📄 player.cpp
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#include<iostream>
#include"player.h"
using namespace std;
//Class PlayerId
PlayerId::PlayerId(int number=8){
playerid=number;
cout<<"PlayerId is: "<<playerid<<endl;
}
PlayerId::~PlayerId(){
cout<<"Best wishes to the player with NO."<<playerid<<endl;
}
//Class Player
Player::Player(){
cout<<"A Player is entering the court"<<endl;
}
Player::Player(int number):teamid(number){
cout<<"A Player "<<teamid<<"is entering the court"<<endl;
}
Player::Player(char * name){
cout<<name<<" is entering the court"<<endl;
}
Player::Player(char* name,int num):id(num){
cout<<name<<" is entering the court"<<endl;
}
Player::Player(Player&player){
cout<<"A fake copy of Player is constructed"<<endl;
}
Player::~Player(){
cout<<"Best wishes to the Player"<<endl;
name[0]='\0';
delete name;
}
//Class HardworkingPeople
HardworkingPeople::HardworkingPeople(){
cout<<"A HardworkingPeople is entering the court"<<endl;
}
HardworkingPeople::~HardworkingPeople(){
cout<<"Best wishes to the HardworkingPeople"<<endl;
}
//Class Noble
Noble::Noble(){
cout<<"A Noble is entering the court"<<endl;
}
Noble::~Noble(){
cout<<"Best wishes to Noble"<<endl;
}
//Class GreatestPlayer
GreatestPlayer::GreatestPlayer(){
cout<<"A GreatestPlayer is entering the court"<<endl;
}
GreatestPlayer::GreatestPlayer(int number):Player(number){
cout<<"A GreatestPlayer is entering the court"<<endl;
}
GreatestPlayer::~GreatestPlayer(){
cout<<"Best wishes to the GreatestPlayer"<<endl;
}
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