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📄 ga_qsort.c

📁 http://gaul.sourceforge.net/ 这里大部分人讨论的是在Matlab里实现GA的toolbox.以上为一个GA的C语言的软件包.如果你想利用GA做优化算法,非常有用.而且有
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/**********************************************************************  ga_qsort.c **********************************************************************  ga_qsort - GA population sorting routines.  Copyright ©2000-2004, Stewart Adcock <stewart@linux-domain.com>  All rights reserved.  The latest version of this program should be available at:  http://gaul.sourceforge.net/  This program is free software; you can redistribute it and/or modify  it under the terms of the GNU General Public License as published by  the Free Software Foundation; either version 2 of the License, or  (at your option) any later version.  Alternatively, if your project  is incompatible with the GPL, I will probably agree to requests  for permission to use the terms of any other license.  This program is distributed in the hope that it will be useful, but  WITHOUT ANY WARRANTY WHATSOEVER.  A full copy of the GNU General Public License should be in the file  "COPYING" provided with this distribution; if not, see:  http://www.gnu.org/ **********************************************************************  Synopsis:	Sort the population by fitness.		These functions aren't intended for public use.		Two versions exist.  (1) The older version uses the		quicksort algorithm, but since it is inefficient for		small arrays we use a shuffle sort to sort blocks of		less than 8 elements.  Unfortunately, platform		precision seems to be critical to the final ordering		with degenerate fitness scores - resulting in different		evolution results on different types of computer, which		is unacceptable.  (2) The newer, low-tech, shuffle		sort which sucks from a 'fanciness' perspective... but		it works. **********************************************************************/#include "gaul/ga_qsort.h"/* * Nice and useful macro for swapping pointers to entities. */#define swap_e(x, y)	{entity *t; t = x; x = y; y = t; }#if 0/**********************************************************************  quicksort_population()  Synopsis:	Sorts an array of pointers to compound objects by		their fitnesss.  This implements the quicksort		algorithm, but uses a shuffle sort for arrays of		less than 8 elements.  Parameters:	int *first, int *last - pointers to first and last		elements to be sorted.  Return:	nought be returned. **********************************************************************/static int partition(entity **array_of_ptrs, int first, int last, double pivot)  {#if GA_QSORT_DEBUG>2  printf("DEBUG: partitioning first %d last %d at %f\n", first, last, pivot);#endif  while (first < last)    {    while (array_of_ptrs[first]->fitness > pivot) first++;    while (array_of_ptrs[last]->fitness < pivot) last--;    if (first < last)      {      swap_e(array_of_ptrs[first], array_of_ptrs[last]);      first++;      last--;      }    }  return first;  }static boolean find_pivot(entity **array_of_ptrs, int first, int last, double *pivot_ptr)  {  double a, b;  a = array_of_ptrs[first]->fitness;  b = array_of_ptrs[last]->fitness;  while (a == b && first != last)    {    first++;    a = array_of_ptrs[first]->fitness;    }  if (first < last)    {    *pivot_ptr = 0.5*(a+b);    return TRUE;    }  /* All values are the same */  return FALSE;  }static void qksort_population(entity **array_of_ptrs, int first, int last)  {  double	pivot;  int		k; #if GA_QSORT_DEBUG>1  printf("DEBUG: first %d last %d\n", first, last);#endif#if GA_QSORT_DEBUG>2  for (k = first ; k < last ; k++)    printf("%u: %f\n", k, array_of_ptrs[k]->fitness);#endif/* Don't bother sorting small ranges  if ( last - first < 7) return;*/  if (find_pivot(array_of_ptrs, first, last, &pivot) == FALSE) return;  k = partition(array_of_ptrs, first, last, pivot);#if GA_QSORT_DEBUG>1  printf("DEBUG: partition %d