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📄 nf.c

📁 nand型flash的读、写、擦除程序
💻 C
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      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
      			Usb_write_byte(Nf_rd_byte());
		   #endif
      			if (begin_ping_pong)
      			{
        			begin_ping_pong = FALSE;
      			}
      			else
      			{
        		//	while (!Usb_tx_complete());         /* wait end of transfer */
        		//	Usb_clear_TXCMPL();                 /* ack transfer */
      			}
      			//Usb_set_TXRDY();                      /* start usb transfer */    
    		}
  
    		gl_ptr_mem++;                           /* new page */
    		Nf_CS_OFF();
    		if (! ( ((Byte*)&gl_ptr_mem)[0] & NF_BLOCK_MASK ) )               /* New block ? */
    		{
      			nf_read_open(gl_ptr_mem);
    		}
    		else
    		{
      			nf_current_physical_sector_addr++;
    		}
    		nb_sector--;
  	}
  	while (nb_sector != 0);

  //	while (!Usb_tx_complete());               /* wait end of last transfer */
  //	Usb_clear_TXCMPL();                       /* ack transfer */

  	return OK;
}


/*F**************************************************************************
* NAME: nf_write_open
*----------------------------------------------------------------------------
*----------------------------------------------------------------------------
* PARAMS:
*   pos: address of the the next write data
*
* return:
*----------------------------------------------------------------------------
* PURPOSE:
*   Low level memory write update
*----------------------------------------------------------------------------
* EXAMPLE:
*----------------------------------------------------------------------------
* NOTE:
*----------------------------------------------------------------------------
* REQUIREMENTS:
*****************************************************************************/
bit nf_write_open (Uint32 pos)
{
	Byte i;
	Byte j;
	bit change_zone = FALSE;
	
  	gl_ptr_mem = pos;
  	gl_cpt_page = 0;
	
  /* Determine the logical block value */
  	nf_logical_block = (Uint16)(gl_ptr_mem >> 5);
  	nf_zone = 0;
  	while (nf_logical_block > 999)
  	{
   	 	nf_logical_block -= 1000;
    		nf_zone++;
  	}
  	Nf_CS_ON();
	
  	if (nf_zone != nf_old_zone)
  	{
    		change_zone = TRUE;
    		if (nf_lut_modified)
    		{ /* save old lut */
      			i = nf_old_zone;
      			nf_old_zone = nf_zone;
      			nf_zone = i;
      			nf_reassign_block();
      			nf_lut_modified = FALSE;
      			nf_zone = nf_old_zone;
    		}
    		else
    		{ /* update old zone value */
      			nf_old_zone = nf_zone;
    		}
    		nf_block_min = 0xFFFF;
    		gl_buf_free_idx = 0;
  	}
	
  	if ((nf_logical_block >= nf_block_min) && (nf_logical_block < (nf_block_min + NF_BUFFER_SIZE - 5)))
  	{ /* we don't have to update the buffer */
    		nf_calc_logical_block();
    		nf_gl_buf_idx = nf_logical_block - nf_block_min;
  	}
  	else 
  	{ /* we have to update the buffer */
    		/* Store the look up table block address */
    		nf_look_up_table_block =  nf_lut_block[nf_zone];
    		/* If LUT have been modified */
    		if (nf_lut_modified)           
    		{
      			nf_reassign_block();                  /* update the LUT */
    		}
    		/* Calculate the address for LUT access */
    		gl_address = ((Uint32)(nf_look_up_table_block)<<5) + ((Uint32)(nf_logical_block) >> 8);
    		gl_address += (Uint32)(nf_lut_index[nf_zone])<<2;
    		
    		/* Calculate the redundant block address value */
    		nf_calc_logical_block();
    		i = nf_logical_block;
    		/* For the current zone, initialize the number of spare block */
    		nf_spare_block = nf_spare_block_number[nf_zone];
    		/* Calculate the low and the high block stored in the buffer */
    		nf_block_min = nf_logical_block;
    		nf_block_max = ((nf_logical_block + NF_BUFFER_SIZE) > 999) ? (1000 - nf_logical_block) : NF_BUFFER_SIZE;
    		/* Open the look-up table */
    		Nf_wait_busy();     
    		if (((Byte*)&nf_logical_block)[0] & 0x80)	/* ? */
    		{
      			Nf_send_command(NF_READ_B_AREA_CMD);  /* 2nd half page */
      			Nf_send_address((nf_logical_block << 1) - 256);
    		}
    		else
    		{
      			Nf_send_command(NF_READ_A_AREA_CMD);  /* first half page */
      			Nf_send_address(nf_logical_block << 1);
    		}

    		Nf_send_address (((Byte*)&gl_address)[0]);     /* 2nd address cycle         */
    		Nf_send_address (((Byte*)&gl_address)[1]);     /* 3rd address cycle         */
    		if (NF_4_CYCLE_ADDRESS_BIT)                    /* Size of card >= 64Mbytes ?*/
      			Nf_send_address ( ((Byte*)&gl_address)[2] ); /* 4th address cycle         */
  
