📄 projecteditor.py
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def SetModel(self, model): self._projectModel = model def OnCreate(self, path, flags): projectService = wx.GetApp().GetService(ProjectService) view = projectService.GetView() if view: # view already exists, reuse # All project documents share the same view. self.AddView(view) if view.GetDocument(): # All project documents need to share the same command processor, # to enable redo/undo of cross project document commands cmdProcessor = view.GetDocument().GetCommandProcessor() if cmdProcessor: self.SetCommandProcessor(cmdProcessor) else: # generate view view = self.GetDocumentTemplate().CreateView(self, flags) projectService.SetView(view) return view def LoadObject(self, fileObject): self.SetModel(projectlib.load(fileObject)) self.GetModel().SetDocCallback(GetDocCallback) return True def SaveObject(self, fileObject): projectlib.save(fileObject, self.GetModel()) return True def OnOpenDocument(self, filePath): projectService = wx.GetApp().GetService(ProjectService) view = projectService.GetView() if not os.path.exists(filePath): wx.GetApp().CloseSplash() msgTitle = wx.GetApp().GetAppName() if not msgTitle: msgTitle = _("File Error") wx.MessageBox(_("Could not find '%s'.") % filePath, msgTitle, wx.OK | wx.ICON_EXCLAMATION | wx.STAY_ON_TOP, wx.GetApp().GetTopWindow()) return True # if we return False, the Project View is destroyed, Service windows shouldn't be destroyed fileObject = file(filePath, 'r') try: self.LoadObject(fileObject) except: wx.GetApp().CloseSplash() msgTitle = wx.GetApp().GetAppName() if not msgTitle: msgTitle = _("File Error") wx.MessageBox(_("Could not open '%s'. %s") % (wx.lib.docview.FileNameFromPath(filePath), sys.exc_value), msgTitle, wx.OK | wx.ICON_EXCLAMATION | wx.STAY_ON_TOP, wx.GetApp().GetTopWindow()) return True # if we return False, the Project View is destroyed, Service windows shouldn't be destroyed self.Modify(False) self.SetFilename(filePath, True) view.AddProjectToView(self) self.SetDocumentModificationDate() self.UpdateAllViews() self._savedYet = True view.Activate() return True def AddFile(self, filePath, folderPath=None, type=None, name=None): if type: types = [type] else: types = None if name: names = [name] else: names = None return self.AddFiles([filePath], folderPath, types, names) def AddFiles(self, filePaths=None, folderPath=None, types=None, names=None, files=None): # Filter out files that are not already in the project if filePaths: newFilePaths = [] oldFilePaths = [] for filePath in filePaths: if self.GetModel().FindFile(filePath): oldFilePaths.append(filePath) else: newFilePaths.append(filePath) projectService = wx.GetApp().GetService(ProjectService) for i, filePath in enumerate(newFilePaths): if types: type = types[i] else: type = None if names: name = names[i] else: name = projectService.FindNameDefault(filePath) if not folderPath: folder = projectService.FindLogicalViewFolderDefault(filePath) else: folder = folderPath self.GetModel().AddFile(filePath, folder, type, name) elif files: newFilePaths = [] oldFilePaths = [] for file in files: if self.GetModel().FindFile(file.filePath): oldFilePaths.append(file.filePath) else: newFilePaths.append(file.filePath) self.GetModel().AddFile(file=file) else: return False self.AddNameSpaces(newFilePaths) self.UpdateAllViews(hint = ("add", self, newFilePaths, oldFilePaths)) if len(newFilePaths): self.Modify(True) return True else: return False def RemoveFile(self, filePath): return self.RemoveFiles([filePath]) def RemoveFiles(self, filePaths=None, files=None): removedFiles = [] if files: filePaths = [] for file in files: filePaths.append(file.filePath) for filePath in filePaths: file = self.GetModel().FindFile(filePath) if file: self.GetModel().RemoveFile(file) removedFiles.append(file.filePath) self.UpdateAllViews(hint = ("remove", self, removedFiles)) if len(removedFiles): self.Modify(True) return True else: return False def RenameFile(self, oldFilePath, newFilePath, isProject = False): try: if oldFilePath == newFilePath: return False # projects don't have to exist yet, so not required to rename old file, # but files must exist, so we'll try to rename and allow exceptions to occur if can't. if not isProject or (isProject and os.path.exists(oldFilePath)): os.rename(oldFilePath, newFilePath) if isProject: documents = self.GetDocumentManager().GetDocuments() for document in documents: if os.path.normcase(document.GetFilename()) == os.path.normcase(oldFilePath): # If the renamed document is open, update it document.SetFilename(newFilePath) document.SetTitle(wx.lib.docview.FileNameFromPath(newFilePath)) document.UpdateAllViews(hint = ("rename", self, oldFilePath, newFilePath)) else: self.UpdateFilePath(oldFilePath, newFilePath) documents = self.GetDocumentManager().GetDocuments() for document in documents: if os.path.normcase(document.GetFilename()) == os.path.normcase(oldFilePath): # If the renamed document is open, update it