⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 lock.h

📁 PostgreSQL 8.1.4的源码 适用于Linux下的开源数据库系统
💻 H
字号:
/*------------------------------------------------------------------------- * * lock.h *	  POSTGRES low-level lock mechanism * * * Portions Copyright (c) 1996-2005, PostgreSQL Global Development Group * Portions Copyright (c) 1994, Regents of the University of California * * $PostgreSQL: pgsql/src/include/storage/lock.h,v 1.91 2005/10/15 02:49:46 momjian Exp $ * *------------------------------------------------------------------------- */#ifndef LOCK_H_#define LOCK_H_#include "storage/itemptr.h"#include "storage/lwlock.h"#include "storage/shmem.h"/* originally in procq.h */typedef struct PROC_QUEUE{	SHM_QUEUE	links;			/* head of list of PGPROC objects */	int			size;			/* number of entries in list */} PROC_QUEUE;/* struct PGPROC is declared in proc.h, but must forward-reference it */typedef struct PGPROC PGPROC;/* GUC variables */extern int	max_locks_per_xact;#ifdef LOCK_DEBUGextern int	Trace_lock_oidmin;extern bool Trace_locks;extern bool Trace_userlocks;extern int	Trace_lock_table;extern bool Debug_deadlocks;#endif   /* LOCK_DEBUG *//* * LOCKMODE is an integer (1..N) indicating a lock type.  LOCKMASK is a bit * mask indicating a set of held or requested lock types (the bit 1<<mode * corresponds to a particular lock mode). */typedef int LOCKMASK;typedef int LOCKMODE;/* MAX_LOCKMODES cannot be larger than the # of bits in LOCKMASK */#define MAX_LOCKMODES		10#define LOCKBIT_ON(lockmode) (1 << (lockmode))#define LOCKBIT_OFF(lockmode) (~(1 << (lockmode)))/* * There is normally only one lock method, the default one. * If user locks are enabled, an additional lock method is present. * Lock methods are identified by LOCKMETHODID.  (Despite the declaration as * uint16, we are constrained to 256 lockmethods by the layout of LOCKTAG.) */typedef uint16 LOCKMETHODID;/* MAX_LOCK_METHODS is the number of distinct lock control tables allowed */#define MAX_LOCK_METHODS	3#define INVALID_LOCKMETHOD	0#define DEFAULT_LOCKMETHOD	1#define USER_LOCKMETHOD		2#define LockMethodIsValid(lockmethodid) ((lockmethodid) != INVALID_LOCKMETHOD)extern int	NumLockMethods;/* * This is the control structure for a lock table. It lives in shared * memory.	Currently, none of these fields change after startup.  In addition * to the LockMethodData, a lock table has a shared "lockHash" table holding * per-locked-object lock information, and a shared "proclockHash" table * holding per-lock-holder/waiter lock information. * * masterLock -- LWLock used to synchronize access to the table * * numLockModes -- number of lock types (READ,WRITE,etc) that *		are defined on this lock table * * conflictTab -- this is an array of bitmasks showing lock *		type conflicts. conflictTab[i] is a mask with the j-th bit *		turned on if lock types i and j conflict. */typedef struct LockMethodData{	LWLockId	masterLock;	int			numLockModes;	LOCKMASK	conflictTab[MAX_LOCKMODES];} LockMethodData;typedef LockMethodData *LockMethod;/* * LOCKTAG is the key information needed to look up a LOCK item in the * lock hashtable.	A LOCKTAG value uniquely identifies a lockable object. * * The LockTagType enum defines the different kinds of objects we can lock. * We can handle up to 256 different LockTagTypes. */typedef enum LockTagType{	LOCKTAG_RELATION,			/* whole relation */	/* ID info for a relation is DB OID + REL OID; DB OID = 0 if shared */	LOCKTAG_RELATION_EXTEND,	/* the right to extend a relation */	/* same ID info as RELATION */	LOCKTAG_PAGE,				/* one page of a relation */	/* ID info for a page is RELATION info + BlockNumber */	LOCKTAG_TUPLE,				/* one physical tuple */	/* ID info for a tuple is PAGE info + OffsetNumber */	LOCKTAG_TRANSACTION,		/* transaction (for waiting for xact done) */	/* ID info for a transaction is its TransactionId */	LOCKTAG_OBJECT,				/* non-relation database object */	/* ID info for an object is DB OID + CLASS OID + OBJECT OID + SUBID */	/*	 * Note: object ID has same representation as in pg_depend and	 * pg_description, but notice that we are constraining SUBID to 16 bits.	 * Also, we use DB OID = 0 for shared objects such as tablespaces.	 */	LOCKTAG_USERLOCK			/* reserved for contrib/userlock */	/* ID info for a userlock is defined by user_locks.c */} LockTagType;/* * The LOCKTAG struct is defined with malice aforethought to fit into 16 * bytes with no padding.  Note that this would need adjustment if we were * to widen Oid, BlockNumber, or TransactionId to more than 32 bits. * * We include lockmethodid in the locktag so that a single hash table in * shared memory can store locks of different lockmethods.	For largely * historical reasons, it's passed to the lock.c routines as a separate * argument and then stored into the locktag. */typedef struct LOCKTAG{	uint32		locktag_field1; /* a 32-bit ID field */	uint32		locktag_field2; /* a 32-bit ID field */	uint32		locktag_field3; /* a 32-bit ID field */	uint16		locktag_field4; /* a 16-bit ID field */	uint8		locktag_type;	/* see enum LockTagType */	uint8		locktag_lockmethodid;	/* lockmethod indicator */} LOCKTAG;/* * These macros define how we map logical IDs of lockable objects into * the physical fields of LOCKTAG.	Use these to set up LOCKTAG values, * rather than accessing the fields directly.  Note multiple eval of target! */#define SET_LOCKTAG_RELATION(locktag,dboid,reloid) \	((locktag).locktag_field1 = (dboid), \	 (locktag).locktag_field2 = (reloid), \	 (locktag).locktag_field3 = 0, \	 (locktag).locktag_field4 = 0, \	 (locktag).locktag_type = LOCKTAG_RELATION)#define SET_LOCKTAG_RELATION_EXTEND(locktag,dboid,reloid) \	((locktag).locktag_field1 = (dboid), \	 (locktag).locktag_field2 = (reloid), \	 (locktag).locktag_field3 = 0, \	 (locktag).locktag_field4 = 0, \	 (locktag).locktag_type = LOCKTAG_RELATION_EXTEND)#define SET_LOCKTAG_PAGE(locktag,dboid,reloid,blocknum) \	((locktag).locktag_field1 = (dboid), \	 (locktag).locktag_field2 = (reloid), \	 (locktag).locktag_field3 = (blocknum), \	 (locktag).locktag_field4 = 0, \	 (locktag).locktag_type = LOCKTAG_PAGE)#define SET_LOCKTAG_TUPLE(locktag,dboid,reloid,blocknum,offnum) \	((locktag).locktag_field1 = (dboid), \	 (locktag).locktag_field2 = (reloid), \	 (locktag).locktag_field3 = (blocknum), \	 (locktag).locktag_field4 = (offnum), \	 (locktag).locktag_type = LOCKTAG_TUPLE)#define SET_LOCKTAG_TRANSACTION(locktag,xid) \	((locktag).locktag_field1 = (xid), \	 (locktag).locktag_field2 = 0, \	 (locktag).locktag_field3 = 0, \	 (locktag).locktag_field4 = 0, \	 (locktag).locktag_type = LOCKTAG_TRANSACTION)#define SET_LOCKTAG_OBJECT(locktag,dboid,classoid,objoid,objsubid) \	((locktag).locktag_field1 = (dboid), \	 (locktag).locktag_field2 = (classoid), \	 (locktag).locktag_field3 = (objoid), \	 (locktag).locktag_field4 = (objsubid), \	 (locktag).locktag_type = LOCKTAG_OBJECT)/* * Per-locked-object lock information: * * tag -- uniquely identifies the object being locked * grantMask -- bitmask for all lock types currently granted on this object. * waitMask -- bitmask for all lock types currently awaited on this object. * procLocks -- list of PROCLOCK objects for this lock. * waitProcs -- queue of processes waiting for this lock. * requested -- count of each lock type currently requested on the lock *		(includes requests already granted!!). * nRequested -- total requested locks of all types. * granted -- count of each lock type currently granted on the lock. * nGranted -- total granted locks of all types. * * Note: these counts count 1 for each backend.  