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📄 simplegeominfo.java

📁 Java3D实现的图形
💻 JAVA
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import java.applet.Applet;
import java.awt.BorderLayout;
//import java.awt.Frame;
import com.sun.j3d.utils.applet.MainFrame; 
import com.sun.j3d.utils.universe.*;
import com.sun.j3d.utils.geometry.*;
import javax.media.j3d.*;
import javax.vecmath.*;


public class SimpleGeomInfo extends Applet {

    float[] createCoordinateData() {
        float[] data = new float[69*3];         // ******
        int i = 0;

        data[i++]= -1.3f; data[i++]= -0.3f; data[i++]= 0.3f; //0
        data[i++]= -0.9f; data[i++]= -0.3f; data[i++]= 0.3f; //1
        data[i++]= -0.8f; data[i++]= -0.1f; data[i++]= 0.3f; //2
        data[i++]= -0.6f; data[i++]= -0.1f; data[i++]= 0.3f; //3
        data[i++]= -0.5f; data[i++]= -0.3f; data[i++]= 0.3f; //4
        data[i++]=  0.2f; data[i++]= -0.3f; data[i++]= 0.3f; //5
        data[i++]=  0.3f; data[i++]= -0.1f; data[i++]= 0.3f; //6
        data[i++]=  0.5f; data[i++]= -0.1f; data[i++]= 0.3f; //7
        data[i++]=  0.6f; data[i++]= -0.3f; data[i++]= 0.3f; //8
        data[i++]=  1.3f; data[i++]= -0.3f; data[i++]= 0.3f; //9
        data[i++]=  1.2f; data[i++]= -0.1f; data[i++]= 0.3f; //10
        data[i++]=  0.5f; data[i++]=  0.0f; data[i++]= 0.3f; //11
        data[i++]=  0.1f; data[i++]=  0.3f; data[i++]= 0.3f; //12
        data[i++]= -0.5f; data[i++]=  0.3f; data[i++]= 0.3f; //13
        data[i++]= -1.1f; data[i++]=  0.0f; data[i++]= 0.3f; //14
        data[i++]= -1.3f; data[i++]=  0.0f; data[i++]= 0.3f; //15
        data[i++]= -1.3f; data[i++]= -0.3f; data[i++]= 0.3f; //16
//        System.out.println("end polygon; total vertex count: "+i/3);

        data[i++]= -1.3f; data[i++]= -0.3f; data[i++]=-0.3f; // 0 17
        data[i++]= -1.3f; data[i++]=  0.0f; data[i++]=-0.3f; // 1 18
        data[i++]= -1.1f; data[i++]=  0.0f; data[i++]=-0.3f; // 2 19
        data[i++]= -0.5f; data[i++]=  0.3f; data[i++]=-0.3f; // 3 20
        data[i++]=  0.1f; data[i++]=  0.3f; data[i++]=-0.3f; // 4 21
        data[i++]=  0.5f; data[i++]=  0.0f; data[i++]=-0.3f; // 5 22
        data[i++]=  1.2f; data[i++]= -0.1f; data[i++]=-0.3f; // 6 23
        data[i++]=  1.3f; data[i++]= -0.3f; data[i++]=-0.3f; // 7 24
        data[i++]=  0.6f; data[i++]= -0.3f; data[i++]=-0.3f; // 8 25
        data[i++]=  0.5f; data[i++]= -0.1f; data[i++]=-0.3f; // 9 26
        data[i++]=  0.3f; data[i++]= -0.1f; data[i++]=-0.3f; //10 27
        data[i++]=  0.2f; data[i++]= -0.3f; data[i++]=-0.3f; //11 28
        data[i++]= -0.5f; data[i++]= -0.3f; data[i++]=-0.3f; //12 29
        data[i++]= -0.6f; data[i++]= -0.1f; data[i++]=-0.3f; //13 30
        data[i++]= -0.8f; data[i++]= -0.1f; data[i++]=-0.3f; //14 31
        data[i++]= -0.9f; data[i++]= -0.3f; data[i++]=-0.3f; //15 32
        data[i++]= -1.3f; data[i++]= -0.3f; data[i++]=-0.3f; //16 33
//        System.out.println("end polygon; total vertex count: "+i/3);
                                                                  
        data[i++]=  1.3f; data[i++]= -0.3f; data[i++]=-0.3f; // 0 34
        data[i++]=  1.2f; data[i++]= -0.1f; data[i++]=-0.3f; // 1 35
        data[i++]=  1.2f; data[i++]= -0.1f; data[i++]= 0.3f; // 2 36
        data[i++]=  1.3f; data[i++]= -0.3f; data[i++]= 0.3f; // 3 37
        data[i++]=  1.3f; data[i++]= -0.3f; data[i++]=-0.3f; // 4 38
//        System.out.println("end polygon; total vertex count: "+i/3);

        data[i++]=  1.2f; data[i++]= -0.1f; data[i++]=-0.3f; // 0 39
        data[i++]=  0.5f; data[i++]=  0.0f; data[i++]=-0.3f; // 1 40
        data[i++]=  0.5f; data[i++]=  0.0f; data[i++]= 0.3f; // 2 41
        data[i++]=  1.2f; data[i++]= -0.1f; data[i++]= 0.3f; // 3 42
        data[i++]=  1.2f; data[i++]= -0.1f; data[i++]=-0.3f; // 4 43
//        System.out.println("end polygon; total vertex count: "+i/3);

        data[i++]=  0.5f; data[i++]=  0.0f; data[i++]=-0.3f; // 0 44
        data[i++]=  0.1f; data[i++]=  0.3f; data[i++]=-0.3f; // 1 45
        data[i++]=  0.1f; data[i++]=  0.3f; data[i++]= 0.3f; // 2 46
        data[i++]=  0.5f; data[i++]=  0.0f; data[i++]= 0.3f; // 3 47
        data[i++]=  0.5f; data[i++]=  0.0f; data[i++]=-0.3f; // 4 48
//        System.out.println("end polygon; total vertex count: "+i/3);

        data[i++]=  0.1f; data[i++]=  0.3f; data[i++]=-0.3f; // 0 49
        data[i++]= -0.5f; data[i++]=  0.3f; data[i++]=-0.3f; // 1 50
        data[i++]= -0.5f; data[i++]=  0.3f; data[i++]= 0.3f; // 2 51
        data[i++]=  0.1f; data[i++]=  0.3f; data[i++]= 0.3f; // 3 52
        data[i++]=  0.1f; data[i++]=  0.3f; data[i++]=-0.3f; // 4 53
//        System.out.println("end polygon; total vertex count: "+i/3);

        data[i++]= -0.5f; data[i++]=  0.3f; data[i++]=-0.3f; // 0 54
        data[i++]= -1.1f; data[i++]=  0.0f; data[i++]=-0.3f; // 1 55
        data[i++]= -1.1f; data[i++]=  0.0f; data[i++]= 0.3f; // 2 56
        data[i++]= -0.5f; data[i++]=  0.3f; data[i++]= 0.3f; // 3 57
        data[i++]= -0.5f; data[i++]=  0.3f; data[i++]=-0.3f; // 4 58
//        System.out.println("end polygon; total vertex count: "+i/3);

        data[i++]= -1.1f; data[i++]=  0.0f; data[i++]=-0.3f; // 0 59
        data[i++]= -1.3f; data[i++]=  0.0f; data[i++]=-0.3f; // 1 60
        data[i++]= -1.3f; data[i++]=  0.0f; data[i++]= 0.3f; // 2 61
        data[i++]= -1.1f; data[i++]=  0.0f; data[i++]= 0.3f; // 3 62
        data[i++]= -1.1f; data[i++]=  0.0f; data[i++]=-0.3f; // 4 63
//        System.out.println("end polygon; total vertex count: "+i/3);
                                                                    
        data[i++]= -1.3f; data[i++]=  0.0f; data[i++]=-0.3f; // 0 64
        data[i++]= -1.3f; data[i++]= -0.3f; data[i++]=-0.3f; // 1 65
        data[i++]= -1.3f; data[i++]= -0.3f; data[i++]= 0.3f; // 2 66
        data[i++]= -1.3f; data[i++]=  0.0f; data[i++]= 0.3f; // 3 67
        data[i++]= -1.3f; data[i++]=  0.0f; data[i++]=-0.3f; // 4 68
//        System.out.println("end polygon; total vertex count: "+i/3);

        return data;
    }
            

    Appearance createMaterialAppearance(){

        Appearance materialAppear = new Appearance();
        PolygonAttributes polyAttrib = new PolygonAttributes();
        polyAttrib.setCullFace(PolygonAttributes.CULL_NONE);
        materialAppear.setPolygonAttributes(polyAttrib);

        Material material = new Material();
        material.setDiffuseColor(new Color3f(1.0f, 0.0f, 0.0f));
        materialAppear.setMaterial(material);

        return materialAppear;
    }

    Appearance createWireFrameAppearance(){

        Appearance materialAppear = new Appearance();
        PolygonAttributes polyAttrib = new PolygonAttributes();
        polyAttrib.setPolygonMode(PolygonAttributes.POLYGON_LINE);
        materialAppear.setPolygonAttributes(polyAttrib);
        ColoringAttributes redColoring = new ColoringAttributes();
        redColoring.setColor(1.0f, 0.0f, 0.0f);
        materialAppear.setColoringAttributes(redColoring);

        return materialAppear;
    }

    /////////////////////////////////////////////////
    //
    // create scene graph branch group
    //
    public BranchGroup createSceneGraph() {
        int total = 0;

