📄 playerlinkmenu.xml
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="PlayerLinkMenu_variables.lua"/>
<Script file="PlayerLinkMenu.lua"/>
<Button name="PlayerLinkMenuMenuButtonTemplate" toplevel="true" virtual="true">
<Size>
<AbsDimension x="100" y="12"/>
</Size>
<Scripts>
<OnClick>
PlayerLinkMenu_OnClick(this:GetID());
</OnClick>
<OnEnter>
if (this.tooltip) then
GameTooltip:SetOwner(this, "ANCHOR_CURSOR");
GameTooltip:SetText(this.tooltip, nil, nil, nil, nil, 1);
end
PlayerLinkMenuFrame.timeleft = PLAYERLINKMENU_TIMEOUT;
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
<NormalText inherits="GameFontNormal"/>
<HighlightText inherits="GameFontHighlight"/>
<DisabledText inherits="GameFontDisable"/>
</Button>
<Frame name="PlayerLinkMenuFrame" toplevel="true" frameStrata="DIALOG" hidden="true" movable="true" enableMouse="true" parent="UIParent">
<Size>
<AbsDimension x="90" y="130"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="30" y="95"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="4" right="4" top="4" bottom="4"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="PlayerLinkMenuTitle" inherits="GameFontHighlight">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-12"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="PlayerLinkMenuButton1" inherits="PlayerLinkMenuMenuButtonTemplate" id="1">
<Anchors>
<Anchor point="TOP" relativeTo="PlayerLinkMenuTitle" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="PlayerLinkMenuButton2" inherits="PlayerLinkMenuMenuButtonTemplate" id="2">
<Anchors>
<Anchor point="TOP" relativeTo="PlayerLinkMenuButton1" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="PlayerLinkMenuButton3" inherits="PlayerLinkMenuMenuButtonTemplate" id="3">
<Anchors>
<Anchor point="TOP" relativeTo="PlayerLinkMenuButton2" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="PlayerLinkMenuButton4" inherits="PlayerLinkMenuMenuButtonTemplate" id="4">
<Anchors>
<Anchor point="TOP" relativeTo="PlayerLinkMenuButton3" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="PlayerLinkMenuButton5" inherits="PlayerLinkMenuMenuButtonTemplate" id="5">
<Anchors>
<Anchor point="TOP" relativeTo="PlayerLinkMenuButton4" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="PlayerLinkMenuButton6" inherits="PlayerLinkMenuMenuButtonTemplate" id="6">
<Anchors>
<Anchor point="TOP" relativeTo="PlayerLinkMenuButton5" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="PlayerLinkMenuButton7" inherits="PlayerLinkMenuMenuButtonTemplate" id="7">
<Anchors>
<Anchor point="TOP" relativeTo="PlayerLinkMenuButton6" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="PlayerLinkMenuButton8" inherits="PlayerLinkMenuMenuButtonTemplate" id="8">
<Anchors>
<Anchor point="TOP" relativeTo="PlayerLinkMenuButton7" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="PlayerLinkMenuButton9" inherits="PlayerLinkMenuMenuButtonTemplate" id="9">
<Anchors>
<Anchor point="TOP" relativeTo="PlayerLinkMenuButton8" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="PlayerLinkMenuButton10" inherits="PlayerLinkMenuMenuButtonTemplate" id="10">
<Anchors>
<Anchor point="TOP" relativeTo="PlayerLinkMenuButton9" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="PlayerLinkMenuButton11" inherits="PlayerLinkMenuMenuButtonTemplate" id="11">
<Anchors>
<Anchor point="TOP" relativeTo="PlayerLinkMenuButton10" relativePoint="BOTTOM"/>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
PlayerLinkMenu_OnLoad();
</OnLoad>
<OnUpdate>
PlayerLinkMenu_OnUpdate(arg1);
</OnUpdate>
<OnEvent>
PlayerLinkMenu_OnEvent(event);
</OnEvent>
<OnDragStart>
PlayerLinkMenu_OnDragStart();
</OnDragStart>
<OnDragStop>
PlayerLinkMenu_OnDragStop();
</OnDragStop>
<OnMouseUp>
PlayerLinkMenu_OnDragStop();
</OnMouseUp>
</Scripts>
</Frame>
</Ui>
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