Internally to a backend, * there may be multiple grabs on a particular lock, but this is not reflected * into shared memory. */typedef struct LOCK{	/* hash key */	LOCKTAG		tag;			/* unique identifier of lockable object */	/* data */	LOCKMASK	grantMask;		/* bitmask for lock types already granted */	LOCKMASK	waitMask;		/* bitmask for lock types awaited */	SHM_QUEUE	procLocks;		/* list of PROCLOCK objects assoc. with lock */	PROC_QUEUE	waitProcs;		/* list of PGPROC objects waiting on lock */	int			requested[MAX_LOCKMODES];		/* counts of requested locks */	int			nRequested;		/* total of requested[] array */	int			granted[MAX_LOCKMODES]; /* counts of granted locks */	int			nGranted;		/* total of granted[] array */} LOCK;#define LOCK_LOCKMETHOD(lock) ((LOCKMETHODID) (lock).tag.locktag_lockmethodid)/* * We may have several different backends holding or awaiting locks * on the same lockable object.  We need to store some per-holder/waiter * information for each such holder (or would-be holder).  This is kept in * a PROCLOCK struct. * * PROCLOCKTAG is the key information needed to look up a PROCLOCK item in the * proclock hashtable.	A PROCLOCKTAG value uniquely identifies the combination * of a lockable object and a holder/waiter for that object. * * Internally to a backend, it is possible for the same lock to be held * for different purposes: the backend tracks transaction locks separately * from session locks.	However, this is not reflected in the shared-memory * state: we only track which backend(s) hold the lock.  This is OK since a * backend can never block itself. * * The holdMask field shows the already-granted locks represented by this * proclock.  Note that there will be a proclock object, possibly with * zero holdMask, for any lock that the process is currently waiting on. * Otherwise, proclock objects whose holdMasks are zero are recycled * as soon as convenient. * * releaseMask is workspace for LockReleaseAll(): it shows the locks due * to be released during the current call.	This must only be examined or * set by the backend owning the PROCLOCK. * * Each PROCLOCK object is linked into lists for both the associated LOCK * object and the owning PGPROC object.  Note that the PROCLOCK is entered * into these lists as soon as it is created, even if no lock has yet been * granted.  A PGPROC that is waiting for a lock to be granted will also be * linked into the lock's waitProcs queue. */typedef struct PROCLOCKTAG{	SHMEM_OFFSET lock;			/* link to per-lockable-object information */	SHMEM_OFFSET proc;			/* link to PGPROC of owning backend */} PROCLOCKTAG;typedef struct PROCLOCK{	/* tag */	PROCLOCKTAG tag;			/* unique identifier of proclock object */	/* data */	LOCKMASK	holdMask;		/* bitmask for lock types currently held */	LOCKMASK	releaseMask;	/* bitmask for lock types to be released */	SHM_QUEUE	lockLink;		/* list link in LOCK's list of proclocks */	SHM_QUEUE	procLink;		/* list link in PGPROC's list of proclocks */} PROCLOCK;#define PROCLOCK_LOCKMETHOD(proclock) \	LOCK_LOCKMETHOD(*((LOCK *) MAKE_PTR((proclock).tag.lock)))/* * Each backend also maintains a local hash table with information about each * lock it is currently interested in.	In particular the local table counts * the number of times that lock has been acquired.  This allows multiple * requests for the same lock to be executed without additional accesses to * shared memory.  We also track the number of lock acquisitions per * ResourceOwner, so that we can release just those locks belonging to a * particular ResourceOwner. */typedef struct LOCALLOCKTAG{	LOCKTAG		lock;			/* identifies the lockable object */	LOCKMODE	mode;			/* lock mode for this table entry */} LOCALLOCKTAG;typedef struct LOCALLOCKOWNER{	/*	 * Note: if owner is NULL then the lock is held on behalf of the session;	 * otherwise it is held on behalf of my current transaction.	 *	 * Must use a forward struct reference to avoid circularity.	 */	struct ResourceOwnerData *owner;	int			nLocks;			/* # of times held by this owner */} LOCALLOCKOWNER;typedef struct LOCALLOCK{	/* tag */	LOCALLOCKTAG tag;			/* unique identifier of locallock entry */	/* data */	LOCK	   *lock;			/* associated LOCK object in shared mem */	PROCLOCK   *proclock;		/* associated PROCLOCK object in shmem */	bool		isTempObject;	/* true if lock is on a temporary object */	int			nLocks;			/* total number of times lock is held */	int			numLockOwners;	/* # of relevant ResourceOwners */	int			maxLockOwners;	/* allocated size of array */	LOCALLOCKOWNER *lockOwners; /* dynamically resizable array */} LOCALLOCK;#define LOCALLOCK_LOCKMETHOD(llock) ((llock).tag.lock.locktag_lockmethodid)/* * This struct holds information passed from lmgr internals to the lock * listing user-level functions (lockfuncs.c).	For each PROCLOCK in the * system, the SHMEM_OFFSET, PROCLOCK itself, and associated PGPROC and * LOCK objects are stored.  (Note there will often be multiple copies * of the same PGPROC or LOCK.)  We do not store the SHMEM_OFFSET of the * PGPROC or LOCK separately, since they're in the PROCLOCK's tag fields. */typedef struct{	int			nelements;		/* The length of each of the arrays */	SHMEM_OFFSET *proclockaddrs;	PROCLOCK   *proclocks;	PGPROC	   *procs;	LOCK	   *locks;} LockData;/* Result codes for LockAcquire() */typedef enum{	LOCKACQUIRE_NOT_AVAIL,		/* lock not available, and dontWait=true */	LOCKACQUIRE_OK,				/* lock successfully acquired */	LOCKACQUIRE_ALREADY_HELD	/* incremented count for lock already held */} LockAcquireResult;/* * function prototypes */extern void InitLocks(void);extern LockMethod GetLocksMethodTable(LOCK *lock);extern LOCKMETHODID LockMethodTableInit(const char *tabName,					const LOCKMASK *conflictsP,					int numModes);extern LOCKMETHODID LockMethodTableRename(LOCKMETHODID lockmethodid);extern LockAcquireResult LockAcquire(LOCKMETHODID lockmethodid,			LOCKTAG *locktag,			bool isTempObject,			LOCKMODE lockmode,			bool sessionLock,			bool dontWait);extern bool LockRelease(LOCKMETHODID lockmethodid, LOCKTAG *locktag,			LOCKMODE lockmode, bool sessionLock);extern void LockReleaseAll(LOCKMETHODID lockmethodid, bool allLocks);extern void LockReleaseCurrentOwner(void);extern void LockReassignCurrentOwner(void);extern void AtPrepare_Locks(void);extern void PostPrepare_Locks(TransactionId xid);extern int LockCheckConflicts(LockMethod lockMethodTable,				   LOCKMODE lockmode,				   LOCK *lock, PROCLOCK *proclock, PGPROC *proc);extern void GrantLock(LOCK *lock, PROCLOCK *proclock, LOCKMODE lockmode);extern void GrantAwaitedLock(void);extern void RemoveFromWaitQueue(PGPROC *proc);extern Size LockShmemSize(void);extern bool DeadLockCheck(PGPROC *proc);extern void DeadLockReport(void);extern void RememberSimpleDeadLock(PGPROC *proc1,					   LOCKMODE lockmode,					   LOCK *lock,					   PGPROC *proc2);extern void InitDeadLockChecking(void);extern LockData *GetLockStatusData(void);extern const char *GetLockmodeName(LOCKMODE mode);extern void lock_twophase_recover(TransactionId xid, uint16 info,					  void *recdata, uint32 len);extern void lock_twophase_postcommit(TransactionId xid, uint16 info,						 void *recdata, uint32 len);extern void lock_twophase_postabort(TransactionId xid, uint16 info,						void *recdata, uint32 len);#ifdef LOCK_DEBUGextern void DumpLocks(PGPROC *proc);extern void DumpAllLocks(void);#endif#endif   /* LOCK_H */

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -