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📄 2.9.linbo.ps

📁 是multiuser detection 这本书的习题解答, 很有用的书.
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%! % The following defines procedures assumed and used by program "dvi2ps"%% $Header: tex.ps,v 1.15 88/01/21 23:44:40 van Exp $%% Original By:  Neal Holtz, Carleton University, Ottawa, Canada%		<holtz@cascade.carleton.cdn>%		<holtz%cascade.carleton.cdn@ubc.csnet>%		June, 1985% Seriously hacked by Van Jacobson, LBL%		<van@lbl-csam.arpa>/TeXDict 200 dict def   % define a working dictionaryTeXDict begin           % start using it.                        % units are in "dots" (300/inch)/Resolution 300 def/Inch  {Resolution mul} def  % converts inches to internal units/Mtrx 6 array def%%%%%%%%%%%%%%%%%%%%% Page setup (user) options %%%%%%%%%%%%%%%%%%%%%%%%% dvi2ps will output coordinates in the TeX system ([0,0] 1" down and in% from top left, with y +ive downward).  The default PostScript system% is [0,0] at bottom left, y +ive up.  The Many Matrix Machinations in% the following code are an attempt to reconcile that. The intent is to% specify the scaling as 1 and have only translations in the matrix to% properly position the text.  Caution: the default device matrices are% *not* the same in all PostScript devices; that should not matter in most % of the code below (except for lanscape mode -- in that, rotations of% -90 degrees resulted in the the rotation matrix [ e 1 ]%                                                 [ 1 e ]% where the "e"s were almost exactly but not quite unlike zeros./@letter  { %   letter     initmatrix    72 Resolution div dup neg scale          % set scaling to 1.    310 -3005 translate      % move origin to top (these are not exactly 1"    Mtrx currentmatrix pop   % and -10" because margins aren't set exactly right)    /@TeXSave save def  } def        % note mode is like letter, except it uses less VM/@note  { note initmatrix    72 Resolution div dup neg scale          % set scaling to 1.    310 -3005 translate                      % move origin to top    Mtrx currentmatrix pop    /@TeXSave save def  } def/@landscape  { %   letter    initmatrix    72 Resolution div dup neg scale          % set scaling to 1.    [0 -1 1 0 0 0] concat    300 310 translate                       % move origin to top    Mtrx currentmatrix pop    /@TeXSave save def  } def/@legal  { legal initmatrix    72 Resolution div dup neg scale          % set scaling to 1.    295 -3880 translate                      % move origin to top    Mtrx currentmatrix pop    /@TeXSave save def  } def/@manualfeed   { statusdict /manualfeed true put   } def/@duplex   { statusdict begin /setduplexmode where { pop true setduplexmode } if end   } def% n @copies -   set number of copies/@copies   { /#copies exch def   } def%%%%%%%%%%%%%%%%%%%% Procedure Defintions %%%%%%%%%%%%%%%%%%%%%%%%%%% id @newfont -		initialize a new font dictionary/@newfont  { /newname exch def    /xscale exch def            % these two lines are added here for scaling    /yscale xscale neg def    newname 7 dict def          % allocate new font dictionary    newname load begin        /FontType 3 def        /FontMatrix [xscale 0 0 yscale 0 0] def        /FontBBox [0 0 1 1] def        /BitMaps 128 array def        /BuildChar {CharBuilder} def        /Encoding 128 array def        0 1 127 {Encoding exch /.undef put} for        end    newname newname load definefont pop  } def% the following is the only character builder we need.  it looks up the% char data in the BitMaps array, and paints the character if possible.% char data  -- a bitmap descriptor -- is an array of length 6, of %          which the various slots are:/ch-image {ch-data 0 get} def   % the hex string image/ch-width {ch-data 1 get} def   % the number of pixels across/ch-height {ch-data 2 get} def  % the number of pixels tall/ch-xoff  {ch-data 3 get} def   % number of pixels below origin/ch-yoff  {ch-data 4 get} def   % number of pixels to left of origin/ch-tfmw  {ch-data 5 get} def   % spacing to next character% fontdict ch Charbuilder -     -- image one character/CharBuilder  { /ch-code exch def           % save the char code    /font-dict exch def         % and the font dict.    /ch-data font-dict /BitMaps get ch-code get def   % get the bitmap    ch-data null eq not {	ch-tfmw 0 ch-xoff neg ch-yoff neg	ch-width ch-xoff sub ch-height ch-yoff sub	setcachedevice        ch-width ch-height true [1 0  0 1  ch-xoff ch-yoff]	{ch-image} imagemask    } if} def% fontdict @sf -        -- make that the current font/@sf { setfont } def% in the following, the font-cacheing mechanism requires that% a name unique in the particular font be generated% char-data ch @dc -    -- define a new character bitmap in current font/@dc  { /ch-code exch def    dup 0 get    length 2 lt      { pop [ <00> 1 1 0 0 8.00 ] } % replace <> with null    if    /ch-data exch def    currentfont /BitMaps get ch-code ch-data put    % generate a unique name simply from the character code    currentfont /Encoding get ch-code dup (   ) cvs cvn put  } def/@DRAFTF { gsave initmatrix newpath       /Helvetica-Bold findfont setfont       (Draft) dup stringwidth pop 8.875 exch div dup 72 mul dup scale       52.3 rotate 2.5 exch div -.35 translate       0.95 setgray       0 0 moveto show       grestore } def/@DRAFTM { gsave initmatrix newpath       /Helvetica-Bold findfont 72 scalefont setfont       0.95 setgray       576 702 moveto       (Draft) stringwidth exch neg exch neg rmoveto       (Draft) show       grestore } def% n @bop0 -              -- begin the char def section of a new page/@bop0 { pop } def% n @bop1 -              -- begin a brand new page/@bop1 { pop Mtrx setmatrix /SaveImage save def } def/@draft {    /@bop1	  { 1 le {@DRAFTF} {@DRAFTM} ifelse	    Mtrx setmatrix	    /SaveImage save def	  } def} def% - @eop -              -- end a page/@eop { showpage SaveImage restore } def% - @start -            -- start everything/@start { @letter /@TeXSave save def } def% - @end -              -- done the whole shebang/@end { end } def% x y p -               -- move to position/p { moveto } bind def% x r -                 -- move right/r { 0 rmoveto } bind def% string s -            -- show the string/s { show } bind def% x string m -            -- move right then show string/m { exch 0 rmoveto show } bind def% ch c -                -- show the character (code given)/c { c-string dup 0 4 -1 roll put show } bind def/c-string ( ) def% dx dy ru -   -- set a rule (rectangle)/ru  { /dy exch neg def    % because dy is height up from bottom    /dx exch def    /x currentpoint /y exch def def   % remember current point    newpath x y moveto    dx 0 rlineto    0 dy rlineto    dx neg 0 rlineto    closepath fill    x y moveto  } bind def/@MacSetUp  { userdict /md known  % if md is defined      { userdict /md get type /dicttype eq      % and if it is a dictionary	{	md begin                             % then redefine some stuff	/letter {} def	/note {} def	/legal {} def	/od{txpose	    1 0 mtx defaultmatrix dtransform exch atan/pa exch def	    newpath clippath mark	    {transform{itransform moveto}}	    {transform{itransform lineto}}	    { 6 -2 roll transform	      6 -2 roll transform	      6 -2 roll transform	      { itransform 6 2 roll		itransform 6 2 roll		itransform 6 2 roll		curveto	      }	    }	    {{closepath}}	    pathforall newpath counttomark array astore /gc xdf	    pop ct 39 0 put	    10 fz 0 fs 2 F/|______Courier fnt invertflag{PaintBlack}if	}def	/txpose{	    pxs pys scale ppr aload pop	    por {		noflips {		    pop exch neg exch translate pop 1 -1 scale		}if		xflip yflip and {		    pop exch neg exch translate 180 rotate 1 -1 scale		    ppr 3 get ppr 1 get neg sub neg ppr 2 get		    ppr 0 get neg sub neg translate		}if 		xflip yflip not and {		    pop exch neg exch translate pop 180 rotate		    ppr 3 get ppr 1 get neg sub neg 0 translate		}if		yflip xflip not and {		    ppr 1 get neg ppr 0 get neg translate		}if	    }	    {		noflips {		    translate pop pop 270 rotate 1 -1 scale		}if		xflip yflip and {		    translate pop pop 90 