pivot %f\n", k, pivot);#endif/* * Don't really need these comparisions, unless we selected a poor pivot? * But actually, I've realised that since the population often has degenerate * fitness scores, this is a good way to cut down on the sort's workload. */  if (k==first)    {    while (array_of_ptrs[k]->fitness == array_of_ptrs[first]->fitness && first<last)      {      first++;      k++;      }    }  else if (k==last)    {    while (array_of_ptrs[k]->fitness == array_of_ptrs[last]->fitness && last>first)      {      last--;      }    }  if (k > first+7) qksort_population(array_of_ptrs, first, k-1);  if (k < last-6) qksort_population(array_of_ptrs, k, last);  return;  }/* * Old, quicksort function. */void quicksort_population(population *pop)  {  int		k;		/* Loop variable. */  int		first=0, last=pop->size-1;	/* Indices into population. */  entity	**array_of_ptrs=pop->entity_iarray;  boolean	done=FALSE;	/* Whether shuffle sort is complete. */  plog(LOG_VERBOSE, "Sorting population with %d members.", pop->size);#ifdef GA_QSORT_TIME  timer_start();#endif#if GA_QSORT_DEBUG>2  printf("Unsorted:\n");  for (i=0; i<pop->size; i++)    printf("%6d: %f\n", i, pop->entity_iarray[i]->fitness);#endif/* * Do the actual quicksort. * But don't bother if the array is really small. */  if (last > 7) qksort_population(array_of_ptrs, 0, last);  #if GA_QSORT_DEBUG>2  printf("Almost sorted:\n");  for (i=0; i<pop->size; i++)    printf("%6d: %f\n", i, pop->entity_iarray[i]->fitness);#endif/* * A bi-directional bubble sort (actually called shuffle sort, apparently) * to complete the sort. * NB/ Could optimise more by moving this into the qksort_population() * function, thus avoiding many unnecessary comparisons. *//*  for (k = 0 ; k < pop->size ; k++)    printf("-- rank %d id %d fitness %f.\n", k, ga_get_entity_id_from_rank(pop, k), array_of_ptrs[k]->fitness);*//*  for (i=0;i<3;i++) */  while (done == FALSE)    {    for (k = first ; k < last ; k++)      {      if ( array_of_ptrs[k]->fitness < array_of_ptrs[k+1]->fitness )        {        swap_e(array_of_ptrs[k], array_of_ptrs[k+1]);        }      }    last--;	/* The last one *MUST* be correct now. */    done = TRUE;    for (k = last ; k > first ; k--)      {      if ( array_of_ptrs[k]->fitness > array_of_ptrs[k-1]->fitness )        {        swap_e(array_of_ptrs[k], array_of_ptrs[k-1]);        done = FALSE;        }      }    first++;	/* The first one *MUST* be correct now. */    }#if GA_QSORT_DEBUG>1/* Check that the population is correctly sorted. */  printf("rank 0 id %d fitness %f.\n", ga_get_entity_id_from_rank(pop, 0), array_of_ptrs[0]->fitness);  for (k = 1 ; k < pop->size ; k++)    {    printf("rank %d id %d fitness %f.\n", k, ga_get_entity_id_from_rank(pop, k), array_of_ptrs[k]->fitness);    if ( array_of_ptrs[k-1]->fitness < array_of_ptrs[k]->fitness )      {      plog(LOG_WARNING, "Population is incorrectly ordered.");      }    }#endif#ifdef GA_QSORT_TIME  timer_check();#endif  return;  }#endif/* * New, shuffle sort function. * Fairly efficient when much of the population is already in order. */void sort_population(population *pop)  {  int		k;		/* Loop variable. */  int		first=0, last=pop->size-1;	/* Indices into population. */  entity	**array_of_ptrs=pop->entity_iarray;  boolean	done=TRUE;	/* Whether shuffle sort is complete. */  plog(LOG_VERBOSE, "Sorting population with %d members.", pop->size);#ifdef GA_QSORT_TIME  timer_start();#endif  if (pop->rank == ga_rank_fitness)    {/* * This optimised code for the typical fitness ranking method. * It avoids a function call per comparision that is required in the * general case. *//* * A bi-directional bubble sort (actually called shuffle sort, apparently) * algorithm.  We stop when the first pop->stable_size entities are * definitely sorted. * There's an extra bubble-up at the start. *//*    for (k = 0 ; k < pop->size ; k++)      printf("-- rank %d id %d fitness %f.