📄 titanfactions.lua
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---------------------------------------------------------------------------- TitanFactions.lua ----------------------------------------------------------------------------[[
Titan Panel [Factions] When hovered over it displays the reputation standing for each faction
and the percentage completed. Can monitor an individual faction in the Titan Panel.Author: Corgi - corgiwow@gmail.comv0.11 (October 19, 2005 11:15 PST)- localization updatev0.10 (October 14, 2005 13:45 PST)- added ability to monitor a faction- color-coded faction text (thanks Fyredrake)v0.09 (October 11, 2005 16:20 PST)- updated for changes to GetFactionInfo()- updated toc# for 1.80 patchv0.08 (September 15, 2005 21:23 PST)- added toggle between raw and percentage- updated toc# for 1.70 patchv0.07 (June 13, 2005 15:00 PST)- updated for Titan Panel 1.24v0.06 (June 7, 2005 20:30 PST)- toc updated for 1.50 patch
v0.05 (June 6, 2005 23:45 PST)- added transparent iconv0.04 (May 31, 2005 02:22 PST)
- updated for Titan Panel version 1.22
- added Icon
- removed the displaying number of factions
v0.03 (May 26, 2005 15:20 PST)
- added a tab between faction name and standing
v0.02 (May 25, 2005 11:05 PST)
- removed faction headers from total number of factions
v0.01 (May 25, 2005 02:00 PST)
- Initial ReleaseTODO: Complete translation for German, French and Korean. NOTE: Requires Titan Panel version 1.22+]]--
TITAN_FACTIONS_ID = "Factions";
TITAN_FACTIONS_ICON = "Interface\\AddOns\\TitanPlus\\Artwork\\TitanFactions";-- Maximum units for each standing
Units = { };
Units[1] = 36000; -- Hated
Units[2] = 3000; -- Hostile
Units[3] = 3000; -- Unfriendly
Units[4] = 3000; -- Neutral
Units[5] = 6000; -- Friendly
Units[6] = 12000; -- Honored
Units[7] = 21000; -- Revered
Units[8] = 1000; -- Exalted
--
-- OnFunctions
--
function TitanPanelFactionsButton_OnLoad()
this.registry = {
id = TITAN_FACTIONS_ID,
menuText = TITAN_FACTIONS_MENU_TEXT,
buttonTextFunction = "TitanPanelFactionsButton_GetButtonText",
tooltipTitle = TITAN_FACTIONS_TOOLTIP,
tooltipTextFunction = "TitanPanelFactionsButton_GetTooltipText",
icon = TITAN_FACTIONS_ICON,
iconWidth = 16,
savedVariables = {
ShowIcon = 1,
ShowLabelText = 1, ShowRaw = 1, ShowMonitor = TITAN_NIL, MonitorFaction = TITAN_NIL,
}
}; this:RegisterEvent("UPDATE_FACTION");
end
function TitanPanelFactionsButton_OnEvent(event) if ( event == "UPDATE_FACTION" ) then if ( TitanGetVar(TITAN_FACTIONS_ID, "ShowMonitor") == 1 ) then TitanPanelFactions_UpdateMonitor();
TitanPanelButton_UpdateButton(TITAN_FACTIONS_ID); end
TitanPanelButton_UpdateTooltip(); end
end
--
-- Titan functions
--
function TitanPanelFactionsButton_GetButtonText(id)
local buttonRichText = ""; if ( TitanGetVar(TITAN_FACTIONS_ID, "ShowMonitor") == 1 and (TitanGetVar(TITAN_FACTIONS_ID, "MonitorFaction") ~= nil) ) then buttonRichText = format(TITAN_FACTIONS_BUTTON_TEXT, TitanGetVar(TITAN_FACTIONS_ID, "MonitorFaction")); end
return TITAN_FACTIONS_BUTTON_LABEL, buttonRichText;
end
function TitanPanelFactionsButton_GetTooltipText()
local tooltipRichText = "";
local NumFactions = GetNumFactions();
local faction_name, faction_description, faction_standingID, faction_barMin, faction_barMax, faction_barValue, faction_atWarWith;
local faction_canToggleAtWar, faction_isHeader, faction_isCollapsed;
local factionIndex;