//        System.out.println("\n --- geometry debug information --- \n");

        float[] coordinateData = null;
        coordinateData = createCoordinateData();
        int[] stripCount = {17,17,5,5,5,5,5,5,5};  // ******


        for(int i=0; i<stripCount.length; i++){
//                System.out.println("stripCount["+i+"] = "+stripCount[i]);
                total +=stripCount[i];
        }

        if (total != coordinateData.length/3){
//                System.out.println("  coordinateData vertex count: "+coordinateData.length/3);
//                System.out.println("stripCount total vertex count: "+total);
        }

        GeometryInfo gi = new GeometryInfo(GeometryInfo.POLYGON_ARRAY);
        gi.setCoordinates(coordinateData);
        gi.setStripCounts(stripCount);

        Triangulator tr = new Triangulator();
//        System.out.println("begin triangulation");
        tr.triangulate(gi);
//        System.out.println("end   triangulation");
        gi.recomputeIndices();

        NormalGenerator ng = new NormalGenerator();
        ng.generateNormals(gi);
        gi.recomputeIndices();

        Stripifier st = new Stripifier();
        st.stripify(gi);
        gi.recomputeIndices();

        Shape3D part = new Shape3D();
//        if(wireFrame==true)
//                part.setAppearance(createWireFrameAppearance());
//        else
        part.setAppearance(createMaterialAppearance());
        part.setGeometry(gi.getGeometryArray());

        /////////////////////////////

        BranchGroup contentRoot = new BranchGroup();

        // Create the transform group node and initialize it to the
        // identity. Add it to the root of the subgraph.
       TransformGroup objSpin = new TransformGroup();
        objSpin.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
        contentRoot.addChild(objSpin);

        objSpin.addChild(part);

        ////////////////////////
        LineStripArray lineArray = new LineStripArray(69, LineArray.COORDINATES, stripCount); //*****
        lineArray.setCoordinates(0, coordinateData);
        Appearance blueColorAppearance = new Appearance();
        ColoringAttributes blueColoring = new ColoringAttributes();
        blueColoring.setColor(0.0f, 0.0f, 1.0f);
        blueColorAppearance.setColoringAttributes(blueColoring);
        LineAttributes lineAttrib = new LineAttributes();
        lineAttrib.setLineWidth(2.0f);
        blueColorAppearance.setLineAttributes(lineAttrib);
        objSpin.addChild(new Shape3D(lineArray, blueColorAppearance));

        Alpha rotationAlpha = new Alpha(-1, 16000);
  
        RotationInterpolator rotator =
                 new RotationInterpolator(rotationAlpha, objSpin);
 
        // a bounding sphere specifies a region a behavior is active
        // create a sphere centered at the origin with radius of 1
        BoundingSphere bounds = new BoundingSphere();
        rotator.setSchedulingBounds(bounds);
        objSpin.addChild(rotator);

        DirectionalLight lightD = new DirectionalLight();
        lightD.setDirection(new Vector3f(0.0f,-0.7f,-0.7f));
        lightD.setInfluencingBounds(bounds);
        contentRoot.addChild(lightD);

        AmbientLight lightA = new AmbientLight();
        lightA.setInfluencingBounds(bounds);
        contentRoot.addChild(lightA);

        Background background = new Background();
        background.setColor(1.0f, 1.0f, 1.0f);
        background.setApplicationBounds(bounds);
        contentRoot.addChild(background);

        // Let Java 3D perform optimizations on this scene graph.
        // contentRoot.compile();

        return contentRoot;
    } // end of CreateSceneGraph method of MobiusApp

    // Create a simple scene and attach it to the virtual universe

    public SimpleGeomInfo() {
        setLayout(new BorderLayout());
        Canvas3D canvas3D = new Canvas3D(null);
        add("Center", canvas3D);

        BranchGroup scene = createSceneGraph();

        // SimpleUniverse is a Convenience Utility class
        SimpleUniverse simpleU = new SimpleUniverse(canvas3D);

	// This will move the ViewPlatform back a bit so the
	// objects in the scene can be viewed.
        simpleU.getViewingPlatform().setNominalViewingTransform();

        simpleU.addBranchGraph(scene);
    } // end of GeomInfoApp constructor

    //  The following allows this to be run as an application
    //  as well as an applet

    public static void main(String[] args) {
//       Frame frame = 
   new MainFrame(new SimpleGeomInfo(), 256, 256);
    } // end of main method of MobiusApp

} // end of class GeomInfoApp

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