📄 auctioneerui.xml
字号:
<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/"><!-- Version: 3.5.0.0917 (Platypus) Revision: $Id: AuctioneerUI.xml 675 2006-01-05 19:33:38Z mentalpower $ License: This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program(see GPL.txt); if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.--> <Script file="AuctioneerUI.lua"/> <Frame name="AuctionFrameTemplate" virtual="true"> <Size> <AbsDimension x="758" y="447"/> </Size> <Anchors> <Anchor point="TOPLEFT"/> </Anchors> <Frames> <Button name="$parentCloseButton" inherits="UIPanelButtonTemplate" text="CLOSE"> <Size> <AbsDimension x="80" y="22"/> </Size> <Anchors> <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"> <Offset> <AbsDimension x="66" y="14"/> </Offset> </Anchor> </Anchors> <Scripts> <OnClick>HideUIPanel(this:GetParent():GetParent());</OnClick> </Scripts> </Button> </Frames> </Frame> <Frame name="AuctioneerMoneyInputFrameTemplate" virtual="true"> <Size> <AbsDimension x="176" y="18"/> </Size> <Frames> <EditBox name="$parentGold" letters="5" historyLines="0" numeric="true" autoFocus="false"> <Size> <AbsDimension x="50" y="20"/> </Size> <Anchors> <Anchor point="TOPLEFT"/> </Anchors> <Layers> <Layer level="BACKGROUND"> <Texture name="$parentLeft" file="Interface\Common\Common-Input-Border"> <Size> <AbsDimension x="8" y="20"/> </Size> <Anchors> <Anchor point="TOPLEFT"> <Offset> <AbsDimension x="-5" y="0"/> </Offset> </Anchor> </Anchors> <TexCoords left="0" right="0.0625" top="0" bottom="0.625"/> </Texture> <Texture name="$parentRight" file="Interface\Common\Common-Input-Border"> <Size> <AbsDimension x="8" y="20"/> </Size> <Anchors> <Anchor point="RIGHT"> <Offset> <AbsDimension x="-10" y="0"/> </Offset> </Anchor> </Anchors> <TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/> </Texture> <Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border"> <Size> <AbsDimension x="10" y="20"/> </Size> <Anchors> <Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/> <Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/> </Anchors> <TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/> </Texture> <Texture file="Interface\MoneyFrame\UI-MoneyIcons"> <Size> <AbsDimension x="13" y="13"/> </Size> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="-8" y="0"/> </Offset> </Anchor> </Anchors> <TexCoords left="0" right="0.25" top="0" bottom="1"/> </Texture> </Layer> </Layers> <Scripts> <OnTabPressed> if ( IsShiftKeyDown() and this:GetParent().previousFocus ) then this:GetParent().previousFocus:SetFocus(); else getglobal(this:GetParent():GetName().."Silver"):SetFocus(); end </OnTabPressed> <OnEnterPressed> getglobal(this:GetParent():GetName().."Silver"):SetFocus(); </OnEnterPressed> <OnEscapePressed> this:ClearFocus(); </OnEscapePressed> <OnTextChanged> MoneyInputFrame_OnTextChanged(this:GetParent()); </OnTextChanged> <OnEditFocusLost> this:HighlightText(0, 0); </OnEditFocusLost> <OnEditFocusGained> this:HighlightText(); </OnEditFocusGained> </Scripts> <FontString inherits="ChatFontNormal"/> </EditBox> <EditBox name="$parentSilver" letters="2" historyLines="0" numeric="true" autoFocus="false"> <Size> <AbsDimension x="30" y="20"/> </Size> <Anchors> <Anchor point="LEFT" relativeTo="$parentGold" relativePoint="RIGHT"> <Offset> <AbsDimension x="16" y="0"/> </Offset> </Anchor> </Anchors> <Layers> <Layer level="BACKGROUND"> <Texture name="$parentLeft" file="Interface\Common\Common-Input-Border"> <Size> <AbsDimension x="8" y="20"/> </Size> <Anchors> <Anchor point="TOPLEFT"> <Offset> <AbsDimension x="-5" y="0"/> </Offset> </Anchor> </Anchors> <TexCoords left="0" right="0.0625" top="0" bottom="0.625"/> </Texture> <Texture name="$parentRight" file="Interface\Common\Common-Input-Border"> <Size> <AbsDimension x="8" y="20"/> </Size> <Anchors> <Anchor point="RIGHT"> <Offset> <AbsDimension x="-10" y="0"/> </Offset> </Anchor> </Anchors> <TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/> </Texture> <Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border"> <Size> <AbsDimension