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📄 buffile.c

📁 PostgreSQL 8.1.4的源码 适用于Linux下的开源数据库系统
💻 C
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/*------------------------------------------------------------------------- * * buffile.c *	  Management of large buffered files, primarily temporary files. * * Portions Copyright (c) 1996-2005, PostgreSQL Global Development Group * Portions Copyright (c) 1994, Regents of the University of California * * IDENTIFICATION *	  $PostgreSQL: pgsql/src/backend/storage/file/buffile.c,v 1.22 2005/10/15 02:49:25 momjian Exp $ * * NOTES: * * BufFiles provide a very incomplete emulation of stdio atop virtual Files * (as managed by fd.c).  Currently, we only support the buffered-I/O * aspect of stdio: a read or write of the low-level File occurs only * when the buffer is filled or emptied.  This is an even bigger win * for virtual Files than for ordinary kernel files, since reducing the * frequency with which a virtual File is touched reduces "thrashing" * of opening/closing file descriptors. * * Note that BufFile structs are allocated with palloc(), and therefore * will go away automatically at transaction end.  If the underlying * virtual File is made with OpenTemporaryFile, then all resources for * the file are certain to be cleaned up even if processing is aborted * by ereport(ERROR).	To avoid confusion, the caller should take care that * all calls for a single BufFile are made in the same palloc context. * * BufFile also supports temporary files that exceed the OS file size limit * (by opening multiple fd.c temporary files).	This is an essential feature * for sorts and hashjoins on large amounts of data. *------------------------------------------------------------------------- */#include "postgres.h"#include <errno.h>#include "storage/fd.h"#include "storage/buffile.h"/* * The maximum safe file size is presumed to be RELSEG_SIZE * BLCKSZ. * Note we adhere to this limit whether or not LET_OS_MANAGE_FILESIZE * is defined, although md.c ignores it when that symbol is defined. */#define MAX_PHYSICAL_FILESIZE  (RELSEG_SIZE * BLCKSZ)/* * This data structure represents a buffered file that consists of one or * more physical files (each accessed through a virtual file descriptor * managed by fd.c). */struct BufFile{	int			numFiles;		/* number of physical files in set */	/* all files except the last have length exactly MAX_PHYSICAL_FILESIZE */	File	   *files;			/* palloc'd array with numFiles entries */	long	   *offsets;		/* palloc'd array with numFiles entries */	/*	 * offsets[i] is the current seek position of files[i].  We use this to	 * avoid making redundant FileSeek calls.	 */	bool		isTemp;			/* can only add files if this is TRUE */	bool		isInterXact;	/* keep open over transactions? */	bool		dirty;			/* does buffer need to be written? */	/*	 * "current pos" is position of start of buffer within the logical file.	 * Position as seen by user of BufFile is (curFile, curOffset + pos).	 */	int			curFile;		/* file index (0..n) part of current pos */	int			curOffset;		/* offset part of current pos */	int			pos;			/* next read/write position in buffer */	int			nbytes;			/* total # of valid bytes in buffer */	char		buffer[BLCKSZ];};static BufFile *makeBufFile(File firstfile);static void extendBufFile(BufFile *file);static void BufFileLoadBuffer(BufFile *file);static void BufFileDumpBuffer(BufFile *file);static int	BufFileFlush(BufFile *file);/* * Create a BufFile given the first underlying physical file. * NOTE: caller must set isTemp true if appropriate. */static BufFile *makeBufFile(File firstfile){	BufFile    *file = (BufFile *) palloc(sizeof(BufFile));	file->numFiles = 1;	file->files = (File *) palloc(sizeof(File));	file->files[0] = firstfile;	file->offsets = (long *) palloc(sizeof(long));	file->offsets[0] = 0L;	file->isTemp = false;	file->dirty = false;	file->curFile = 0;	file->curOffset = 0L;	file->pos = 0;	file->nbytes = 0;	return file;}/* * Add another component temp file. */static voidextendBufFile(BufFile *file){	File		pfile;	Assert(file->isTemp);	pfile = OpenTemporaryFile(file->isInterXact);	Assert(pfile >= 0);	file->files = (File *) repalloc(file->files,									(file->numFiles + 1) * sizeof(File));	file->offsets = (long *) repalloc(file->offsets,									  (file->numFiles + 1) * sizeof(long));	file->files[file->numFiles] = pfile;	file->offsets[file->numFiles] = 0L;	file->numFiles++;}/* * Create a BufFile for a new temporary file (which will expand to become * multiple temporary files if more than MAX_PHYSICAL_FILESIZE bytes are * written to it). * * Note: if interXact is true, the caller had better be calling us in a * memory context that will survive across transaction boundaries. */BufFile *BufFileCreateTemp(bool interXact){	BufFile    *file;	File		pfile;	pfile = OpenTemporaryFile(interXact);	Assert(pfile >= 0);	file = makeBufFile(pfile);	file->isTemp = true;	file->isInterXact = interXact;	return file;}#ifdef NOT_USED/* * Create a BufFile and attach it to an already-opened virtual File. * * This is comparable to fdopen() in stdio.  