							</Size>							<Anchors>								<Anchor point="TOPLEFT">									<Offset>										<AbsDimension x="-5" y="0"/>									</Offset>								</Anchor>							</Anchors>							<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>						</Texture>						<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">							<Size>								<AbsDimension x="8" y="20"/>							</Size>							<Anchors>								<Anchor point="RIGHT">									<Offset>										<AbsDimension x="-10" y="0"/>									</Offset>								</Anchor>							</Anchors>							<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>						</Texture>						<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">							<Size>								<AbsDimension x="10" y="20"/>							</Size>							<Anchors>								<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>								<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>							</Anchors>							<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>						</Texture>						<Texture file="Interface\MoneyFrame\UI-MoneyIcons">							<Size>								<AbsDimension x="13" y="13"/>							</Size>							<Anchors>								<Anchor point="LEFT" relativePoint="RIGHT">									<Offset>										<AbsDimension x="-8" y="0"/>									</Offset>								</Anchor>							</Anchors>							<TexCoords left="0.25" right="0.5" top="0" bottom="1"/>						</Texture>					</Layer>				</Layers>				<Scripts>					<OnTabPressed>						if (IsShiftKeyDown()) then							getglobal(this:GetParent():GetName().."Gold"):SetFocus();						else							getglobal(this:GetParent():GetName().."Copper"):SetFocus();						end					</OnTabPressed>					<OnEnterPressed>						getglobal(this:GetParent():GetName().."Copper"):SetFocus();					</OnEnterPressed>					<OnEscapePressed>						this:ClearFocus();					</OnEscapePressed>					<OnTextChanged>						MoneyInputFrame_OnTextChanged(this:GetParent());					</OnTextChanged>					<OnEditFocusLost>						this:HighlightText(0, 0);					</OnEditFocusLost>					<OnEditFocusGained>						this:HighlightText();					</OnEditFocusGained>				</Scripts>				<FontString inherits="ChatFontNormal"/>			</EditBox>			<EditBox name="$parentCopper" letters="2" historyLines="0" numeric="true" autoFocus="false">				<Size>					<AbsDimension x="30" y="20"/>				</Size>				<Anchors>					<Anchor point="LEFT" relativeTo="$parentSilver" relativePoint="RIGHT">						<Offset>							<AbsDimension x="16" y="0"/>						</Offset>					</Anchor>				</Anchors>				<Layers>					<Layer level="BACKGROUND">						<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">							<Size>								<AbsDimension x="8" y="20"/>							</Size>							<Anchors>								<Anchor point="TOPLEFT">									<Offset>										<AbsDimension x="-5" y="0"/>									</Offset>								</Anchor>							</Anchors>							<TexCoords left="0" right="0.0625" top="0" bottom="0.625"/>						</Texture>						<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">							<Size>								<AbsDimension x="8" y="20"/>							</Size>							<Anchors>								<Anchor point="RIGHT">									<Offset>										<AbsDimension x="-10" y="0"/>									</Offset>								</Anchor>							</Anchors>							<TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/>						</Texture>						<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">							<Size>								<AbsDimension x="10" y="20"/>							</Size>							<Anchors>								<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>								<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/>							</Anchors>							<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/>						</Texture>						<Texture file="Interface\MoneyFrame\UI-MoneyIcons">							<Size>								<AbsDimension x="13" y="13"/>							</Size>							<Anchors>								<Anchor point="LEFT" relativePoint="RIGHT">									<Offset>										<AbsDimension x="-8" y="0"/>									</Offset>								</Anchor>							</Anchors>							<TexCoords left="0.5" right="0.75" top="0" bottom="1"/>						</Texture>					</Layer>				</Layers>				<Scripts>					<OnTabPressed>						if ( IsShiftKeyDown() ) then							getglobal(this:GetParent():GetName().."Silver"):SetFocus();						else							if ( this:GetParent().nextFocus ) then								this:GetParent().nextFocus:SetFocus();							else								this:ClearFocus();							end						end					</OnTabPressed>					<OnEnterPressed>						if ( this:GetParent().nextFocus ) then							this:GetParent().nextFocus:SetFocus();						else							this:ClearFocus();						end					</OnEnterPressed>					<OnEscapePressed>						this:ClearFocus();					</OnEscapePressed>					<OnTextChanged>						MoneyInputFrame_OnTextChanged(this:GetParent());					</OnTextChanged>					<OnEditFocusLost>						this:HighlightText(0, 0);					</OnEditFocusLost>					<OnEditFocusGained>						this:HighlightText();					</OnEditFocusGained>				</Scripts>				<FontString inherits="ChatFontNormal"/>			</EditBox>		</Frames>	</Frame>	<CheckButton name="AuctioneerRadioButtonTemplate" virtual="true">		<Size>			<AbsDimension x="16" y="16"/>		</Size>		<Layers>			<Layer level="BACKGROUND">				<FontString name="$parentText" inherits="GameFontNormalSmall">					<Anchors>						<Anchor point="LEFT" relativePoint="RIGHT">							<Offset>								<AbsDimension x="5" y="0"/>							</Offset>						</Anchor>					</Anchors>				</FontString>			</Layer>		</Layers>		<NormalTexture file="Interface\Buttons\UI-RadioButton">			<TexCoords left="0" right="0.25" top="0" bottom="1"/>		</NormalTexture>		<HighlightTexture file="Interface\Buttons\UI-RadioButton" alphaMode="ADD">			<TexCoords left="0.5" right="0.75" top="0" bottom="1"/>		</HighlightTexture>		<CheckedTexture file="Interface\Buttons\UI-RadioButton">			<TexCoords left="0.25" right="0.5" top="0" bottom="1"/>		</CheckedTexture>	</CheckButton></Ui>

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