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📄 redout.xml

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💻 XML
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Script file="RedOut.lua"/>

	<CheckButton name="RedOutCheckTemplate" inherits="UICheckButtonTemplate" virtual="true">
		<HitRectInsets>
			<AbsInset left="0" right="-100" top="0" bottom="0"/>
		</HitRectInsets>
		<Scripts>
			<OnClick>
				if ( this:GetChecked() ) then
					PlaySound("igMainMenuOptionCheckBoxOff");
				else
					PlaySound("igMainMenuOptionCheckBoxOn");
				end
				RedOutOptionsFrame_CheckButton1_OnClick();
			</OnClick>
			<OnEnter>
				if ( this.tooltipText ) then
					GameTooltip:SetOwner(this, "ANCHOR_LEFT");
					GameTooltip:SetBackdropColor(0.0, 0.0, 0.0);
					GameTooltip:SetText(this.tooltipText, 1.0, 1.0, 1.0);
				end
			</OnEnter>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
		</Scripts>
	</CheckButton>

	<Frame name="RedOutColorOptionTemplate" virtual="true">
		<Size>
			<AbsDimension x="160" y="22"/>
		</Size>
		<Frames>
			<Button name="$parent_ColorSwatch">
				<Size>
					<AbsDimension x="16" y="16"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="$parent_SwatchBg">
							<Size>
								<AbsDimension x="14" y="14"/>
							</Size>
							<Anchors>
								<Anchor point="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
							<Color r="1.0" g="1.0" b="1.0"/>
						</Texture>
						<FontString name="$parentText" inherits="GameFontNormal">
							<Anchors>
								<Anchor point="LEFT" relativeTo="$parent" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="5" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						CloseMenus();
						UIDropDownMenuButton_OpenColorPicker(this:GetParent());
					</OnClick>
					<OnEnter>
						getglobal(this:GetName().."_SwatchBg"):SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
					</OnEnter>
					<OnLeave>
						getglobal(this:GetName().."_SwatchBg"):SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
					</OnLeave>
				</Scripts>
				<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
			</Button>
		</Frames>
	</Frame>
	
	<Frame name="RedOutOptions" toplevel="true" frameStrata="MEDIUM" movable="true" enableMouse="true" hidden="true" parent="UIParent">
		<Size>
			<AbsDimension x="225" y="150" />
		</Size>
		<Anchors>
			<Anchor point="CENTER" />
		</Anchors>
		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border"
			tile="true">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="12" bottom="11" />	
				<Size>
					<AbsDimension x="128" y="17" />
				</Size>
			</BackgroundInsets>
			<TileSize>
				<AbsValue val="32" />
			</TileSize>
			<EdgeSize>
				<AbsValue val="32" />
			</EdgeSize>
		</Backdrop>
		
		<Layers>
			<Layer level="ARTWORK">
				<Texture name="RedOutFrameTitle" file="Interface\DialogFrame\UI-DialogBox-Header">
					<Size>
						<AbsDimension x="276" y="64" />
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="12" />
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<FontString inherits="GameFontNormal" text="Red Out 选项">
					<Anchors>
						<Anchor point="TOP" relativeTo="RedOutOptions">
							<Offset>
								<AbsDimension x="0" y="-3" />
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		

		<Frames>
			
			<CheckButton name="RedOutOptionsFrame_CheckButton1" inherits="RedOutCheckTemplate">
				<Anchors>
					<Anchor point="CENTER" relativePoint="TOP" relativeTo="RedOutOptions">
						<Offset>
							<AbsDimension x="-40" y="-50" />
						</Offset>
					</Anchor>
				</Anchors>
			</CheckButton>

			<Frame name="RedOutOptionsFrame1" inherits="RedOutColorOptionTemplate">
				<Anchors>
					<Anchor point="CENTER" relativePoint="TOP" relativeTo="RedOutOptions">
						<Offset>
							<AbsDimension x="-10" y="-85" />
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
					
			<Button name="RedOutOptionsSave" inherits="OptionsButtonTemplate" text="关闭">
				<Anchors>
					<Anchor point="CENTER" relativePoint="BOTTOM" relativeTo="RedOutOptions">
						<Offset>
							<AbsDimension x="-45" y="30" />
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						PlaySound("gsTitleOptionOK");
						if ( ColorPickerFrame:IsVisible() ) then
							ColorPickerFrame:Hide();
						end
						RedOutOptions_Hide();
					</OnClick>
				</Scripts>
			</Button>
			
			<Button name="RedOutOptionsReset" inherits="OptionsButtonTemplate" text="默认值">
				<Anchors>
					<Anchor point="CENTER" relativePoint="BOTTOM" relativeTo="RedOutOptions">
						<Offset>
							<AbsDimension x="45" y="30"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						PlaySound("igMainMenuOptionCheckBoxOn");
						RedOutOptions_Defaults();
					</OnClick>
				</Scripts>
			</Button>
			
		</Frames>
		<Scripts>
			<OnShow>
				RedOutOptions_Show();
			</OnShow>
			<OnLoad>
				RedOutAction_OnLoad();
			</OnLoad>
			<OnEvent>
				Red_OnEvent(event);
			</OnEvent>
		</Scripts>	
	</Frame>
</Ui>

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