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📄 atlasloot.xml

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                    <OnShow>
				        AtlasLoot_PVPButton_Name:SetText(ATLASLOOT_PVP_SETS);
                        AtlasLoot_PVPButton_Extra:SetText("");
                        AtlasLoot_PVPButton_Icon:SetTexture("Interface\\Icons\\INV_Axe_02");
			        </OnShow>
				</Scripts>
			</Button>
		</Frames>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parent_Back">
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"/>
						<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT"/>
					</Anchors>
					<Color r="0" g="0" b="0" a="0.7"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString name="AtlasLoot_BossName" inherits="GameFontHighlightLarge" justifyH="CENTER">
					<Size>
						<AbsDimension x="512" y="30"/>
					</Size>
					<Anchors>
						<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				AtlasLoot_OnLoad();
			</OnLoad>
			<OnEvent>
				AtlasLoot_OnEvent(event);
			</OnEvent>
		</Scripts>
	</Frame>
    
    <Frame name="AtlasLootOptionsFrame" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent" enableKeyboard="true">
		<Size>
			<AbsDimension x="300" y="280"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="12" bottom="11"/>
			</BackgroundInsets>
			<TileSize>
				<AbsValue val="32"/>
			</TileSize>
			<EdgeSize>
				<AbsValue val="32"/>
			</EdgeSize>
		</Backdrop>
		<Layers>
			<Layer level="ARTWORK">
				<Texture name="$parentHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
					<Size>
						<AbsDimension x="256" y="64"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="12"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<FontString inherits="GameFontNormal" text="ATLASLOOT_OPTIONS_TITLE">
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<CheckButton name="$parentSafeLinks" inherits="OptionsCheckButtonTemplate" enable="false">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="40" y="-40"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						getglobal(this:GetName().."Text"):SetText(ATLASLOOT_OPTIONS_SAFE_LINKS);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_SafeLinksToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentAllLinks" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="40" y="-70"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						getglobal(this:GetName().."Text"):SetText(ATLASLOOT_OPTIONS_ALL_LINKS);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_AllLinksToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentDefaultTT" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="40" y="-100"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						getglobal(this:GetName().."Text"):SetText(ATLASLOOT_OPTIONS_DEFAULT_TOOLTIPS);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_DefaultTTToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentLootlinkTT" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="40" y="-130"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						getglobal(this:GetName().."Text"):SetText(ATLASLOOT_OPTIONS_LOOTLINK_TOOLTIPS);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_LootlinkTTToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
            <CheckButton name="$parentItemSyncTT" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="40" y="-160"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						getglobal(this:GetName().."Text"):SetText(ATLASLOOT_OPTIONS_ITEMSYNC_TOOLTIPS);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_ItemSyncTTToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
            <CheckButton name="$parentEquipCompare" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="40" y="-190"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						getglobal(this:GetName().."Text"):SetText(ATLASLOOT_OPTIONS_EQUIPCOMPARE);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_EquipCompareToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<Button name="$parentDone" inherits="OptionsButtonTemplate" text="ATLASLOOT_OPTIONS_DONE">
				<Anchors>
					<Anchor point="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="20"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLootOptions_Toggle();
					</OnClick>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
			<OnLoad>
				AtlasLootOptions_OnLoad();
			</OnLoad>
		</Scripts>
	</Frame>
    
    <Frame name="AtlasLootPanel">
        <Size>
			<AbsDimension x="230" y="60"/>
		</Size>
        <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="12" bottom="11"/>
			</BackgroundInsets>
			<TileSize>
				<AbsValue val="32"/>
			</TileSize>
			<EdgeSize>
				<AbsValue val="32"/>
			</EdgeSize>
		</Backdrop>
        <Layers>
			<Layer level="ARTWORK">
				<Texture name="$parent_Title" file="Interface\DialogFrame\UI-DialogBox-Header">
					<Size>
						<AbsDimension x="275" y="59"/>
					</Size>
					<Anchors>
						<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
                            <Offset>
								<AbsDimension x="0" y="-35"/>
							</Offset>                        
                        </Anchor>
					</Anchors>
				</Texture>
				<FontString inherits="GameFontNormal" text="Atlasloot Enhanced">
					<Anchors>
						<Anchor point="BOTTOM" relativeTo="$parent_Title" relativePoint="BOTTOM">
							<Offset>
								<AbsDimension x="0" y="34"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
        <Frames>
            <Button name="$parent_Options" inherits="OptionsButtonTemplate" text="ATLASLOOT_PANEL_BUTTON_OPTIONS">
                <Anchors>
                    <Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT">
                        <Offset>
                            <AbsDimension x="15" y="4"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
						AtlasLootOptions_Toggle();
					</OnClick>
                    <OnShow>
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_Sets" inherits="OptionsButtonTemplate" text="ATLASLOOT_PANEL_BUTTON_SETS">
                <Anchors>
                    <Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT">
                        <Offset>
                            <AbsDimension x="-15" y="4"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
						AtlasLootSetMenu();
					</OnClick>
                    <OnShow>
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
				</Scripts>
            </Button>
        </Frames>
    </Frame>

</Ui>

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