\n", k, ga_get_entity_id_from_rank(pop, k), array_of_ptrs[k]->fitness);*/    for (k = last ; k > first ; k--)      {      if ( array_of_ptrs[k]->fitness > array_of_ptrs[k-1]->fitness )        {        swap_e(array_of_ptrs[k], array_of_ptrs[k-1]);        done = FALSE;        }      }    first++;	/* The first one *MUST* be correct now. */    while (done == FALSE && first <= pop->stable_size && first < last)      {      for (k = last ; k > first ; k--)        {        if ( array_of_ptrs[k]->fitness > array_of_ptrs[k-1]->fitness )          {          swap_e(array_of_ptrs[k], array_of_ptrs[k-1]);          }        }      first++;	/* The first one *MUST* be correct now. */      done = TRUE;      for (k = first ; k < last ; k++)        {        if ( array_of_ptrs[k]->fitness < array_of_ptrs[k+1]->fitness )          {          swap_e(array_of_ptrs[k], array_of_ptrs[k+1]);          done = FALSE;          }        }      last--;	/* The last one *MUST* be correct now. */      }    }  else    {/* * A bi-directional bubble sort (actually called shuffle sort, apparently) * algorithm.  We stop when the first pop->stable_size entities are * definitely sorted. * There's an extra bubble-up at the start. *//*    for (k = 0 ; k < pop->size ; k++)      printf("-- rank %d id %d fitness %f.\n", k, ga_get_entity_id_from_rank(pop, k), array_of_ptrs[k]->fitness);*/    for (k = last ; k > first ; k--)      {      if ( pop->rank(pop, array_of_ptrs[k], pop, array_of_ptrs[k-1]) > 0 )        {        swap_e(array_of_ptrs[k], array_of_ptrs[k-1]);        done = FALSE;        }      }    first++;	/* The first one *MUST* be correct now. */    while (done == FALSE && first <= pop->stable_size && first < last)      {      for (k = last ; k > first ; k--)        {        if ( pop->rank(pop, array_of_ptrs[k], pop, array_of_ptrs[k-1]) > 0 )          {          swap_e(array_of_ptrs[k], array_of_ptrs[k-1]);          }        }      first++;	/* The first one *MUST* be correct now. */      done = TRUE;      for (k = first ; k < last ; k++)        {        if ( pop->rank(pop, array_of_ptrs[k], pop, array_of_ptrs[k+1]) < 0 )          {          swap_e(array_of_ptrs[k], array_of_ptrs[k+1]);          done = FALSE;          }        }      last--;	/* The last one *MUST* be correct now. */      }    }#if GA_QSORT_DEBUG>1/* Check that the population is correctly sorted. */  printf("rank 0 id %d fitness %f.\n", ga_get_entity_id_from_rank(pop, 0), array_of_ptrs[0]->fitness);  for (k = 1 ; k < pop->stable_size ; k++)    {    printf("rank %d id %d fitness %f.\n", k, ga_get_entity_id_from_rank(pop, k), array_of_ptrs[k]->fitness);    if ( pop->rank(pop, array_of_ptrs[k-1]->fitness, pop, array_of_ptrs[k]->fitness) < 0 )      {      plog(LOG_WARNING, "Population is incorrectly ordered.");      }    }#endif#ifdef GA_QSORT_TIME  timer_check();#endif  return;  }/* To test+time these functions, compile with something like:   gcc ga_qsort.c -DGA_QSORT_TIME -DGA_QSORT_COMPILE_MAIN ga_core.o \     -o qsort `gtk-config --cflags` \     -DNO_TRACE -DMEMORY_ALLOC_DEBUG \     -DQSORT_DEBUG=3 */#ifdef GA_QSORT_COMPILE_MAINint main(int argc, char **argv)#elseboolean ga_qsort_test(void)#endif  {  int		i;		/* Loop variable */  population	*pop=NULL;	/* Test population */  pop = ga_population_new(50000, 4, 32);/* Randomly assigned fitnesses */  for (i=0; i<50000; i++)    {    pop->entity_array[i]->fitness=(double) rand()/RAND_MAX;    pop->entity_iarray[i]=pop->entity_array[i];    }  pop->size=50000;  plog(LOG_NORMAL, "Sorting random list.");  sort_population(pop);  plog(LOG_NORMAL, "Sorting ordered list.");  sort_population(pop);/* Reverse population */  for (i=0; i<50000/2; i++)    swap_e(pop->entity_iarray[i],pop->entity_iarray[24999-i]);  plog(LOG_NORMAL, "Sorting reverse-ordered list.");  sort_population(pop);/* Write list *//*  for (i=0; i<50000; i++)    printf("%6d: %f\n", i, pop->entity_iarray[i]->fitness);*/#ifdef GA_QSORT_COMPILE_MAIN  exit(EXIT_SUCCESS);#else  return TRUE;#endif  }

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