📄 textparsing.lua
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text = gsub(text, "#x26#", ATLASLOOT_Veknilashs_Circlet);
text = gsub(text, "#x27#", ATLASLOOT_Ouros_Intact_Hide);
text = gsub(text, "#x28#", ATLASLOOT_Husk_of_the_Old_God);
text = gsub(text, "#x29#", ATLASLOOT_Qiraji_Bindings_of_Command);
text = gsub(text, "#x30#", ATLASLOOT_Veklors_Diadem);
text = gsub(text, "#x31#", ATLASLOOT_Skin_of_the_Great_Sandworm);
text = gsub(text, "#x32#", ATLASLOOT_Carapace_of_the_Old_God);
text = gsub(text, "#x33#", ATLASLOOT_SCARLETDEFENDER);
text = gsub(text, "#x34#", ATLASLOOT_SCARLETTRASH);
text = gsub(text, "#x35#", ATLASLOOT_SCARLETCHAMPION);
text = gsub(text, "#x36#", ATLASLOOT_SCARLETCENTURION);
text = gsub(text, "#x37#", ATLASLOOT_SCARLETHEROD);
text = gsub(text, "#x38#", ATLASLOOT_SCARLETPROTECTOR);
--Zg Sets
text = gsub(text, "#zgs1#", ATLASLOOT_ZG_DRUID);
text = gsub(text, "#zgs2#", ATLASLOOT_ZG_HUNTER);
text = gsub(text, "#zgs3#", ATLASLOOT_ZG_MAGE);
text = gsub(text, "#zgs4#", ATLASLOOT_ZG_PALADIN);
text = gsub(text, "#zgs5#", ATLASLOOT_ZG_PRIEST);
text = gsub(text, "#zgs6#", ATLASLOOT_ZG_ROGUE);
text = gsub(text, "#zgs7#", ATLASLOOT_ZG_SHAMAN);
text = gsub(text, "#zgs8#", ATLASLOOT_ZG_WARLOCK);
text = gsub(text, "#zgs9#", ATLASLOOT_ZG_WARRIOR);
--aq20 Sets
text = gsub(text, "#aq20s1#", ATLASLOOT_AQ20_DRUID);
text = gsub(text, "#aq20s2#", ATLASLOOT_AQ20_HUNTER);
text = gsub(text, "#aq20s3#", ATLASLOOT_AQ20_MAGE);
text = gsub(text, "#aq20s4#", ATLASLOOT_AQ20_PALADIN);
text = gsub(text, "#aq20s5#", ATLASLOOT_AQ20_PRIEST);
text = gsub(text, "#aq20s6#", ATLASLOOT_AQ20_ROGUE);
text = gsub(text, "#aq20s7#", ATLASLOOT_AQ20_SHAMAN);
text = gsub(text, "#aq20s8#", ATLASLOOT_AQ20_WARLOCK);
text = gsub(text, "#aq20s9#", ATLASLOOT_AQ20_WARRIOR);
--aq40 Sets
text = gsub(text, "#aq40s1#", ATLASLOOT_AQ40_DRUID);
text = gsub(text, "#aq40s2#", ATLASLOOT_AQ40_HUNTER);
text = gsub(text, "#aq40s3#", ATLASLOOT_AQ40_MAGE);
text = gsub(text, "#aq40s4#", ATLASLOOT_AQ40_PALADIN);
text = gsub(text, "#aq40s5#", ATLASLOOT_AQ40_PRIEST);
text = gsub(text, "#aq40s6#", ATLASLOOT_AQ40_ROGUE);
text = gsub(text, "#aq40s7#", ATLASLOOT_AQ40_SHAMAN);
text = gsub(text, "#aq40s8#", ATLASLOOT_AQ40_WARLOCK);
text = gsub(text, "#aq40s9#", ATLASLOOT_AQ40_WARRIOR);
--T0 Sets
text = gsub(text, "#t0s1#", ATLASLOOT_T0_DRUID);
text = gsub(text, "#t0s2#", ATLASLOOT_T0_HUNTER);
text = gsub(text, "#t0s3#", ATLASLOOT_T0_MAGE);
text = gsub(text, "#t0s4#", ATLASLOOT_T0_PALADIN);
text = gsub(text, "#t0s5#", ATLASLOOT_T0_PRIEST);
text = gsub(text, "#t0s6#", ATLASLOOT_T0_ROGUE);
text = gsub(text, "#t0s7#", ATLASLOOT_T0_SHAMAN);
text = gsub(text, "#t0s8#", ATLASLOOT_T0_WARLOCK);
text = gsub(text, "#t0s9#", ATLASLOOT_T0_WARRIOR);
--T0.5 Sets
text = gsub(text, "#t05s1#", ATLASLOOT_T05_DRUID);
text = gsub(text, "#t05s2#", ATLASLOOT_T05_HUNTER);
text = gsub(text, "#t05s3#", ATLASLOOT_T05_MAGE);
text = gsub(text, "#t05s4#", ATLASLOOT_T05_PALADIN);
text = gsub(text, "#t05s5#", ATLASLOOT_T05_PRIEST);
text = gsub(text, "#t05s6#", ATLASLOOT_T05_ROGUE);
text = gsub(text, "#t05s7#", ATLASLOOT_T05_SHAMAN);
text = gsub(text, "#t05s8#", ATLASLOOT_T05_WARLOCK);
text = gsub(text, "#t05s9#", ATLASLOOT_T05_WARRIOR);
--T1 Sets
text = gsub(text, "#t1s1#", ATLASLOOT_T1_DRUID);
text = gsub(text, "#t1s2#", ATLASLOOT_T1_HUNTER);
text = gsub(text, "#t1s3#", ATLASLOOT_T1_MAGE);
text = gsub(text, "#t1s4#", ATLASLOOT_T1_PALADIN);
text = gsub(text, "#t1s5#", ATLASLOOT_T1_PRIEST);
text = gsub(text, "#t1s6#", ATLASLOOT_T1_ROGUE);
text = gsub(text, "#t1s7#", ATLASLOOT_T1_SHAMAN);
text = gsub(text, "#t1s8#", ATLASLOOT_T1_WARLOCK);
text = gsub(text, "#t1s9#", ATLASLOOT_T1_WARRIOR);
--T2 Sets
text = gsub(text, "#t2s1#", ATLASLOOT_T2_DRUID);
text = gsub(text, "#t2s2#", ATLASLOOT_T2_HUNTER);
text = gsub(text, "#t2s3#", ATLASLOOT_T2_MAGE);
text = gsub(text, "#t2s4#", ATLASLOOT_T2_PALADIN);
text = gsub(text, "#t2s5#", ATLASLOOT_T2_PRIEST);
text = gsub(text, "#t2s6#", ATLASLOOT_T2_ROGUE);
text = gsub(text, "#t2s7#", ATLASLOOT_T2_SHAMAN);
text = gsub(text, "#t2s8#", ATLASLOOT_T2_WARLOCK);
text = gsub(text, "#t2s9#", ATLASLOOT_T2_WARRIOR);
--T3 Sets
text = gsub(text, "#t3s1#", ATLASLOOT_T3_DRUID);
text = gsub(text, "#t3s2#", ATLASLOOT_T3_HUNTER);
text = gsub(text, "#t3s3#", ATLASLOOT_T3_MAGE);
text = gsub(text, "#t3s4#", ATLASLOOT_T3_PALADIN);
text = gsub(text, "#t3s5#", ATLASLOOT_T3_PRIEST);
text = gsub(text, "#t3s6#", ATLASLOOT_T3_ROGUE);
text = gsub(text, "#t3s7#", ATLASLOOT_T3_SHAMAN);
text = gsub(text, "#t3s8#", ATLASLOOT_T3_WARLOCK);
text = gsub(text, "#t3s9#", ATLASLOOT_T3_WARRIOR);
--PvP Epic Horde Sets
text = gsub(text, "#pvpeh1#", ATLASLOOT_PVP_EPIC_H_DRUID);
text = gsub(text, "#pvpeh2#", ATLASLOOT_PVP_EPIC_H_HUNTER);
text = gsub(text, "#pvpeh3#", ATLASLOOT_PVP_EPIC_H_MAGE);
