📄 monkeybuddy.xml
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\..\FrameXML\UI.xsd">
<Script file="localization.lua"/>
<Script file="MonkeyBuddy.lua"/>
<CheckButton name="MonkeyBuddyCheckButtonTemplate" inherits="UICheckButtonTemplate" virtual="true">
<Size>
<AbsDimension x="22" y="22"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
MonkeyBuddyCheckButton_OnClick();
</OnClick>
</Scripts>
</CheckButton>
<Button name="MonkeyBuddyQuestColourButtonTemplate" virtual="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parent_BorderTexture">
<Size>
<AbsDimension x="14" y="14"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1.0" g="1.0" b="1.0"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="4" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
--MonkeyBuddyQuestColourButton_OnShow();
</OnShow>
<OnClick>
UIDropDownMenuButton_OpenColorPicker(this);
ColorPickerFrame:Show();
</OnClick>
<OnEnter>
getglobal(this:GetName().."_BorderTexture"):SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
</OnEnter>
<OnLeave>
getglobal(this:GetName().."_BorderTexture"):SetVertexColor(this.r, this.g, this.b);
</OnLeave>
</Scripts>
<NormalTexture name="$parent_SwatchTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
</Button>
<Slider name="MonkeyBuddySliderTemplate" inherits="OptionsSliderTemplate" virtual="true">
<Size>
<AbsDimension x="256" y="17"/>
</Size>
<Scripts>
<OnValueChanged>
PlaySound("igMainMenuOptionCheckBoxOn");
MonkeyBuddySlider_OnValueChanged();
</OnValueChanged>
<OnEnter>
MonkeyBuddySlider_OnEnter();
</OnEnter>
<OnLeave>
MonkeyBuddySlider_OnLeave();
</OnLeave>
</Scripts>
</Slider>
<Button name="MonkeyBuddyIconButton" parent="MinimapBackdrop" toplevel="true">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="MinimapBackdrop">
<Offset>
<AbsDimension x="-4" y="40"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
MonkeyBuddyIconButton_OnClick();
</OnClick>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_LEFT");
GameTooltip:SetText(MONKEYBUDDY_TITLE, 1.0, 1.0, 1.0);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
<NormalTexture file="Interface\AddOns\MonkeyLibrary\Textures\MonkeyBuddyIcon.tga"/>
<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
</Button>
<Frame name="MonkeyBuddyFrame" toplevel="true" frameStrata="MEDIUM" movable="true" enableMouse="true" hidden="true" parent="UIParent">
<Size>
<AbsDimension x="700" y="625"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="MonkeyBuddyFrame_TitleTexture" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="480" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="MonkeyBuddyFrame_TitleText" inherits="GameTooltipHeaderText" text="MONKEYBUDDY_FRAME_TITLE">
<Anchors>
<Anchor point="TOP" relativeTo="MonkeyBuddyFrame_TitleTexture">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="MonkeyBuddyQuestTab" text="MONKEYBUDDY_QUEST_TITLE">
<Size>
<AbsDimension x="132" y="28"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="18" y="-42" />
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<Texture name="MonkeyBuddyQuestTabTexture" file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD" hidden="true">
<Size>
<AbsDimension x="128" y="24"/>
</Size>
<Anchors>
<Anchor point="CENTER" />
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
MonkeyBuddyQuestTab_OnClick();
</OnClick>
</Scripts>
<NormalText inherits="GameFontHighlightSmall"/>
<HighlightTexture inherits="UIPanelButtonHighlightTexture"/>
</Button>
<Button name="MonkeyBuddySpeedTab" text="MONKEYBUDDY_SPEED_TITLE" hidden="false">
<Size>
<AbsDimension x="132" y="28"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="MonkeyBuddyQuestTab" relativePoint="RIGHT">
<Offset>
<AbsDimension x="8" y="0" />
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<Texture name="MonkeyBuddySpeedTabTexture" file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD" hidden="true">
<Size>
<AbsDimension x="128" y="24"/>
</Size>
<Anchors>
<Anchor point="CENTER" />
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
MonkeyBuddySpeedTab_OnClick();
</OnClick>
</Scripts>
<HighlightTexture inherits="UIPanelButtonHighlightTexture"/>
<NormalText inherits="GameFontHighlightSmall"/>
</Button>
<Button name="MonkeyBuddyClockTab" text="MONKEYBUDDY_CLOCK_TITLE">
<Size>
<AbsDimension x="132" y="28"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="MonkeyBuddySpeedTab" relativePoint="RIGHT">
<Offset>
<AbsDimension x="8" y="0" />
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<Texture name="MonkeyBuddyClockTabTexture" file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD" hidden="true">
<Size>
<AbsDimension x="128" y="24"/>
</Size>
<Anchors>
<Anchor point="CENTER" />
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
MonkeyBuddyClockTab_OnClick();
</OnClick>
</Scripts>
<HighlightTexture inherits="UIPanelButtonHighlightTexture"/>
<NormalText inherits="GameFontHighlightSmall"/>
</Button>
<Frame name="MonkeyBuddyQuestFrame" hidden="true">
<Size>
<AbsDimension x="670" y="512"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-64"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<CheckButton name="MonkeyBuddyQuestCheck1" inherits="MonkeyBuddyCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="16" y="-12"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="MonkeyBuddyQuestCheck2" inherits="MonkeyBuddyCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="MonkeyBuddyQuestCheck1" relativePoint="BOTTOMLEFT" />
</Anchors>
</CheckButton>
<CheckButton name="MonkeyBuddyQuestCheck3" inherits="MonkeyBuddyCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="MonkeyBuddyQuestCheck2" relativePoint="BOTTOMLEFT" />
</Anchors>
</CheckButton>
<CheckButton name="MonkeyBuddyQuestCheck4" inherits="MonkeyBuddyCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="MonkeyBuddyQuestCheck3" relativePoint="BOTTOMLEFT" />
</Anchors>
</CheckButton>
<CheckButton name="MonkeyBuddyQuestCheck5" inherits="MonkeyBuddyCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="MonkeyBuddyQuestCheck4" relativePoint="BOTTOMLEFT" />
</Anchors>
</CheckButton>
<CheckButton name="MonkeyBuddyQuestCheck6" inherits="MonkeyBuddyCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="MonkeyBuddyQuestCheck5" relativePoint="BOTTOMLEFT" />
</Anchors>
</CheckButton>
<CheckButton name="MonkeyBuddyQuestCheck7" inherits="MonkeyBuddyCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="MonkeyBuddyQuestCheck6" relativePoint="BOTTOMLEFT" />
</Anchors>
</CheckButton>
<CheckButton name="MonkeyBuddyQuestCheck8" inherits="MonkeyBuddyCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="MonkeyBuddyQuestCheck7" relativePoint="BOTTOMLEFT" />
</Anchors>
</CheckButton>
<CheckButton name="MonkeyBuddyQuestCheck9" inherits="MonkeyBuddyCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="MonkeyBuddyQuestCheck8" relativePoint="BOTTOMLEFT" />
</Anchors>
</CheckButton>
<CheckButton name="MonkeyBuddyQuestCheck10" inherits="MonkeyBuddyCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="MonkeyBuddyQuestCheck9" relativePoint="BOTTOMLEFT" />
</Anchors>
</CheckButton>
<CheckButton name="MonkeyBuddyQuestCheck11" inherits="MonkeyBuddyCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="MonkeyBuddyQuestCheck10" relativePoint="BOTTOMLEFT" />
</Anchors>
</CheckButton>
<CheckButton name="MonkeyBuddyQuestCheck12" inherits="MonkeyBuddyCheckButtonTemplate">
<Anchors>
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