📄 tranimagecanvas.java~22~
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import javax.microedition.lcdui.*;/** * <p>Title: </p> * <p>Description: </p> * <p>Copyright: Copyright (c) 2006</p> * <p>Company: </p> * @author not attributable * @version 1.0 */public class TranImageCanvas extends Canvas implements Runnable{ int game_status = -1; boolean gameRun; Image img_png; Display display; public TranImageCanvas(Display display){ try { this.display = display; System.out.println("111"); game_status = 0; System.out.println("222"); img_png = Image.createImage("/res/1.png"); System.out.println("333"); gameRun = true; System.out.println("444"); new Thread(this).start(); System.out.println("555"); } catch (Exception ex) { ex.printStackTrace(); } } public void keyPressed(int keycode) { if (keycode == -6) { //handleSoft1(); } else if (keycode == -7) { //handleSoft2(); } else if (keycode == -5) // function should be same as soft1 { //handleSelect(); } else if (keycode == -1 || keycode == 50) { // handleUp(); } else if (keycode == -2 || keycode == 56) { //handleDown(); } else if (keycode == -3 || keycode == 52) { // handleLeft(); } else if (keycode == -4 || keycode == 54) { //handleRight(); }else if(keycode == 51){ // handleKey3(); }else if(keycode == 49){ // handleKey1(); } } protected void paint(Graphics g) { /**@todo Implement this javax.microedition.lcdui.Canvas abstract method*/ g.setColor(0); g.fillRect(0,0,176,220); if(game_status == 0) g.drawImage(img_png,0,0,0); } public void run() { try { while (gameRun) { if(game_status == 0){ Thread.sleep(100); } //Thread.sleep(100); repaint(); } } catch (Exception ex) { } }}
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