rotate 1 -1 scale		    ppr 3 get ppr 1 get neg sub neg ppr 2 get		    ppr 0 get neg sub neg translate		}if		xflip yflip not and {		    translate pop pop 90 rotate ppr 3 get		    ppr 1 get neg sub neg 0 translate		}if		yflip xflip not and {		    translate pop pop 270 rotate ppr 2 get		    ppr 0 get neg sub neg 0 exch translate		}if	    }ifelse	    scaleby96 {		ppr aload pop 4 -1 roll add 2 div 3 1 roll add 2 div 2 copy		translate .96 dup scale neg exch neg exch translate	    }if	}def	/cp {pop pop showpage pm restore}def        end      }if    } if      } def% All software, documentation, and related files in this distribution of% psfig/tex are Copyright (c) 1987 Trevor J. Darrell%% Permission is granted for use and non-profit distribution of psfig/tex % providing that this notice be clearly maintained, but the right to% distribute any portion of psfig/tex for profit or as part of any commercial% product is specifically reserved for the author.%%% psfigTeX PostScript Prolog% $Header: tex.ps,v 1.15 88/01/21 23:44:40 van Exp $%/psf$TeXscale { 65536 div } def/DocumentInitState [ matrix currentmatrix currentlinewidth currentlinecapcurrentlinejoin currentdash currentgray currentmiterlimit ] cvx def%  x y bb-llx bb-lly bb-urx bb-ury startFig -/startTexFig {	/psf$SavedState save def	userdict maxlength dict begin	currentpoint transform	DocumentInitState setmiterlimit setgray setdash setlinejoin setlinecap		setlinewidth setmatrix	itransform moveto	/psf$ury exch psf$TeXscale def	/psf$urx exch psf$TeXscale def	/psf$lly exch psf$TeXscale def	/psf$llx exch psf$TeXscale def	/psf$y exch psf$TeXscale def	/psf$x exch psf$TeXscale def		currentpoint /psf$cy exch def /psf$cx exch def	/psf$sx psf$x psf$urx psf$llx sub div def 	% scaling for x	/psf$sy psf$y psf$ury psf$lly sub div def	% scaling for y	psf$sx psf$sy scale			% scale by (sx,sy)	psf$cx psf$sx div psf$llx sub	psf$cy psf$sy div psf$ury sub translate        clear % added by JB Wang		/DefFigCTM matrix currentmatrix def	/initmatrix {		DefFigCTM setmatrix	} def	/defaultmatrix {		DefFigCTM exch copy	} def	/initgraphics {		DocumentInitState setmiterlimit setgray setdash 			setlinejoin setlinecap setlinewidth setmatrix		DefFigCTM setmatrix	} def	/showpage {		initgraphics	} def	/erasepage {	} def	/copypage {		initgraphics	} def	@MacSetUp} def% llx lly urx ury doclip -	(args in figure coordinates)/doclip {	currentpoint 6 2 roll	newpath 4 copy	4 2 roll moveto	6 -1 roll exch lineto	exch lineto	exch lineto	closepath clip	newpath	moveto} def% - endTexFig -/endTexFig { end psf$SavedState restore } def%%%% Additions by LA Carr to reencode Adobe fonts as TeX fonts (almost)%%%% Based on routine in LaserWriter Cookbook/ReEncodeForTeX  { /newfontname exch def    /basefontname exch def    /TeXstr 30 string def    /basefontdict basefontname findfont def    /newfont basefontdict maxlength dict def    basefontdict      { exch dup /FID ne	  { dup /Encoding eq	    { exch dup length array copy	        newfont 3 1 roll put }	    { exch newfont 3 1 roll put }	    ifelse	  }	{ pop pop }	ifelse      } forall      basefontdict /MathFontName known not        { 	  /TeXvec basefontname TeXstr cvs (Courier) search	    { pop pop pop TeXcourvec }	    { pop TeXnormalvec }	  ifelse def          TeXvec aload pop          TeXvec length 2 idiv	    { newfont /Encoding get 3 1 roll put }	  repeat	}      if      newfontname newfont definefont pop  } def/TeXnormalvec	[ 8#014 /fi 8#015 /fl 8#020 /dotlessi 8#022 /grave 8#023 /acute	  8#024 /caron 8#025 /breve 8#026 /macron 8#027 /ring 8#030 /cedilla	  8#031 /germandbls 8#032 /ae 8#033 /oe 8#034 /oslash 8#035 /AE	  8#036 /OE 8#037 /Oslash 8#042 /quotedblright 8#074 /exclamdown	  8#076 /questiondown 8#134 /quotedblleft 8#136 /circumflex	  8#137 /dotaccent 8#173 /endash 8#174 /emdash 8#175 /hungarumlat	  8#176 /tilde 8#177 /dieresis ] def/TeXcourvec	[ 8#016 /exclamdown 8#017 /questiondown 8#020 /dotlessi 8#022 /grave	  8#023 /acute 8#024 /caron 8#025 /breve 8#026 /macron 8#027 /ring

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