This is the only way at present * to attach a BufFile to a non-temporary file.  Note that BufFiles created * in this way CANNOT be expanded into multiple files. */BufFile *BufFileCreate(File file){	return makeBufFile(file);}#endif/* * Close a BufFile * * Like fclose(), this also implicitly FileCloses the underlying File. */voidBufFileClose(BufFile *file){	int			i;	/* flush any unwritten data */	BufFileFlush(file);	/* close the underlying file(s) (with delete if it's a temp file) */	for (i = 0; i < file->numFiles; i++)		FileClose(file->files[i]);	/* release the buffer space */	pfree(file->files);	pfree(file->offsets);	pfree(file);}/* * BufFileLoadBuffer * * Load some data into buffer, if possible, starting from curOffset. * At call, must have dirty = false, pos and nbytes = 0. * On exit, nbytes is number of bytes loaded. */static voidBufFileLoadBuffer(BufFile *file){	File		thisfile;	/*	 * Advance to next component file if necessary and possible.	 *	 * This path can only be taken if there is more than one component, so it	 * won't interfere with reading a non-temp file that is over	 * MAX_PHYSICAL_FILESIZE.	 */	if (file->curOffset >= MAX_PHYSICAL_FILESIZE &&		file->curFile + 1 < file->numFiles)	{		file->curFile++;		file->curOffset = 0L;	}	/*	 * May need to reposition physical file.	 */	thisfile = file->files[file->curFile];	if (file->curOffset != file->offsets[file->curFile])	{		if (FileSeek(thisfile, file->curOffset, SEEK_SET) != file->curOffset)			return;				/* seek failed, read nothing */		file->offsets[file->curFile] = file->curOffset;	}	/*	 * Read whatever we can get, up to a full bufferload.	 */	file->nbytes = FileRead(thisfile, file->buffer, sizeof(file->buffer));	if (file->nbytes < 0)		file->nbytes = 0;	file->offsets[file->curFile] += file->nbytes;	/* we choose not to advance curOffset here */}/* * BufFileDumpBuffer * * Dump buffer contents starting at curOffset. * At call, should have dirty = true, nbytes > 0. * On exit, dirty is cleared if successful write, and curOffset is advanced. */static voidBufFileDumpBuffer(BufFile *file){	int			wpos = 0;	int			bytestowrite;	File		thisfile;	/*	 * Unlike BufFileLoadBuffer, we must dump the whole buffer even if it	 * crosses a component-file boundary; so we need a loop.	 */	while (wpos < file->nbytes)	{		/*		 * Advance to next component file if necessary and possible.		 */		if (file->curOffset >= MAX_PHYSICAL_FILESIZE && file->isTemp)		{			while (file->curFile + 1 >= file->numFiles)				extendBufFile(file);			file->curFile++;			file->curOffset = 0L;		}		/*		 * Enforce per-file size limit only for temp files, else just try to		 * write as much as asked...		 */		bytestowrite = file->nbytes - wpos;		if (file->isTemp)		{			long		availbytes = MAX_PHYSICAL_FILESIZE - file->curOffset;			if ((long) bytestowrite > availbytes)				bytestowrite = (int) availbytes;		}		/*		 * May need to reposition physical file.		 */		thisfile = file->files[file->curFile];		if (file->curOffset != file->offsets[file->curFile])		{			if (FileSeek(thisfile, file->curOffset, SEEK_SET) != file->curOffset)				return;			/* seek failed, give up */			file->offsets[file->curFile] = file->curOffset;		}		bytestowrite = FileWrite(thisfile, file->buffer, bytestowrite);		if (bytestowrite <= 0)			return;				/* failed to write */		file->offsets[file->curFile] += bytestowrite;		file->curOffset += bytestowrite;		wpos += bytestowrite;	}	file->dirty = false;	/*	 * At this point, curOffset has been advanced to the end of the buffer,	 * ie, its original value + nbytes.  We need to make it point to the	 * logical file position, ie, original value + pos, in case that is less	 * (as could happen due to a small backwards seek in a dirty buffer!)	 */	file->curOffset -= (file->nbytes - file->pos);	if (file->curOffset < 0)	/* handle possible segment crossing */	{		file->curFile--;		Assert(file->curFile >= 0);		file->curOffset += MAX_PHYSICAL_FILESIZE;	}	/*	 * Now we can set the buffer empty without changing the logical position	 */	file->pos = 0;	file->nbytes = 0;}/* * BufFileRead * * Like fread() except we assume 1-byte element size. */size_tBufFileRead(BufFile *file, void *ptr, size_t size){	size_t		nread = 0;	size_t		nthistime;	if (file->dirty)	{		if (BufFileFlush(file) != 0)			return 0;			/* could not flush... */		Assert(!file->dirty);	}	while (size > 0)	{		if (file->pos >= file->nbytes)		{			/* Try to load more data into buffer. */			file->curOffset += file->pos;			file->pos = 0;			file->nbytes = 0;			BufFileLoadBuffer(file);			if (file->nbytes <= 0)				break;			/* no more data available */		}		nthistime = file->nbytes - file->pos;		if (nthistime > size)			nthistime = size;		Assert(nthistime > 0);		memcpy(ptr, file->buffer + file->pos, nthistime);		file->pos += nthistime;		ptr = (void *) ((char *) ptr + nthistime);		size -= nthistime;		nread += nthistime;	}	return nread;}/* * BufFileWrite * * Like fwrite() except we assume 1-byte element size. */size_tBufFileWrite(BufFile *file, void *ptr, size_t size){	size_t		nwritten = 0;	size_t		nthistime;	while (size > 0)	{		if (file->pos >= BLCKSZ)		{			/* Buffer full, dump it out */			if (file->dirty)			{				BufFileDumpBuffer(file);				if (file->dirty)					break;		/* I/O error */			}			else			{				/* Hmm, went directly from reading to writing? */				file->curOffset += file->pos;				file->pos = 0;				file->nbytes = 0;			}		}		nthistime = BLCKSZ - file->pos;		if (nthistime > size)			nthistime = size;		Assert(nthistime > 0);		memcpy(file->buffer + file->pos, ptr, nthistime);		file->dirty = true;		file->pos += nthistime;		if (file->nbytes < file->pos)			file->nbytes = file->pos;		ptr = (void *) ((char *) ptr + nthistime);		size -= nthistime;		nwritten += nthistime;	}	return nwritten;}/* * BufFileFlush * * Like fflush() */static intBufFileFlush(BufFile *file){	if (file->dirty)	{		BufFileDumpBuffer(file);		if (file->dirty)			return EOF;	}	return 0;}/* * BufFileSeek * * Like fseek(), except that target position needs two values in order to * work when logical filesize exceeds maximum value representable by long. * We do not support relative seeks across more than LONG_MAX, however. * * Result is 0 if OK, EOF if not.  Logical position is not moved if an * impossible seek is attempted. */intBufFileSeek(BufFile *file, int fileno, long offset, int whence){	int			newFile;	long		newOffset;	switch (whence)	{		case SEEK_SET:			if (fileno < 0)				return EOF;			newFile = fileno;			newOffset = offset;			break;		case SEEK_CUR:			/*			 * Relative seek considers only the signed offset, ignoring			 * fileno. Note that large offsets (> 1 gig) risk overflow in this			 * add...			 */			newFile = file->curFile;			newOffset = (file->curOffset + file->pos) + offset;			break;#ifdef NOT_USED		case SEEK_END:			/* could be implemented, not needed currently */			break;#endif		default:			elog(ERROR, "invalid whence: %d", whence);			return EOF;	}	while (newOffset < 0)	{		if (--newFile < 0)			return EOF;		newOffset += MAX_PHYSICAL_FILESIZE;	}	if (newFile == file->curFile &&		newOffset >= file->curOffset &&		newOffset <= file->curOffset + file->nbytes)	{		/*		 * Seek is to a point within existing buffer; we can just adjust		 * pos-within-buffer, without flushing buffer.	Note this is OK		 * whether reading or writing, but buffer remains dirty if we were		 * writing.		 */		file->pos = (int) (newOffset - file->curOffset);		return 0;	}	/* Otherwise, must reposition buffer, so flush any dirty data */	if (BufFileFlush(file) != 0)		return EOF;	/*	 * At this point and no sooner, check for seek past last segment. The	 * above flush could have created a new segment, so checking sooner would	 * not work (at least not with this code).	 */	if (file->isTemp)	{		/* convert seek to "start of next seg" to "end of last seg" */		if (newFile == file->numFiles && newOffset == 0)		{			newFile--;			newOffset = MAX_PHYSICAL_FILESIZE;		}		while (newOffset > MAX_PHYSICAL_FILESIZE)		{			if (++newFile >= file->numFiles)				return EOF;			newOffset -= MAX_PHYSICAL_FILESIZE;		}	}	if (newFile >= file->numFiles)		return EOF;	/* Seek is OK! */	file->curFile = newFile;	file->curOffset = newOffset;	file->pos = 0;	file->nbytes = 0;	return 0;}voidBufFileTell(BufFile *file, int *fileno, long *offset){	*fileno = file->curFile;	*offset = file->curOffset + file->pos;}/* * BufFileSeekBlock --- block-oriented seek * * Performs absolute seek to the start of the n'th BLCKSZ-sized block of * the file.  Note that users of this interface will fail if their files * exceed BLCKSZ * LONG_MAX bytes, but that is quite a lot; we don't work * with tables bigger than that, either... * * Result is 0 if OK, EOF if not.  Logical position is not moved if an * impossible seek is attempted. */intBufFileSeekBlock(BufFile *file, long blknum){	return BufFileSeek(file,					   (int) (blknum / RELSEG_SIZE),					   (blknum % RELSEG_SIZE) * BLCKSZ,					   SEEK_SET);}#ifdef NOT_USED/* * BufFileTellBlock --- block-oriented tell * * Any fractional part of a block in the current seek position is ignored. */longBufFileTellBlock(BufFile *file){	long		blknum;	blknum = (file->curOffset + file->pos) / BLCKSZ;	blknum += file->curFile * RELSEG_SIZE;	return blknum;}#endif

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