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📄 aucstorage.lua

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--[[	Auctioneer Addon for World of Warcraft(tm).	Version: 3.5.0.0917 (Platypus)	Revision: $Id: AucStorage.lua 846 2006-05-04 05:10:19Z aradan $	Auctioneer storage functions.	Functions that allow auctioneer writing/reading data to/from its savedvariables file.	License:		This program is free software; you can redistribute it and/or		modify it under the terms of the GNU General Public License		as published by the Free Software Foundation; either version 2		of the License, or (at your option) any later version.		This program is distributed in the hope that it will be useful,		but WITHOUT ANY WARRANTY; without even the implied warranty of		MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the		GNU General Public License for more details.		You should have received a copy of the GNU General Public License		along with this program(see GPL.txt); if not, write to the Free Software		Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.]]--Local function prototypeslocal setHistMed, setSnapMed, getFixedPrice, setFixedPrice, deleteFixedPricefunction setHistMed(auctKey, itemKey, median, count)	if (not AuctionConfig.stats)					then AuctionConfig.stats = {}						end	if (not AuctionConfig.stats.histmed)			then AuctionConfig.stats.histmed = {}				end	if (not AuctionConfig.stats.histmed[auctKey])	then AuctionConfig.stats.histmed[auctKey] = {}		end	if (not AuctionConfig.stats.histcount)			then AuctionConfig.stats.histcount = {}				end	if (not AuctionConfig.stats.histcount[auctKey])	then AuctionConfig.stats.histcount[auctKey] = {}	end	if (not median) or (not count) then		AuctionConfig.stats.histmed[auctKey][itemKey]   = nil		AuctionConfig.stats.histcount[auctKey][itemKey] = nil	elseif (count > 0) and (median > 0) then		AuctionConfig.stats.histmed[auctKey][itemKey]   = median		AuctionConfig.stats.histcount[auctKey][itemKey] = count	else		AuctionConfig.stats.histmed[auctKey][itemKey]   = 0		AuctionConfig.stats.histcount[auctKey][itemKey] = 0	end	-- Clear HSP cache when median changes	if (Auctioneer_HSPCache and Auctioneer_HSPCache[auctKey]) then		Auctioneer_HSPCache[auctKey][itemKey] = nil	endendfunction setSnapMed(auctKey, itemKey, median, count)	if (not AuctionConfig.stats)					then AuctionConfig.stats = {}						end	if (not AuctionConfig.stats.snapmed)			then AuctionConfig.stats.snapmed = {}				end	if (not AuctionConfig.stats.snapmed[auctKey])	then AuctionConfig.stats.snapmed[auctKey] = {}		end	if (not AuctionConfig.stats.snapcount)			then AuctionConfig.stats.snapcount = {}				end	if (not AuctionConfig.stats.snapcount[auctKey])	then AuctionConfig.stats.snapcount[auctKey] = {}	end	if (not median) or (not count) then		AuctionConfig.stats.snapmed[auctKey][itemKey]   = nil		AuctionConfig.stats.snapcount[auctKey][itemKey] = nil	elseif (count > 0) and (median > 0) then		AuctionConfig.stats.snapmed[auctKey][itemKey]   = median		AuctionConfig.stats.snapcount[auctKey][itemKey] = count	else		AuctionConfig.stats.snapmed[auctKey][itemKey]   = 0		AuctionConfig.stats.snapcount[auctKey][itemKey] = 0	end	-- Clear HSP cache when median changes	if (Auctioneer_HSPCache and Auctioneer_HSPCache[auctKey]) then		Auctioneer_HSPCache[auctKey][itemKey] = nil	endendfunction getFixedPrice(itemKey, count, auctKey)	if (auctKey == nil) then		auctKey = Auctioneer.Util.GetAuctionKey();	end	if (not count) then count = 1; end	local i, j;	local start, buy, stackSize, dur;	if (not AuctionConfig or not AuctionConfig.fixedprice) then		-- No fixed prices stored at all, do nothing	elseif (auctKey and AuctionConfig.fixedprice[auctKey] and AuctionConfig.fixedprice[auctKey][itemKey]) then		-- Get fixed price for this realm/faction		i,j, start,buy,stackSize,dur = string.find(AuctionConfig.fixedprice[auctKey][itemKey], "(%d+):(%d+):(%d+):(%d+)");	elseif (AuctionConfig.fixedprice["global"] and AuctionConfig.fixedprice["global"][itemKey]) then		-- Get global fixed price		i,j, start,buy,stackSize,dur = string.find(AuctionConfig.fixedprice["global"][itemKey], "(%d+):(%d+):(%d+):(%d+)");	end	-- Return nil when no fixed price is found	if (not i) then	return nil;	end	-- Calculate and return prices for desired stack size	if (not stackSize) then stackSize = 1; end	return Auctioneer.Util.Round(start*count/stackSize), Auctioneer.Util.Round(buy*count/stackSize), tonumber(dur);endfunction setFixedPrice(itemKey, startingBid, buyout, duration, count, auctKey)	if (auctKey == nil) then		auctKey = Auctioneer.Util.GetAuctionKey();	elseif (auctKey == false) then		auctKey = "global";	end	if (not count) then count = 1; end	-- Check if any of the data actually changed, to avoid drifting prices when	-- auctioned with different stack sizes	oldStart, oldBuyout, oldDur = getFixedPrice(itemKey, count, auctKey);	if (oldStart == startingBid and oldBuyout == buyout and oldDur == duration) then return; end	-- Create table structure for storage if needed	if (not AuctionConfig) then AuctionConfig = {}; end	if (not AuctionConfig.fixedprice) then AuctionConfig.fixedprice = {}; end	if (not AuctionConfig.fixedprice[auctKey]) then AuctionConfig.fixedprice[auctKey] = {}; end	-- Store the new fixed price	AuctionConfig.fixedprice[auctKey][itemKey] = string.format("%d:%d:%d:%d", startingBid, buyout, count, duration)endfunction deleteFixedPrice(itemKey, auctKey)	if (auctKey == nil) then		auctKey = Auctioneer.Util.GetAuctionKey();	end	-- No fixed prices, we're done here	if (not AuctionConfig or not AuctionConfig.fixedprice) then return; end	-- Delete realm/faction specific fixed price	if (auctKey and AuctionConfig.fixedprice[auctKey]) then		AuctionConfig.fixedprice[auctKey][itemKey] = nil;	end	-- Delete global fixed price	if (AuctionConfig.fixedprice["global"]) then		AuctionConfig.fixedprice["global"][itemKey] = nil;	endendAuctioneer.Storage = {	SetHistMed = setHistMed,	SetSnapMed = setSnapMed,	GetFixedPrice = getFixedPrice,	SetFixedPrice = setFixedPrice,	DeleteFixedPrice = deleteFixedPrice,}

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