x="10" y="20"/> </Size> <Anchors> <Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/> <Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/> </Anchors> <TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/> </Texture> <Texture file="Interface\MoneyFrame\UI-MoneyIcons"> <Size> <AbsDimension x="13" y="13"/> </Size> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="-8" y="0"/> </Offset> </Anchor> </Anchors> <TexCoords left="0.25" right="0.5" top="0" bottom="1"/> </Texture> </Layer> </Layers> <Scripts> <OnTabPressed> if (IsShiftKeyDown()) then getglobal(this:GetParent():GetName().."Gold"):SetFocus(); else getglobal(this:GetParent():GetName().."Copper"):SetFocus(); end </OnTabPressed> <OnEnterPressed> getglobal(this:GetParent():GetName().."Copper"):SetFocus(); </OnEnterPressed> <OnEscapePressed> this:ClearFocus(); </OnEscapePressed> <OnTextChanged> MoneyInputFrame_OnTextChanged(this:GetParent()); </OnTextChanged> <OnEditFocusLost> this:HighlightText(0, 0); </OnEditFocusLost> <OnEditFocusGained> this:HighlightText(); </OnEditFocusGained> </Scripts> <FontString inherits="ChatFontNormal"/> </EditBox> <EditBox name="$parentCopper" letters="2" historyLines="0" numeric="true" autoFocus="false"> <Size> <AbsDimension x="30" y="20"/> </Size> <Anchors> <Anchor point="LEFT" relativeTo="$parentSilver" relativePoint="RIGHT"> <Offset> <AbsDimension x="16" y="0"/> </Offset> </Anchor> </Anchors> <Layers> <Layer level="BACKGROUND"> <Texture name="$parentLeft" file="Interface\Common\Common-Input-Border"> <Size> <AbsDimension x="8" y="20"/> </Size> <Anchors> <Anchor point="TOPLEFT"> <Offset> <AbsDimension x="-5" y="0"/> </Offset> </Anchor> </Anchors> <TexCoords left="0" right="0.0625" top="0" bottom="0.625"/> </Texture> <Texture name="$parentRight" file="Interface\Common\Common-Input-Border"> <Size> <AbsDimension x="8" y="20"/> </Size> <Anchors> <Anchor point="RIGHT"> <Offset> <AbsDimension x="-10" y="0"/> </Offset> </Anchor> </Anchors> <TexCoords left="0.9375" right="1.0" top="0" bottom="0.625"/> </Texture> <Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border"> <Size> <AbsDimension x="10" y="20"/> </Size> <Anchors> <Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/> <Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT"/> </Anchors> <TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625"/> </Texture> <Texture file="Interface\MoneyFrame\UI-MoneyIcons"> <Size> <AbsDimension x="13" y="13"/> </Size> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="-8" y="0"/> </Offset> </Anchor> </Anchors> <TexCoords left="0.5" right="0.75" top="0" bottom="1"/> </Texture> </Layer> </Layers> <Scripts> <OnTabPressed> if ( IsShiftKeyDown() ) then getglobal(this:GetParent():GetName().."Silver"):SetFocus(); else if ( this:GetParent().nextFocus ) then this:GetParent().nextFocus:SetFocus(); else this:ClearFocus(); end end </OnTabPressed> <OnEnterPressed> if ( this:GetParent().nextFocus ) then this:GetParent().nextFocus:SetFocus(); else this:ClearFocus(); end </OnEnterPressed> <OnEscapePressed> this:ClearFocus(); </OnEscapePressed> <OnTextChanged> MoneyInputFrame_OnTextChanged(this:GetParent()); </OnTextChanged> <OnEditFocusLost> this:HighlightText(0, 0); </OnEditFocusLost> <OnEditFocusGained> this:HighlightText(); </OnEditFocusGained> </Scripts> <FontString inherits="ChatFontNormal"/> </EditBox> </Frames> </Frame> <CheckButton name="AuctioneerRadioButtonTemplate" virtual="true"> <Size> <AbsDimension x="16" y="16"/> </Size> <Layers> <Layer level="BACKGROUND"> <FontString name="$parentText" inherits="GameFontNormalSmall"> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="5" y="0"/> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <NormalTexture file="Interface\Buttons\UI-RadioButton"> <TexCoords left="0" right="0.25" top="0" bottom="1"/> </NormalTexture> <HighlightTexture file="Interface\Buttons\UI-RadioButton" alphaMode="ADD"> <TexCoords left="0.5" right="0.75" top="0" bottom="1"/> </HighlightTexture> <CheckedTexture file="Interface\Buttons\UI-RadioButton"> <TexCoords left="0.25" right="0.5" top="0" bottom="1"/> </CheckedTexture> </CheckButton></Ui>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -