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📄 auctionframepost.xml

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<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/"><!--	Version: 3.5.0.0917 (Platypus)	Revision: $Id: AuctionFramePost.xml 791 2006-04-02 01:58:59Z vindicator $	License:		This program is free software; you can redistribute it and/or		modify it under the terms of the GNU General Public License		as published by the Free Software Foundation; either version 2		of the License, or (at your option) any later version.		This program is distributed in the hope that it will be useful,		but WITHOUT ANY WARRANTY; without even the implied warranty of		MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the		GNU General Public License for more details.		You should have received a copy of the GNU General Public License		along with this program(see GPL.txt); if not, write to the Free Software		Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.-->	<Script file="AuctionFramePost.lua"/>	<Frame name="AuctionFramePost" inherits="AuctionFrameTemplate" hidden="true">		<Layers>			<Layer level="BACKGROUND">				<FontString name="$parentTitle" inherits="GameFontNormal">					<Anchors>						<Anchor point="TOP">							<Offset>								<AbsDimension x="0" y="-18"/>							</Offset>						</Anchor>					</Anchors>				</FontString>			</Layer>			<Layer level="ARTWORK">				<FontString name="$parentTabText" inherits="GameFontHighlightSmall">					<Anchors>						<Anchor point="TOP" relativePoint="TOPLEFT">							<Offset>								<AbsDimension x="85" y="-85"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentPriceModelText" inherits="GameFontHighlightSmall">					<Anchors>						<Anchor point="TOPLEFT">							<Offset>								<AbsDimension x="27" y="-152"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentPriceModelNoteText" inherits="GameFontHighlightSmall" hidden="true">					<Anchors>						<Anchor point="TOPLEFT" relativeTo="$parentPriceModelText">							<Offset>								<AbsDimension x="0" y="-46"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentSavePriceText" inherits="GameFontNormalSmall" hidden="true">					<Anchors>						<Anchor point="TOPLEFT" relativeTo="$parentPriceModelText">							<Offset>								<AbsDimension x="25" y="-46"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentStartPriceText" inherits="GameFontHighlightSmall">					<Anchors>						<Anchor point="TOPLEFT" relativeTo="$parentPriceModelNoteText">							<Offset>								<AbsDimension x="0" y="-18"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentStartPriceInvalidText" inherits="GameFontRedSmall" hidden="true">					<Anchors>						<Anchor point="TOPLEFT" relativeTo="$parentStartPriceText" relativePoint="TOPRIGHT">							<Offset>								<AbsDimension x="10" y="0"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentBuyoutPriceText" inherits="GameFontHighlightSmall">					<Anchors>						<Anchor point="TOPLEFT" relativeTo="$parentStartPriceText">							<Offset>								<AbsDimension x="0" y="-36"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentBuyoutPriceInvalidText" inherits="GameFontRedSmall" hidden="true">					<Anchors>						<Anchor point="TOPLEFT" relativeTo="$parentBuyoutPriceText" relativePoint="TOPRIGHT">							<Offset>								<AbsDimension x="10" y="0"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentQuantityText" inherits="GameFontHighlightSmall">					<Anchors>						<Anchor point="TOPLEFT" relativeTo="$parentBuyoutPriceText">							<Offset>								<AbsDimension x="0" y="-36"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentQuantityInvalidText" inherits="GameFontRedSmall" hidden="true">					<Anchors>						<Anchor point="TOPLEFT" relativeTo="$parentQuantityText" relativePoint="TOPRIGHT">							<Offset>								<AbsDimension x="10" y="0"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentMultiplyText" inherits="GameFontHighlightSmall">					<Anchors>						<Anchor point="TOPLEFT" relativeTo="$parentQuantityText">							<Offset>								<AbsDimension x="35" y="-18"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentStackCountText" inherits="GameFontHighlightSmall">					<Anchors>						<Anchor point="TOPLEFT" relativeTo="$parentMultiplyText" relativePoint="TOPRIGHT">							<Offset>								<AbsDimension x="31" y="0"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentDurationText" inherits="GameFontHighlightSmall">					<Anchors>						<Anchor point="TOPLEFT" relativeTo="$parentQuantityText">							<Offset>								<AbsDimension x="0" y="-36"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentDepositText" inherits="GameFontHighlightSmall">					<Anchors>						<Anchor point="TOPLEFT" relativeTo="$parentDurationText">							<Offset>								<AbsDimension x="0" y="-36"/>							</Offset>						</Anchor>					</Anchors>				</FontString>				<FontString name="$parentUnknownDepositText" inherits="GameFontRedSmall" hidden="true">					<Anchors>						<Anchor point="TOPLEFT" relativeTo="$parentDepositText" relativePoint="TOPRIGHT">							<Offset>								<AbsDimension x="10" y="0"/>							</Offset>						</Anchor>					</Anchors>				</FontString>			</Layer>		</Layers>		<!