📄 orientationparticle3dtracker.java
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/***************************************************
Copyright 2003 Ben Childs
This file is part of Physics 3D.
Physics 3D is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Physics 3D is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Physics 3D; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
***************************************************/
package com.bchilds.Physics3D;
import javax.vecmath.*;
import java.util.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class OrientationParticle3DTracker extends Particle3DTracker
{
JLabel pitch, yaw, roll;
public OrientationParticle3DTracker(Particle3D p)
{
super();
particles = new Particle3D[1];
particles[0] = p;
this.setTitle("Ori: " + p.getName());
Vector3d orientation = Particle3D.makeEulerAnglesFromQ(p.getOrientation());
pitch = new JLabel("P: " + orientation.x);
yaw = new JLabel("Y: " + orientation.y);
roll = new JLabel("R: " + orientation.z);
Container cp = this.getContentPane();
cp.setLayout(new GridLayout(1, 3));
cp.add(pitch);
cp.add(yaw);
cp.add(roll);
setVisible(true);
}
public void updateInfo()
{
this.setTitle("Ori: " + particles[0].getName());
Vector3d orientation = Particle3D.makeEulerAnglesFromQ(particles[0].getOrientation());
pitch.setText("P: " + orientation.x);
yaw.setText("Y: " + orientation.y);
roll.setText("R: " + orientation.z);
}
public String toString()
{
Vector3d orientation = Particle3D.makeEulerAnglesFromQ(particles[0].getOrientation());
return "Ori: " + particles[0].getName() + " : "
+ "P: " + orientation.x + " : "
+ "Y: " + orientation.y + " : "
+ "R: " + orientation.z;
}
}
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