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📄 serializercommonstdv1.cc

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// -*-c++-*-/***************************************************************************                            serializercommonstdv1.cc                    Class for serializing data to std v1 clients                             -------------------    begin                : 27-JAN-2003    copyright            : (C) 2003 by The RoboCup Soccer Server                            Maintenance Group.    email                : sserver-admin@lists.sourceforge.net ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU LGPL as published by the Free Software  * *   Foundation; either version 2 of the License, or (at your option) any  * *   later version.                                                        * *                                                                         * ***************************************************************************/#include "serializercommonstdv1.h"#include "clangmsg.h"namespace rcss{    SerializerCommonStdv1::SerializerCommonStdv1()    {}        SerializerCommonStdv1::~SerializerCommonStdv1()    {}        const SerializerCommonStdv1&     SerializerCommonStdv1::instance()    {        static SerializerCommonStdv1 ser;        return ser;    }    void    SerializerCommonStdv1::serializeServerParamBegin( std::ostream& ) const    {}        void    SerializerCommonStdv1::serializeServerParamEnd( std::ostream& ) const    {}        void    SerializerCommonStdv1::serializePlayerParamBegin( std::ostream& ) const    {}        void    SerializerCommonStdv1::serializePlayerParamEnd( std::ostream& ) const    {}    void    SerializerCommonStdv1::serializePlayerTypeBegin( std::ostream& ) const    {}        void    SerializerCommonStdv1::serializePlayerTypeEnd( std::ostream& ) const    {}    void    SerializerCommonStdv1::serializeParam( std::ostream&, int ) const    {}    void    SerializerCommonStdv1::serializeParam( std::ostream&, unsigned int ) const    {}    void    SerializerCommonStdv1::serializeParam( std::ostream&, bool ) const    {}    void    SerializerCommonStdv1::serializeParam( std::ostream&, double ) const    {}    void    SerializerCommonStdv1::serializeParam( std::ostream&, const std::string& ) const    {}  namespace  {      const SerializerCommon&      create()      { return SerializerCommonStdv1::instance(); }                 lib::RegHolder v1 = SerializerCommon::factory().autoReg( &create, 1 );      lib::RegHolder v2 = SerializerCommon::factory().autoReg( &create, 2 );      lib::RegHolder v3 = SerializerCommon::factory().autoReg( &create, 3 );      lib::RegHolder v4 = SerializerCommon::factory().autoReg( &create, 4 );      lib::RegHolder v5 = SerializerCommon::factory().autoReg( &create, 5 );      lib::RegHolder v6 = SerializerCommon::factory().autoReg( &create, 6 );  }}

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