-- Post Auctions controls -->		<Frames>			<Button name="$parentAuctionItem">				<Size>					<AbsDimension x="37" y="37"/>				</Size>				<Anchors>					<Anchor point="TOPLEFT">						<Offset>							<AbsDimension x="30" y="-113"/>						</Offset>					</Anchor>				</Anchors>				<Layers>					<Layer level="BACKGROUND">						<Texture file="Interface\Buttons\UI-Slot-Background">							<Size>								<AbsDimension x="39" y="39"/>							</Size>							<Anchors>								<Anchor point="TOPLEFT">									<Offset>										<AbsDimension x="-2" y="2"/>									</Offset>								</Anchor>							</Anchors>							<TexCoords left="0" right="0.640625" top="0" bottom="0.640625"/>						</Texture>						<FontString name="$parentName" inherits="GameFontNormal">							<Size>								<AbsDimension x="100" y="30"/>							</Size>							<Anchors>								<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">									<Offset>										<AbsDimension x="5" y="0"/>									</Offset>								</Anchor>							</Anchors>						</FontString>					</Layer>					<Layer level="ARTWORK">						<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">							<Anchors>								<Anchor point="BOTTOMRIGHT">									<Offset>										<AbsDimension x="-5" y="2"/>									</Offset>								</Anchor>							</Anchors>						</FontString>					</Layer>					<Layer level="BORDER">						<Texture name="$parentIconTexture"/>					</Layer>				</Layers>				<Scripts>					<OnLoad>						this:RegisterForDrag("LeftButton");					</OnLoad>					<OnReceiveDrag>						AuctionFramePost_AuctionItem_OnClick(this);					</OnReceiveDrag>					<OnDragStart>						AuctionFramePost_AuctionItem_OnClick(this);					</OnDragStart>					<OnClick>						AuctionFramePost_AuctionItem_OnClick(this);					</OnClick>					<OnEnter>						GameTooltip:SetOwner(this, "ANCHOR_RIGHT");						local parent = this:GetParent()						local name = parent:GetItemName();						if (name) then							local bag, slot, id = EnhTooltip.FindItemInBags(name);							local _, link, rarity = GetItemInfo(id);							GameTooltip:SetHyperlink(link);							GameTooltip:Show();							local hyperlink = GetContainerItemLink(bag, slot);							EnhTooltip.TooltipCall(GameTooltip, parent:GetItemName(), hyperlink, rarity, parent:GetStackSize());						else							GameTooltip:SetText(AUCTION_ITEM_TEXT, 1.0, 1.0, 1.0);						end					</OnEnter>					<OnLeave>						GameTooltip:Hide();					</OnLeave>				</Scripts>				<HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>			</Button>			<Frame name="$parentPriceModelDropDown" inherits="UIDropDownMenuTemplate">				<Anchors>					<Anchor point="TOPLEFT" relativeTo="$parentPriceModelText" relativePoint="BOTTOMLEFT">						<Offset>							<AbsDimension x="-20" y="-4"/>						</Offset>					</Anchor>				</Anchors>				<Scripts>					<OnLoad>						UIDropDownMenu_SetWidth(130);						getglobal(this:GetName().."Text"):SetJustifyH("LEFT");					</OnLoad>				</Scripts>			</Frame>			<CheckButton name="$parentSavePriceCheckBox" hidden="true">				<Size>					<AbsDimension x="20" y="20"/>				</Size>				<Anchors>					<Anchor point="TOPRIGHT" relativeTo="$parentSavePriceText" relativePoint="TOPLEFT">						<Offset>							<AbsDimension x="0" y="3"/>						</Offset>					</Anchor>				</Anchors>				<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>				<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>				<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>				<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>				<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>			</CheckButton>			<Frame name="$parentStartPrice" inherits="AuctioneerMoneyInputFrameTemplate">				<Anchors>					<Anchor point="TOPLEFT" relativeTo="$parentStartPriceText" relativePoint="BOTTOMLEFT">						<Offset>							<AbsDimension x="3" y="-4"/>						</Offset>					</Anchor>				</Anchors>				<Scripts>					<OnLoad>						MoneyInputFrame_SetOnvalueChangedFunc(this, AuctionFramePost_StartPrice_OnChanged);					</OnLoad>				</Scripts>			</Frame>			<Frame name="$parentBuyoutPrice" inherits="AuctioneerMoneyInputFrameTemplate">				<Anchors>					<Anchor point="TOPLEFT" relativeTo="$parentBuyoutPriceText" relativePoint="BOTTOMLEFT">						<Offset>							<AbsDimension x="3" y="-4"/>						</Offset>					</Anchor>				</Anchors>				<Scripts>					<OnLoad>						MoneyInputFrame_SetOnvalueChangedFunc(this, AuctionFramePost_BuyoutPrice_OnChanged);					</OnLoad>				</Scripts>			</Frame>			<EditBox name="$parentStackSize" letters="3" numeric="true" autoFocus="false" inherits="InputBoxTemplate">				<Size>					<AbsDimension x="30" y="16"/>				</Size>				<Anchors>					<Anchor point="TOPLEFT" relativeTo="$parentQuantityText" relativePoint="BOTTOMLEFT">						<Offset>							<AbsDimension x="3" y="-6"/>						</Offset>					</Anchor>				</Anchors>				<Scripts>					<OnTextChanged>						AuctionFramePost_StackSize_OnTextChanged();

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