    		Nf_wait_busy();
		
    		for (j = 0; j < nf_block_max ; j++)
    		{
      		/* Read conversion table : 64 datas */
      			nf_buf[j].b[1] = Nf_rd_byte();
      			nf_buf[j].b[0] = Nf_rd_byte();
      			i++;
      			if (i == 0)
      			{
        			gl_address++;
        			Nf_read_open_A_area(gl_address, 0x00);
      			}
    		}
  
    		if (change_zone)        /* If it is a new zone, then load the spare buffer */
    		{
      		/* Check for used block : first, read in the LUT the free physical block */
      			gl_address = ((Uint32)(nf_look_up_table_block)<<5) + 3;
      			gl_address += (Uint32)(nf_lut_index[nf_zone])<<2;
      			Nf_read_open_B_area(gl_address, 208);
      			for (i = 0; i <= (nf_spare_block); i++)
      			{
        			nf_buf_free[i] = (Uint16)(Nf_rd_byte()<<8);
        			nf_buf_free[i] +=  Nf_rd_byte();
      			}
    		}
    		nf_gl_buf_idx = 0;           /* initialize index for main buffer */
    		nf_gl_buf_idx_max = 0;       /* initialize the max index for the buffer */
  	}
  	
  	/* if block is already assigned, then invert with a spare block */
  	nf_block_used = (!(nf_buf[nf_gl_buf_idx].w & 0x8000)) ? TRUE : FALSE;
  	if (nf_block_used)
  	{
    		if ((nf_buf_free[gl_buf_free_idx] & 0x7FFF) == nf_look_up_table_block)
    		{
      			gl_buf_free_idx++;
      			if (gl_buf_free_idx >= nf_spare_block)
      			{
        			gl_buf_free_idx = 0;
      			}      
    		}
    		/* assign block to be deleted */
    		nf_block_to_be_deleted = nf_buf[nf_gl_buf_idx].w;
    		nf_buf[nf_gl_buf_idx].w = nf_buf_free[gl_buf_free_idx];
    		nf_buf_free[gl_buf_free_idx++] = nf_block_to_be_deleted | 0x8000;
    		/* increase the index for spare block buffer */
    		if (gl_buf_free_idx >= nf_spare_block)
    		{
      			gl_buf_free_idx = 0;
    		}
  	}
  	/* Mark block as assigned */
  	nf_buf[nf_gl_buf_idx].w &= 0x7FFF;       

  	if (nf_gl_buf_idx > nf_gl_buf_idx_max)
    	   	nf_gl_buf_idx_max = nf_gl_buf_idx;
  	/* Update the current physical sector address */
  	nf_current_physical_sector_addr = ((Uint32)(nf_buf[nf_gl_buf_idx].w) << 5);
  	if (nf_block_used)                        /* Fisrt block already used block ?  */
  	{ 
    		nf_copy_block_head();                   /* Copy the first part of the block  */
  	}
  	else                                 
  	{ 
    		nf_init_spare();                        /* else init spare data for new logical block  */
  	}

  	nf_busy = FALSE;                          /* Clear flag busy */
  	nf_lut_modified = TRUE;
  	/* Set LUT as modified */
  	gl_address = ((Uint32)(nf_look_up_table_block)<<5);
  	gl_address += (Uint32)(nf_lut_index[nf_zone])<<2;
  	Nf_wait_busy();
  	Nf_write_open_C_area(gl_address, 0x00);
  	Nf_wr_byte(0x00);                         /* Reset first byte */
  	Nf_send_command(NF_PAGE_PROGRAM_CMD);     /* Send program command to the device */
  	return OK; 
}


/*F**************************************************************************
* NAME: nf_write_close
*----------------------------------------------------------------------------
* PARAMS:
*
* return:
*----------------------------------------------------------------------------
* PURPOSE:
*   Low level memory write close: release NF 
*----------------------------------------------------------------------------
* EXAMPLE:
*----------------------------------------------------------------------------
* NOTE:
*----------------------------------------------------------------------------
* REQUIREMENTS:
*****************************************************************************/
bit nf_write_close (void)
{ 
  	Nf_CS_ON();
  	if (gl_cpt_page)
  	{
    		while (((Byte*)&gl_cpt_page)[1] != NF_DATA_SIZE_H)
    		{
      			gl_cpt_page++;
      			Nf_wr_byte(0x00);
    		}
    		nf_update_spare_data();
    		Nf_send_command(NF_PAGE_PROGRAM_CMD);
    		((Byte*)&gl_cpt_page)[1] = 0;
    		gl_ptr_mem++;
    		((Byte*)&nf_current_physical_sector_addr)[3]++;
  	}

  	/* Copy last part of a block if the block was assigned */
  	if (nf_block_used)
  	{
    		if (((Byte*)&gl_ptr_mem)[0] & NF_BLOCK_MASK) 
      			nf_copy_block_tail();
    		nf_block_erase((Uint32)(nf_block_to_be_deleted) << 5);    /* Erase old block */
  	}
  	Nf_CS_OFF();
  	return OK;
}


/*F**************************************************************************
* NAME: nf_write_byte
*----------------------------------------------------------------------------
* PARAMS:
*   b: data to write
*
* RETURN:
*   write status: OK: write done
*                 KO: write not done
*
*----------------------------------------------------------------------------
* PURPOSE:
*   Low level memory write function
*----------------------------------------------------------------------------
* EXAMPLE:
*----------------------------------------------------------------------------
* NOTE:
*----------------------------------------------------------------------------
* REQUIREMENTS:
*****************************************************************************/
bit nf_write_byte (Byte b)
{
  	if (nf_busy)
  	{
    		nf_busy = FALSE;
    		/* If previous block have to de deleted */
    		if (nf_block_used)       
    		{
      			nf_block_erase((Uint32)(nf_block_to_be_deleted) << 5);
    		}
    		/* increase the main buffer index */
    		nf_gl_buf_idx++;
    		/* if zone change */
    		if (nf_gl_buf_idx >= nf_block_max)
    		{
      			nf_write_open(gl_ptr_mem);

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