📄 atlasbutton.xml
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Frame name="AtlasButtonFrame" parent="Minimap" enableMouse="true" hidden="false" frameStrata="LOW">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Minimap" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="AtlasButton">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\AddOns\Atlas\Images\AtlasButton-Up"/>
<PushedTexture file="Interface\AddOns\Atlas\Images\AtlasButton-Down"/>
<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
<Scripts>
<OnLoad> this:RegisterForDrag("RightButton"); this.dragme = false; </OnLoad> <OnDragStart> this.dragme = true; </OnDragStart> <OnDragStop> this.dragme = false; </OnDragStop> <OnUpdate> if(this.dragme == true) then AtlasButton_BeingDragged(); end </OnUpdate>
<OnClick>
AtlasButton_OnClick();
</OnClick>
<OnEnter>
AtlasButton_OnEnter();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:RegisterEvent("VARIABLES_LOADED");
</OnLoad>
<OnEvent>
AtlasButton_Init();
AtlasButton_UpdatePosition();
</OnEvent>
</Scripts>
</Frame>
</Ui>
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