📄 gatherer.xml
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<!--
Revision: $Id: Gatherer.xml 263 2006-07-26 17:56:54Z islorgris $
-->
<Script file="localization.lua"/>
<Script file="UI_localization.lua"/>
<Script file="GatherRegionData.lua"/>
<Script file="GatherIcons.lua"/>
<Script file="Gatherer.lua"/>
<Script file="GatherBase.lua"/>
<Frame name="Gatherer" parent="UIParent">
<Size>
<AbsDimension x="0" y="0"/>
</Size>
<Scripts>
<OnLoad>
Gatherer_OnLoad();
</OnLoad>
<OnEvent>
Gatherer_OnEvent(event);
</OnEvent>
<OnUpdate>
Gatherer_TimeCheck(arg1);
</OnUpdate>
</Scripts>
</Frame>
<Button name="GatherNoteTemplate" hidden="true" virtual="true">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="MinimapBackdrop" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="-51" y="60"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
if ( not (GatherConfig and GatherConfig.HideMiniNotes and GatherConfig.HideMiniNotes == 1) ) then
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMLEFT");
local itemIDtable = Gatherer_MakeName(this:GetID())
local id;
GameTooltip:SetText(itemIDtable[1].name, 1.0, 0.82, 0.0, 1,1);
GameTooltip:AddLine("Count: "..itemIDtable[1].count, 0.82, 1.0, 0.0);
for id in itemIDtable do
if ( id ~= 1 ) then
GameTooltip:AddLine(itemIDtable[id].name, 1.0, 0.82, 0.0, 1,1);
GameTooltip:AddLine("Count: "..itemIDtable[id].count, 0.82, 1.0, 0.0);
end
end
GameTooltip:AddLine(itemIDtable[1].dist.." units ("..(itemIDtable[1].dist * 4).." secs)", 0.0, 0.82, 1.0);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnMouseUp>
Gatherer_OnClick();
</OnMouseUp>
</Scripts>
<NormalTexture name="$parentTexture" file="Interface\AddOns\Gatherer\Original\Test"/>
</Button>
<Button name="GatherNote1" inherits="GatherNoteTemplate" id="1" hidden="false" parent="Minimap">
<Scripts>
<OnUpdate>
Gatherer_OnUpdate(arg1);
</OnUpdate>
<OnLoad>
this:RegisterEvent("MINIMAP_UPDATE_ZOOM");
</OnLoad>
<OnEvent>
GatherMap_InCity = isMinimapInCity();
</OnEvent>
</Scripts>
</Button>
<Button name="GatherNote2" inherits="GatherNoteTemplate" id="2" hidden="false" parent="Minimap"/>
<Button name="GatherNote3" inherits="GatherNoteTemplate" id="3" hidden="false" parent="Minimap"/>
<Button name="GatherNote4" inherits="GatherNoteTemplate" id="4" hidden="false" parent="Minimap"/>
<Button name="GatherNote5" inherits="GatherNoteTemplate" id="5" hidden="false" parent="Minimap"/>
<Button name="GatherNote6" inherits="GatherNoteTemplate" id="6" hidden="false" parent="Minimap"/>
<Button name="GatherNote7" inherits="GatherNoteTemplate" id="7" hidden="false" parent="Minimap"/>
<Button name="GatherNote8" inherits="GatherNoteTemplate" id="8" hidden="false" parent="Minimap"/>
<Button name="GatherNote9" inherits="GatherNoteTemplate" id="9" hidden="false" parent="Minimap"/>
<Button name="GatherNote10" inherits="GatherNoteTemplate" id="10" hidden="false" parent="Minimap"/>
<Button name="GatherNote11" inherits="GatherNoteTemplate" id="11" hidden="false" parent="Minimap"/>
<Button name="GatherNote12" inherits="GatherNoteTemplate" id="12" hidden="false" parent="Minimap"/>
<Button name="GatherNote13" inherits="GatherNoteTemplate" id="13" hidden="false" parent="Minimap"/>
<Button name="GatherNote14" inherits="GatherNoteTemplate" id="14" hidden="false" parent="Minimap"/>
<Button name="GatherNote15" inherits="GatherNoteTemplate" id="15" hidden="false" parent="Minimap"/>
<Button name="GatherNote16" inherits="GatherNoteTemplate" id="16" hidden="false" parent="Minimap"/>
<Button name="GatherNote17" inherits="GatherNoteTemplate" id="17" hidden="false" parent="Minimap"/>
<Button name="GatherNote18" inherits="GatherNoteTemplate" id="18" hidden="false" parent="Minimap"/>
<Button name="GatherNote19" inherits="GatherNoteTemplate" id="19" hidden="false" parent="Minimap"/>
<Button name="GatherNote20" inherits="GatherNoteTemplate" id="20" hidden="false" parent="Minimap"/>
<Button name="GatherNote21" inherits="GatherNoteTemplate" id="21" hidden="false" parent="Minimap"/>
<Button name="GatherNote22" inherits="GatherNoteTemplate" id="22" hidden="false" parent="Minimap"/>
<Button name="GatherNote23" inherits="GatherNoteTemplate" id="23" hidden="false" parent="Minimap"/>
