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📄 serializerplayerstdv7.cc

📁 在LINUX下运行的仿真机器人服务器源代码
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// -*-c++-*-/***************************************************************************                            serializerplayerstdv7.cc                    Class for serializing data to std v7 players                             -------------------    begin                : 27-MAY-2002    copyright            : (C) 2002 by The RoboCup Soccer Server                            Maintenance Group.    email                : sserver-admin@lists.sourceforge.net ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU LGPL as published by the Free Software  * *   Foundation; either version 2 of the License, or (at your option) any  * *   later version.                                                        * *                                                                         * ***************************************************************************/#include "serializerplayerstdv7.h"#include "clangmsg.h"namespace rcss{  SerializerPlayerStdv7::SerializerPlayerStdv7( const SerializerCommon& common )      : SerializerPlayerStdv1( common )  {}  SerializerPlayerStdv7::~SerializerPlayerStdv7()  {}  const SerializerPlayerStdv7*   SerializerPlayerStdv7::instance()  {      rcss::SerializerCommon::Creator cre;      if( !rcss::SerializerCommon::factory().getCreator( cre, 7 ) )	  return NULL;      static SerializerPlayerStdv7 ser( cre() );       return &ser;  }  void  SerializerPlayerStdv7::serializeCoachAudio( std::ostream& strm,                                               const int& time,                                               const std::string& name,                                               const char* msg ) const  {    strm << "(hear " << time << " "          << name << " \"" << msg << "\")";  }  void  SerializerPlayerStdv7::serializeCoachStdAudio( std::ostream& strm,                                                 const int& time,                                                 const std::string& name,                                                 const rcss::clang::Msg& msg ) const  {    strm << "(hear " << time << " "         << name << " " << msg << ")";  }  void  SerializerPlayerStdv7::serializeSelfAudio( std::ostream& strm,                                             const int& time,                                             const char* msg ) const  {    strm << "(hear " << time << " self \""         << msg << "\")";  }  void  SerializerPlayerStdv7::serializePlayerAudio( std::ostream& strm,                                               const int& time,                                               const double& dir,                                               const char* msg ) const  {    strm << "(hear " << time << " "         << dir << " \"" << msg << "\")";  }    void    SerializerPlayerStdv7::serializeServerParamBegin( std::ostream& strm ) const    {        strm << "(server_param";    }        void    SerializerPlayerStdv7::serializeServerParamEnd( std::ostream& strm ) const    {        strm << ")";    }        void    SerializerPlayerStdv7::serializePlayerParamBegin( std::ostream& strm ) const    {        strm << "(player_param";    }        void    SerializerPlayerStdv7::serializePlayerParamEnd( std::ostream& strm ) const    {        strm << ")";    }    void    SerializerPlayerStdv7::serializePlayerTypeBegin( std::ostream& strm ) const    {        strm << "(player_type";    }        void    SerializerPlayerStdv7::serializePlayerTypeEnd( std::ostream& strm ) const    {        strm << ")";    }    void    SerializerPlayerStdv7::serializeParam( std::ostream& strm, int param ) const    {        strm << " " << param;    }    void    SerializerPlayerStdv7::serializeParam( std::ostream& strm, unsigned int param ) const    {        strm << " " << param;    }    void    SerializerPlayerStdv7::serializeParam( std::ostream& strm, bool param ) const    {        strm << " " << param;    }    void    SerializerPlayerStdv7::serializeParam( std::ostream& strm, double param ) const    {        strm << " " << param;    }    void    SerializerPlayerStdv7::serializeParam( std::ostream& strm, const std::string& param ) const    {        strm << " " << param;    }    void    SerializerPlayerStdv7::serializeChangePlayer( std::ostream& strm,                                                  int unum ) const    {        strm << "(change_player_type "             << unum << ")";    }        void    SerializerPlayerStdv7::serializeChangePlayer( std::ostream& strm,                                                  int unum,                                                  int type ) const    {        strm << "(change_player_type "             << unum << " " << type << ")";    }  namespace  {      const SerializerPlayer*      create()      { return SerializerPlayerStdv7::instance(); }                  lib::RegHolder v7 = SerializerPlayer::factory().autoReg( &create, 7 );  }}

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