document.SetFilename(newFilePath, notifyViews = True) document.UpdateAllViews(hint = ("rename", self, oldFilePath, newFilePath)) return True except OSError, (code, message): msgTitle = wx.GetApp().GetAppName() if not msgTitle: msgTitle = _("File Error") wx.MessageBox("Could not rename '%s'. '%s'" % (wx.lib.docview.FileNameFromPath(oldFilePath), message), msgTitle, wx.OK | wx.ICON_EXCLAMATION, wx.GetApp().GetTopWindow()) return False def MoveFile(self, file, newFolderPath): return self.MoveFiles([file], newFolderPath) def MoveFiles(self, files, newFolderPath): filePaths = [] isArray = isinstance(newFolderPath, type([])) for i in range(len(files)): if isArray: files[i].logicalFolder = newFolderPath[i] else: files[i].logicalFolder = newFolderPath filePaths.append(files[i].filePath) self.UpdateAllViews(hint = ("remove", self, filePaths)) self.UpdateAllViews(hint = ("add", self, filePaths, [])) self.Modify(True) return True def UpdateFilePath(self, oldFilePath, newFilePath): file = self.GetModel().FindFile(oldFilePath) self.RemoveFile(oldFilePath) if file: self.AddFile(newFilePath, file.logicalFolder, file.type, file.name) else: self.AddFile(newFilePath) def RemoveInvalidPaths(self): """Makes sure all paths project knows about are valid and point to existing files. Removes and returns list of invalid paths.""" invalidFileRefs = [] fileRefs = self.GetFileRefs() for fileRef in fileRefs: if not os.path.exists(fileRef.filePath): invalidFileRefs.append(fileRef) for fileRef in invalidFileRefs: fileRefs.remove(fileRef) return [fileRef.filePath for fileRef in invalidFileRefs] def SetStageProjectFile(self): self._stageProjectFile = True def ArchiveProject(self, zipdest, stagedir): """Zips stagedir, creates a zipfile that has as name the projectname, in zipdest. Returns path to zipfile.""" if os.path.exists(zipdest): raise AssertionError("Cannot archive project, %s already exists" % zipdest) fileutils.zip(zipdest, stagedir) return zipdest def StageProject(self, tmpdir, targetDataSourceMapping={}): """ Copies all files this project knows about into staging location. Files that live outside of the project dir are copied into the root of the stage dir, and their recorded file path is updated. Files that live inside of the project dir keep their relative path. Generates .dpl file into staging dir. Returns path to staging dir.""" projname = self.GetProjectName() stagedir = os.path.join(tmpdir, projname) fileutils.remove(stagedir) os.makedirs(stagedir) # remove invalid files from project self.RemoveInvalidPaths() # required so relative paths are written correctly when .dpl file is # generated below. self.SetFilename(os.path.join(stagedir, os.path.basename(self.GetFilename()))) projectdir = self.GetModel().homeDir # Validate paths before actually copying, and populate a dict # with src->dest so copying is easy. # (fileDict: ProjectFile instance -> dest path (string)) fileDict = self._ValidateFilePaths(projectdir, stagedir) # copy files to staging dir self._StageFiles(fileDict) # set target data source for schemas self._SetSchemaTargetDataSource(fileDict, targetDataSourceMapping) # it is unfortunate we require this. it would be nice if filepaths # were only in the project self._FixWsdlAgFiles(stagedir) # generate .dpl file dplfilename = projname + deploymentlib.DEPLOYMENT_EXTENSION dplfilepath = os.path.join(stagedir, dplfilename) self.GenerateDeployment(dplfilepath) if self._stageProjectFile: # save project so we get the .agp file. not required for deployment # but convenient if user wants to open the deployment in the IDE agpfilename = projname + PROJECT_EXTENSION agpfilepath = os.path.join(stagedir, agpfilename) # if this project has deployment data sources configured, remove # them. changing the project is fine, since this is a clone of # the project the IDE has. self.GetModel().GetAppInfo().ResetDeploymentDataSources() f = None try: f = open(agpfilepath, "w") # setting homeDir correctly is required for the "figuring out # relative paths" logic when saving the project self.GetModel().homeDir = stagedir projectlib.save(f, self.GetModel(), productionDeployment=True) finally: try: f.close() except: pass return stagedir def _FixWsdlAgFiles(self, stagedir): """For each wsdlag file in the stagedir: if referenced artifact (wsdl or code file) is a known product file (such as securityservice.wsdl), make sure patch to it is parameterized with special env var. We do not want to copy those files. For user artifacts, ensure the file lives in root of stagedir. This should be the case if it is part of project (since staging has run). If it is not at root of stagedir, copy it. Then update path in wsdlag.""" files = os.listdir(stagedir) for f in files: if (f.endswith(WsdlAgEditor.WsdlAgDocument.WSDL_AG_EXT)): wsdlagpath = os.path.join(stagedir, f) fileObject = None modified = False try: fileObject = open(wsdlagpath) serviceref = WsdlAgEditor.load(fileObject)
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