📄 pqcomm.h
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/*------------------------------------------------------------------------- * * pqcomm.h * Definitions common to frontends and backends. * * NOTE: for historical reasons, this does not correspond to pqcomm.c. * pqcomm.c's routines are declared in libpq.h. * * Portions Copyright (c) 1996-2005, PostgreSQL Global Development Group * Portions Copyright (c) 1994, Regents of the University of California * * $PostgreSQL: pgsql/src/include/libpq/pqcomm.h,v 1.98 2005/10/15 02:49:44 momjian Exp $ * *------------------------------------------------------------------------- */#ifndef PQCOMM_H#define PQCOMM_H#ifdef WIN32#include <winsock.h>/* workaround for clashing defines of "ERROR" */#ifdef ELOG_H#undef ERROR#define ERROR PGERROR#endif#else /* not WIN32 */#include <sys/socket.h>#include <netdb.h>#ifdef HAVE_SYS_UN_H#include <sys/un.h>#endif#include <netinet/in.h>#endif /* not WIN32 */#ifdef HAVE_STRUCT_SOCKADDR_STORAGE#ifndef HAVE_STRUCT_SOCKADDR_STORAGE_SS_FAMILY#ifdef HAVE_STRUCT_SOCKADDR_STORAGE___SS_FAMILY#define ss_family __ss_family#else#error struct sockaddr_storage does not provide an ss_family member#endif#endif#ifdef HAVE_STRUCT_SOCKADDR_STORAGE___SS_LEN#define ss_len __ss_len#define HAVE_STRUCT_SOCKADDR_STORAGE_SS_LEN 1#endif#else /* !HAVE_STRUCT_SOCKADDR_STORAGE *//* Define a struct sockaddr_storage if we don't have one. */struct sockaddr_storage{ union { struct sockaddr sa; /* get the system-dependent fields */ int64 ss_align; /* ensures struct is properly aligned */ char ss_pad[128]; /* ensures struct has desired size */ } ss_stuff;};#define ss_family ss_stuff.sa.sa_family/* It should have an ss_len field if sockaddr has sa_len. */#ifdef HAVE_STRUCT_SOCKADDR_SA_LEN#define ss_len ss_stuff.sa.sa_len#define HAVE_STRUCT_SOCKADDR_STORAGE_SS_LEN 1#endif#endif /* HAVE_STRUCT_SOCKADDR_STORAGE */typedef struct{ struct sockaddr_storage addr; ACCEPT_TYPE_ARG3 salen;} SockAddr;/* Configure the UNIX socket location for the well known port. */#define UNIXSOCK_PATH(path,port,defpath) \ snprintf(path, sizeof(path), "%s/.s.PGSQL.%d", \ ((defpath) && *(defpath) != '\0') ? (defpath) : \ DEFAULT_PGSOCKET_DIR, \ (port))/* * These manipulate the frontend/backend protocol version number. * * The major number should be incremented for incompatible changes. The minor * number should be incremented for compatible changes (eg. additional * functionality). * * If a backend supports version m.n of the protocol it must actually support * versions m.[0..n]. Backend support for version m-1 can be dropped after a * `reasonable' length of time. * * A frontend isn't required to support anything other than the current * version. */#define PG_PROTOCOL_MAJOR(v) ((v) >> 16)#define PG_PROTOCOL_MINOR(v) ((v) & 0x0000ffff)#define PG_PROTOCOL(m,n) (((m) << 16) | (n))/* The earliest and latest frontend/backend protocol version supported. */#define PG_PROTOCOL_EARLIEST PG_PROTOCOL(1,0)#define PG_PROTOCOL_LATEST PG_PROTOCOL(3,0)typedef uint32 ProtocolVersion; /* FE/BE protocol version number */typedef ProtocolVersion MsgType;/* * Packet lengths are 4 bytes in network byte order. * * The initial length is omitted from the packet layouts appearing below. */typedef uint32 PacketLen;/* * Old-style startup packet layout with fixed-width fields. This is used in * protocol 1.0 and 2.0, but not in later versions. Note that the fields * in this layout are '\0' terminated only if there is room. */#define SM_DATABASE 64#define SM_USER 32/* We append database name if db_user_namespace true. */#define SM_DATABASE_USER (SM_DATABASE+SM_USER+1) /* +1 for @ */#define SM_OPTIONS 64#define SM_UNUSED 64#define SM_TTY 64typedef struct StartupPacket{ ProtocolVersion protoVersion; /* Protocol version */ char database[SM_DATABASE]; /* Database name */ /* Db_user_namespace appends dbname */ char user[SM_USER]; /* User name */ char options[SM_OPTIONS]; /* Optional additional args */ char unused[SM_UNUSED]; /* Unused */ char tty[SM_TTY]; /* Tty for debug output */} StartupPacket;extern bool Db_user_namespace;/* * In protocol 3.0 and later, the startup packet length is not fixed, but * we set an arbitrary limit on it anyway. This is just to prevent simple * denial-of-service attacks via sending enough data to run the server * out of memory. */#define MAX_STARTUP_PACKET_LENGTH 10000/* These are the authentication request codes sent by the backend. */#define AUTH_REQ_OK 0 /* User is authenticated */#define AUTH_REQ_KRB4 1 /* Kerberos V4. Not supported any more. */#define AUTH_REQ_KRB5 2 /* Kerberos V5 */#define AUTH_REQ_PASSWORD 3 /* Password */#define AUTH_REQ_CRYPT 4 /* crypt password */#define AUTH_REQ_MD5 5 /* md5 password */#define AUTH_REQ_SCM_CREDS 6 /* transfer SCM credentials */typedef uint32 AuthRequest;/* * A client can also send a cancel-current-operation request to the postmaster. * This is uglier than sending it directly to the client's backend, but it * avoids depending on out-of-band communication facilities. * * The cancel request code must not match any protocol version number * we're ever likely to use. This random choice should do. */#define CANCEL_REQUEST_CODE PG_PROTOCOL(1234,5678)typedef struct CancelRequestPacket{ /* Note that each field is stored in network byte order! */ MsgType cancelRequestCode; /* code to identify a cancel request */ uint32 backendPID; /* PID of client's backend */ uint32 cancelAuthCode; /* secret key to authorize cancel */} CancelRequestPacket;/* * A client can also start by sending a SSL negotiation request, to get a * secure channel. */#define NEGOTIATE_SSL_CODE PG_PROTOCOL(1234,5679)#endif /* PQCOMM_H */
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