📄 matrixdlg.cpp
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// MatrixDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Matrix.h"
#include "MatrixDlg.h"
#include <fstream>
using namespace std;
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
const int Max=10000;
bool control=0;
//int m; //矩阵行数
//int n; //矩阵列数
float **a;//系数矩阵
float **b;//常数项矩阵
float **at;//a的转置
float **ata;//at与a的乘积
float **atb;//at与b的乘积
float **u;
//float x[Max];
float* fOneDPointer(int num)
{
register int i;
float* p = new float[num];
for(i=0; i<num; i++){
p[i]=0.0f;
}
return(p);
}
void Free_fOneDPointer(float *p)
{
delete [] p;
}
float** fTwoDPointer(int raw,int col)
{
register int i,j;
float* arr = new float[raw*col];
float** p = new float*[raw];
for(i=0; i<raw; i++){
p[i] = arr + i*col;
for(j=0; j<col; j++)
p[i][j]=(float)0.0;
}
return(p);
}
void Free_fTwoDPointer(float **p)
{
delete [] *p;
delete [] p;
}
void CMatrixDlg::InitMatrix(int m,int n)//对各个数组进行初始化
{
UpdateData(true);
if(control==0){
m=m_h;
n=m_l;
a=fTwoDPointer(m,n);
b=fTwoDPointer(m,1);
at=fTwoDPointer(n,m);
ata=fTwoDPointer(n,n);
atb=fTwoDPointer(n,1);
u=fTwoDPointer(n,n+1);
control=1;
}
}
void CMatrixDlg::FreeMatrix()//释放各个数组的空间
{
Free_fTwoDPointer(a);
Free_fTwoDPointer(b);
Free_fTwoDPointer(at);
Free_fTwoDPointer(ata);
Free_fTwoDPointer(atb);
Free_fTwoDPointer(u);
}
void CMatrixDlg::MatrixInver(float **a,int m,int n)
{
UpdateData(true);
int i,j;
m=m_h;
n=m_l;
for(i=0;i<m;i++)
for(j=0;j<n;j++)
{
at[j][i]=a[i][j];
}
}
void CMatrixDlg::MatrixMultiple(float **at,float **a,int m,int n)
{
UpdateData(true);
int i,j,k;
m=m_h;
n=m_l;
for(i=0;i<n;i++)
for(j=0;j<n;j++){
for(k=0;k<m;k++)
ata[i][j]+=at[i][k]*a[k][j];
}
}
void CMatrixDlg::MatrixMultipleA(float **at,float **b,int m,int n)
{
UpdateData(true);
int i,j,k;
m=m_h;
n=m_l;
for(i=0;i<n;i++)
for(j=0;j<1;j++){
for(k=0;k<m;k++)
atb[i][j]+=at[i][k]*b[k][j];
}
}
void CMatrixDlg::adding(float **ata,float **atb,int m,int n)
{
UpdateData(true);
int i,j;
m=m_h;
n=m_l;
for(i=0;i<n;i++)
{
for(j=0;j<n;j++)
{
u[i][j]=ata[i][j];
}
u[i][n]=atb[i][0];
}
}
float* CMatrixDlg::lu(float **u,int m,int n)
{
float *x;
x=fOneDPointer(Max);
UpdateData(true);
int i,r,k;
m=m_h;
n=m_l;
for(r=0;r<n;r++)
{
for(i=r;i<=n;i++)
for(k=0;k<r;k++)
u[r][i]-=u[r][k]*u[k][i];
for(i=r+1;i<n;i++)
{
for(k=0;k<r;k++)
u[i][r]-=u[i][k]*u[k][r];
u[i][r]/=u[r][r];
}
}
for(i=n-1;i>=0;i--)
{
for(r=n-1;r>=i+1;r--)
u[i][n]-=u[i][r]*x[r];
x[i]=u[i][n]/u[i][i];
}
return x;
}
float * CMatrixDlg::Calculate(float **a, float **b, int m, int n)
{
float *x;
x=fOneDPointer(Max);
UpdateData(true);
m=m_h;
n=m_l;
MatrixInver(a,m,n);//求系数矩阵a的转置矩阵at
MatrixMultiple(at,a,m,n);//求at和a的乘积
MatrixMultipleA(at,b,m,n);//求at和b的乘积
adding(ata,atb,m,n);
x=lu(u,m,n);
//Free_fOneDPointer(x);
return x;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMatrixDlg dialog
CMatrixDlg::CMatrixDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMatrixDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMatrixDlg)
m_h = 0;
m_l = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMatrixDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMatrixDlg)
DDX_Text(pDX, IDC_EDIT_H, m_h);
DDX_Text(pDX, IDC_EDIT_L, m_l);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMatrixDlg, CDialog)
//{{AFX_MSG_MAP(CMatrixDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_READ_CONST, OnReadConst)
ON_BN_CLICKED(IDC_CALCULATE, OnCalculate)
ON_BN_CLICKED(IDC_READ_MATRIX, OnReadMatrix)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMatrixDlg message handlers
BOOL CMatrixDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CMatrixDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMatrixDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMatrixDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMatrixDlg::OnReadMatrix()
{
// TODO: Add your control notification handler code here
UpdateData(true);
//m=m_h;
//n=m_l;
if(m_h==0||m_l==0)
{
AfxMessageBox("请输入矩阵的行列数(行列数为非零正整数)");
}
else
{
InitMatrix(m_h,m_l);
CString FileName="a.txt";
ifstream in(FileName);
if(!in){
MessageBox(FileName+"文件打开失败");
}
else
{
char Num[Max];
for(int i=0;i<m_h;i++)
for(int j=0;j<m_l;j++)
{
in>>Num;
a[i][j]=(float)atof(Num);
}
MessageBox(FileName+"文件读入成功");
}
}
}
void CMatrixDlg::OnReadConst()
{
// TODO: Add your control notification handler code here
UpdateData(true);
//m=m_h;
//n=m_l;
if(m_h==0||m_l==0)
{
AfxMessageBox("请输入矩阵的行列数(行列数为非零正整数)");
}
else
{
InitMatrix(m_h,m_l);
CString FileName="b.txt";
ifstream in(FileName);
if(!in){
MessageBox(FileName+"文件打开失败");
}
else
{
char Num[Max];
for(int i=0;i<m_h;i++)
{
in>>Num;
b[i][0]=(float)atof(Num);
}
MessageBox(FileName+"文件读入成功");
}
}
}
void CMatrixDlg::OnCalculate()
{
// TODO: Add your control notification handler code here
float *x;
x=fOneDPointer(Max);
UpdateData(true);
int m,n;
m=m_h;
n=m_l;
control=0;
x=Calculate(a,b,m,n);
CString text;
CString str[Max];
for(int i=0;i<n;i++)
{
str[i].Format("%f",x[i]);
text=text+str[i]+" ";
}
GetDlgItem(IDC_EDIT_ANSWER)->SetWindowText(text);
Free_fOneDPointer(x);
FreeMatrix();
}
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