for factionIndex=1, NumFactions do
faction_name, faction_description, faction_standingID, faction_barMin, faction_barMax, faction_barValue, faction_atWarWith, faction_canToggleAtWar, faction_isHeader, faction_isCollapsed = GetFactionInfo(factionIndex);
if ( not faction_isHeader ) then
tooltipRichText = tooltipRichText..TitanUtils_GetGreenText(faction_name)..":".."\t"..TitanPanelFactions_FindRep(faction_standingID).."("; if ( TitanGetVar(TITAN_FACTIONS_ID, "ShowRaw") ) then tooltipRichText = tooltipRichText..faction_barValue - faction_barMin.."/"..faction_barMax - faction_barMin..")\n"; else local bval = math.floor( ((faction_barValue - faction_barMin) / (faction_barMax - faction_barMin)) * 100);
tooltipRichText = tooltipRichText..bval.."%)\n"; end
else
tooltipRichText = tooltipRichText..TitanUtils_GetNormalText(faction_name).."\n";
end
end
-- remove the last \n
tooltipRichText = string.sub(tooltipRichText, 1, string.len(tooltipRichText)-1);
return tooltipRichText;
end
--
-- create 2nd level right-click menu
--
function TitanPanelRightClickMenu_PrepareFactionsMenu()
local info = {};
if ( UIDROPDOWNMENU_MENU_LEVEL == 2 ) then
if ( UIDROPDOWNMENU_MENU_VALUE == "DisplayAbout" ) then info = {};
info.text = TITAN_FACTIONS_ABOUT_POPUP_TEXT;
info.value = "AboutTextPopUP";
info.notClickable = 1;
info.isTitle = 0;
UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);
end if ( UIDROPDOWNMENU_MENU_VALUE == "Monitor" ) then info = {}; info.text = TITAN_FACTIONS_MONITOR_TOGGLE_TEXT; info.func = TitanPanelFactions_MonitorToggle; info.checked = TitanGetVar(TITAN_FACTIONS_ID, "ShowMonitor"); UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL); info = {}; UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL); local NumFactions = GetNumFactions();
local faction_name, faction_description, faction_standingID, faction_barMin, faction_barMax, faction_barValue, faction_atWarWith;
local faction_canToggleAtWar, faction_isHeader, faction_isCollapsed;
local factionIndex;
for factionIndex=1, NumFactions do
info = {}; info.text = "";
faction_name, faction_description, faction_standingID, faction_barMin, faction_barMax, faction_barValue, faction_atWarWith, faction_canToggleAtWar, faction_isHeader, faction_isCollapsed = GetFactionInfo(factionIndex);
if ( not faction_isHeader ) then
info.text = info.text..TitanUtils_GetGreenText(faction_name)..":".."\t"..TitanPanelFactions_FindRep(faction_standingID).."("; if ( TitanGetVar(TITAN_FACTIONS_ID, "ShowRaw") ) then info.text = info.text..faction_barValue - faction_barMin.."/"..faction_barMax - faction_barMin..")\n"; else local bval = math.floor( ((faction_barValue - faction_barMin) / (faction_barMax - faction_barMin)) * 100);
info.text = info.text..bval.."%)\n"; end info.value = info.text; info.func = TitanPanelFactions_SetMonitorFaction; info.checked = nil; if ( info.text == TitanGetVar(TITAN_FACTIONS_ID, "MonitorFaction") ) then info.checked = 1; end UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);
end
end end return;
end
TitanPanelRightClickMenu_AddTitle(TitanPlugins[TITAN_FACTIONS_ID].menuText);
--TitanPanelRightClickMenu_AddToggleIcon(TITAN_FACTIONS_ID); -- monitor info = {}; info.text = TITAN_FACTIONS_MONITOR; info.value = "Monitor"; info.hasArrow = 1; UIDropDownMenu_AddButton(info);
info = {};
info.text = TITAN_FACTIONS_SHOW_RAW;
info.func = TitanPanelFactions_ShowRawToggle;