<Button name="GatherNote24" inherits="GatherNoteTemplate" id="24" hidden="false" parent="Minimap"/>
<Button name="GatherNote25" inherits="GatherNoteTemplate" id="25" hidden="false" parent="Minimap"/>
<Frame name="GathererMapOverlayTemplate" hidden="false" virtual="true">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<AbsDimension x="0" y="0"/>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetWidth(WorldMapDetailFrame:GetWidth());
this:SetHeight(WorldMapDetailFrame:GetHeight());
this:SetFrameLevel(WorldMapPlayer:GetFrameLevel() + 1);
</OnLoad>
</Scripts>
</Frame>
<Frame name="GathererMapOverlayFrame" inherits="GathererMapOverlayTemplate" parent="WorldMapDetailFrame" hidden="false" movable="false">
<Frames>
<Frame name="GathererMapOverlayFrame1" inherits="GathererMapOverlayTemplate" hidden="false"/>
<Frame name="GathererMapOverlayFrame2" inherits="GathererMapOverlayTemplate" hidden="false"/>
<Frame name="GathererMapOverlayFrame3" inherits="GathererMapOverlayTemplate" hidden="false"/>
<Frame name="GathererMapOverlayFrame4" inherits="GathererMapOverlayTemplate" hidden="false"/>
<Frame name="GathererMapOverlayFrame5" inherits="GathererMapOverlayTemplate" hidden="false"/>
<Frame name="GathererMapOverlayFrame6" inherits="GathererMapOverlayTemplate" hidden="false"/>
</Frames>
</Frame>
<Button name="GatherMainTemplate" hidden="true" virtual="true">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetParent():GetFrameLevel() + 1);
this:RegisterForClicks("RightButtonUp");
this.continent = 0;
this.zoneIndex = 0;
this.localIndex = 0;
this.gatherName = "none";
</OnLoad>
<OnEnter>
local x, y = this:GetCenter();
local parentX, parentY = this:GetParent():GetCenter();
if ( x > parentX ) then
WorldMapTooltip:SetOwner(this, "ANCHOR_LEFT");
else
WorldMapTooltip:SetOwner(this, "ANCHOR_RIGHT");
end
if ( not IsAltKeyDown() ) then
WorldMapTooltip:SetText(this.toolTip);
else
local toolTipText, bonusInfo = Gatherer_GetMenuName(this.gatherName);
if (bonusInfo) then
toolTipText = format("%s\n%s", toolTipText, bonusInfo);
end
toolTipText = format("%s\nc:%d z:%d l:%d", toolTipText, this.continent, this.zoneIndex, this.localIndex);
WorldMapTooltip:SetText(toolTipText);
end
WorldMapTooltip:Show();
</OnEnter>
<OnLeave>
WorldMapTooltip:Hide();
</OnLeave>
<OnClick>
if (arg1 and arg1 == "RightButton" and IsAltKeyDown()) then
if (not GatherMainMapItem ) then GatherMainMapItem = {}; end
GatherMainMapItem.continent = this.continent;
GatherMainMapItem.zoneIndex = this.zoneIndex;
GatherMainMapItem.gatherName = this.gatherName;
GatherMainMapItem.localIndex = this.localIndex;
GatherMainMapItem.gatherType = this.gatherType;
GatherMainMapItem.gatherIcon = this.gatherIcon;
Gatherer_NodesEditFrame:Show();
end
</OnClick>
</Scripts>
<NormalTexture name="$parentTexture" file="Interface\AddOns\Gatherer\Original\Test"/>
</Button>
<!-- Button to show/hide icons on world map -->
<Button name="Gatherer_WorldMapDisplay" inherits="UIPanelButtonTemplate" text="Show items" parent="WorldMapFrame" toplevel="true">
<Size>
<AbsDimension x="100" y="25"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="WorldMapPositioningGuide" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="10" y="5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if ( GathererMapOverlayFrame:IsShown() and this:GetText() == "Hide Items" ) then
GathererMapOverlayFrame:Hide()
this:SetText("Show Items");
GatherConfig.useMainmap = false;
else
this:SetText("Hide Items");
GatherConfig.useMainmap = true;
GatherMain_Draw();
GathererMapOverlayFrame:Show()
end
if (GatherConfig.showWorldMapFilters and GatherConfig.showWorldMapFilters == 1) then
if ( GatherConfig.useMainmap ) then
GathererWD_DropDownFilters:Show();
else
GathererWD_DropDownFilters:Hide();
end
end
</OnClick>
<OnShow>
if ( this:GetParent().GetEffectiveScale ) then
this:SetScale(this:GetParent():GetEffectiveScale() - 0.2);
else
this:SetScale(this:GetParent():GetScale() - 0.2);
end
</OnShow>
</Scripts>
</Button>
<Frame name="Gatherer_NodesEditFrame" topLevel="true" hidden="true" parent="WorldMapFrame">
<Size>
<AbsDimension x="400" y="160"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
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