text = gsub(text, "#pvpeh4#", ATLASLOOT_PVP_EPIC_H_PRIEST);
text = gsub(text, "#pvpeh5#", ATLASLOOT_PVP_EPIC_H_ROGUE);
text = gsub(text, "#pvpeh6#", ATLASLOOT_PVP_EPIC_H_SHAMAN);
text = gsub(text, "#pvpeh7#", ATLASLOOT_PVP_EPIC_H_WARLOCK);
text = gsub(text, "#pvpeh8#", ATLASLOOT_PVP_EPIC_H_WARRIOR);
--PvP Epic Alliance Sets
text = gsub(text, "#pvpea1#", ATLASLOOT_PVP_EPIC_A_DRUID);
text = gsub(text, "#pvpea2#", ATLASLOOT_PVP_EPIC_A_HUNTER);
text = gsub(text, "#pvpea3#", ATLASLOOT_PVP_EPIC_A_MAGE);
text = gsub(text, "#pvpea4#", ATLASLOOT_PVP_EPIC_A_PALADIN);
text = gsub(text, "#pvpea5#", ATLASLOOT_PVP_EPIC_A_PRIEST);
text = gsub(text, "#pvpea6#", ATLASLOOT_PVP_EPIC_A_ROGUE);
text = gsub(text, "#pvpea7#", ATLASLOOT_PVP_EPIC_A_WARLOCK);
text = gsub(text, "#pvpea8#", ATLASLOOT_PVP_EPIC_A_WARRIOR);
--PvP Rare Horde Sets
text = gsub(text, "#pvprh1#", ATLASLOOT_PVP_RARE_H_DRUID);
text = gsub(text, "#pvprh2#", ATLASLOOT_PVP_RARE_H_HUNTER);
text = gsub(text, "#pvprh3#", ATLASLOOT_PVP_RARE_H_MAGE);
text = gsub(text, "#pvprh4#", ATLASLOOT_PVP_RARE_H_PRIEST);
text = gsub(text, "#pvprh5#", ATLASLOOT_PVP_RARE_H_ROGUE);
text = gsub(text, "#pvprh6#", ATLASLOOT_PVP_RARE_H_SHAMAN);
text = gsub(text, "#pvprh7#", ATLASLOOT_PVP_RARE_H_WARLOCK);
text = gsub(text, "#pvprh8#", ATLASLOOT_PVP_RARE_H_WARRIOR);
--PvP Rare Alliance Sets
text = gsub(text, "#pvpra1#", ATLASLOOT_PVP_RARE_A_DRUID);
text = gsub(text, "#pvpra2#", ATLASLOOT_PVP_RARE_A_HUNTER);
text = gsub(text, "#pvpra3#", ATLASLOOT_PVP_RARE_A_MAGE);
text = gsub(text, "#pvpra4#", ATLASLOOT_PVP_RARE_A_PALADIN);
text = gsub(text, "#pvpra5#", ATLASLOOT_PVP_RARE_A_PRIEST);
text = gsub(text, "#pvpra6#", ATLASLOOT_PVP_RARE_A_ROGUE);
text = gsub(text, "#pvpra7#", ATLASLOOT_PVP_RARE_A_WARLOCK);
text = gsub(text, "#pvpra8#", ATLASLOOT_PVP_RARE_A_WARRIOR);
--Misc PvP Set Text
text = gsub(text, "#pvps1#", ATLASLOOT_PVP_EPIC_SET);
text = gsub(text, "#pvps2#", ATLASLOOT_PVP_RARE_SET);
--Text colouring
text = gsub(text, "=q0=", "|cff9d9d9d"); text = gsub(text, "=q1=", "|cffFFFFFF"); text = gsub(text, "=q2=", "|cff1eff00"); text = gsub(text, "=q3=", "|cff0070dd"); text = gsub(text, "=q4=", "|cffa335ee"); text = gsub(text, "=q5=", "|cffFF8000"); text = gsub(text, "=q6=", "|cffFF0000");
text = gsub(text, "=ds=", "|cffFFd200");
return text;
end
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