info.checked = TitanGetVar(TITAN_FACTIONS_ID, "ShowRaw");
UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL); TitanPanelRightClickMenu_AddToggleLabelText(TITAN_FACTIONS_ID);
TitanPanelRightClickMenu_AddCommand(TITAN_PANEL_MENU_HIDE, TITAN_FACTIONS_ID, TITAN_PANEL_MENU_FUNC_HIDE);
-- info about plugin
info = {};
info.text = TITAN_FACTIONS_ABOUT_TEXT;
info.value = "DisplayAbout";
info.hasArrow = 1;
UIDropDownMenu_AddButton(info);
end
--
-- Factions functions
---- Round function
function round(x)
return floor(x+0.5);
endfunction TitanPanelFactions_UpdateMonitor() local tmp_faction = ""; local NumFactions = GetNumFactions();
local faction_name, faction_description, faction_standingID, faction_barMin, faction_barMax, faction_barValue, faction_atWarWith;
local faction_canToggleAtWar, faction_isHeader, faction_isCollapsed;
local factionIndex;
for factionIndex=1, NumFactions do
faction_name, faction_description, faction_standingID, faction_barMin, faction_barMax, faction_barValue, faction_atWarWith, faction_canToggleAtWar, faction_isHeader, faction_isCollapsed = GetFactionInfo(factionIndex);
if ( (TitanGetVar(TITAN_FACTIONS_ID, "MonitorFaction") ~= nil) and string.find(TitanGetVar(TITAN_FACTIONS_ID, "MonitorFaction"), faction_name) ) then tmp_faction = TitanUtils_GetGreenText(faction_name)..":".."\t"..TitanPanelFactions_FindRep(faction_standingID).."("; if ( TitanGetVar(TITAN_FACTIONS_ID, "ShowRaw") ) then tmp_faction = tmp_faction..faction_barValue - faction_barMin.."/"..faction_barMax - faction_barMin..")\n"; else local bval = math.floor( ((faction_barValue - faction_barMin) / (faction_barMax - faction_barMin)) * 100);
tmp_faction = tmp_faction..bval.."%)\n"; end TitanSetVar(TITAN_FACTIONS_ID, "MonitorFaction", tmp_faction);
end
end endfunction TitanPanelFactions_MonitorToggle() if ( TitanGetVar(TITAN_FACTIONS_ID, "ShowMonitor") ) then TitanSetVar(TITAN_FACTIONS_ID, "ShowMonitor", nil); else TitanSetVar(TITAN_FACTIONS_ID, "ShowMonitor", 1); end TitanPanelButton_UpdateButton(TITAN_FACTIONS_ID);endfunction TitanPanelFactions_SetMonitorFaction() TitanSetVar(TITAN_FACTIONS_ID, "MonitorFaction", this.value); TitanPanelButton_UpdateButton(TITAN_FACTIONS_ID);endfunction TitanPanelFactions_ShowRawToggle() if ( TitanGetVar(TITAN_FACTIONS_ID, "ShowRaw") ) then TitanSetVar(TITAN_FACTIONS_ID, "ShowRaw", nil); else TitanSetVar(TITAN_FACTIONS_ID, "ShowRaw", 1); end if ( TitanGetVar(TITAN_FACTIONS_ID, "ShowMonitor") == 1 ) then TitanPanelFactions_UpdateMonitor(); end TitanPanelButton_UpdateButton(TITAN_FACTIONS_ID);end
function TitanPanelFactions_FindRep(standingID)
if ( standingID == 0 ) then
return UNKNOWN; -- unknown
elseif ( standingID == 1 ) then
return FactionTextHated; -- hated
elseif ( standingID == 2) then
return FactionTextHostile; -- hostile
elseif ( standingID == 3) then
return FactionTextUnfriendly; -- unfriendly
elseif ( standingID == 4) then
return FactionTextNeutral; -- neutral
elseif ( standingID == 5) then
return FactionTextFriendly; -- friendly
elseif ( standingID == 6) then
return FactionTextHonored; -- honored
elseif ( standingID == 7) then
return FactionTextRevered; -- revered
elseif ( standingID == 8) then
return FactionTextExalted; -- exalted
end
end
--
-- debug
--
function TitanPanelFactions_ChatPrint(msg)
DEFAULT_CHAT_FRAME:AddMessage(msg);
end
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