📄 player_command_tok.cc
字号:
112, 113, 120, 101, 104, 102, 110, 111, 121, 109, 122, 112, 123, 121, 124, 125, 113, 126, 127, 131, 120, 113, 133, 122, 125, 128, 126, 137, 135, 128, 136, 133, 138, 127, 123, 139, 124, 135, 140, 136, 139, 131, 143, 147, 144, 145, 143, 138, 149, 153, 148, 150, 137, 144, 148, 154, 147, 155, 157, 159, 140, 160, 145, 155, 153, 161, 162, 157, 165, 166, 149, 167, 150, 154, 161, 171, 166, 159, 168, 170, 172, 173, 175, 171, 174, 160, 165, 162, 167, 176, 178, 168, 170, 174, 172, 179, 180, 182, 181, 177, 175, 169, 164, 173, 163, 158, 156, 152, 178, 151, 146, 142, 141, 180, 134, 176, 132, 129, 119, 118, 179, 186, 186, 188, 188, 117, 116, 115, 114, 108, 107, 105, 100, 96, 95, 94, 90, 86, 79, 75, 73, 59, 37, 35, 34, 33, 14, 12, 8, 3, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185, 185 } ;/* The intent behind this definition is that it'll catch * any uses of REJECT which flex missed. */#define REJECT reject_used_but_not_detected#define yymore() yymore_used_but_not_detected#define YY_MORE_ADJ 0#define YY_RESTORE_YY_MORE_OFFSET#line 1 "player_command_tok.ll"#define INITIAL 0/* -*-FLEX-*- *//* *Copyright: Copyright (C) 2001 RoboCup Soccer Server Maintainance Group. Patrick Riley, Tom Howard, Itsuki Noda, Mikhail Prokopenko, Jan Wendler This file is part of SoccerServer. SoccerServer is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA *EndCopyright: */#line 27 "player_command_tok.ll"#include "player_command_tok.h"#include "player_command_parser.h"/* Definitions */#define YY_MAIN 0#line 518 "player_command_tok.cc"/* Macros after this point can all be overridden by user definitions in * section 1. */#ifndef YY_SKIP_YYWRAP#ifdef __cplusplusextern "C" int yywrap YY_PROTO(( void ));#elseextern int yywrap YY_PROTO(( void ));#endif#endif#ifndef yytext_ptrstatic void yy_flex_strncpy YY_PROTO(( char *, yyconst char *, int ));#endif#ifdef YY_NEED_STRLENstatic int yy_flex_strlen YY_PROTO(( yyconst char * ));#endif#ifndef YY_NO_INPUT#endif#if YY_STACK_USEDstatic int yy_start_stack_ptr = 0;static int yy_start_stack_depth = 0;static int *yy_start_stack = 0;#ifndef YY_NO_PUSH_STATEstatic void yy_push_state YY_PROTO(( int new_state ));#endif#ifndef YY_NO_POP_STATEstatic void yy_pop_state YY_PROTO(( void ));#endif#ifndef YY_NO_TOP_STATEstatic int yy_top_state YY_PROTO(( void ));#endif#else#define YY_NO_PUSH_STATE 1#define YY_NO_POP_STATE 1#define YY_NO_TOP_STATE 1#endif#ifdef YY_MALLOC_DECLYY_MALLOC_DECL#else#if __STDC__#ifndef __cplusplus#include <stdlib.h>#endif#else/* Just try to get by without declaring the routines. This will fail * miserably on non-ANSI systems for which sizeof(size_t) != sizeof(int) * or sizeof(void*) != sizeof(int). */#endif#endif/* Amount of stuff to slurp up with each read. */#ifndef YY_READ_BUF_SIZE#define YY_READ_BUF_SIZE 8192#endif/* Copy whatever the last rule matched to the standard output. */#ifndef ECHO#define ECHO LexerOutput( yytext, yyleng )#endif/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, * is returned in "result". */#ifndef YY_INPUT#define YY_INPUT(buf,result,max_size) \ if ( (result = LexerInput( (char *) buf, max_size )) < 0 ) \ YY_FATAL_ERROR( "input in flex scanner failed" );#endif/* No semi-colon after return; correct usage is to write "yyterminate();" - * we don't want an extra ';' after the "return" because that will cause * some compilers to complain about unreachable statements. */#ifndef yyterminate#define yyterminate() return YY_NULL#endif/* Number of entries by which start-condition stack grows. */#ifndef YY_START_STACK_INCR#define YY_START_STACK_INCR 25#endif/* Report a fatal error. */#ifndef YY_FATAL_ERROR#define YY_FATAL_ERROR(msg) LexerError( msg )#endif/* Default declaration of generated scanner - a define so the user can * easily add parameters. */#ifndef YY_DECL#define YY_DECL int yyFlexLexer::yylex()#endif/* Code executed at the beginning of each rule, after yytext and yyleng * have been set up. */#ifndef YY_USER_ACTION#define YY_USER_ACTION#endif/* Code executed at the end of each rule. */#ifndef YY_BREAK#define YY_BREAK break;#endif#define YY_RULE_SETUP \ YY_USER_ACTIONYY_DECL { register yy_state_type yy_current_state; register char *yy_cp, *yy_bp; register int yy_act;#line 46 "player_command_tok.ll"#line 648 "player_command_tok.cc" if ( yy_init ) { yy_init = 0;#ifdef YY_USER_INIT YY_USER_INIT;#endif if ( ! yy_start ) yy_start = 1; /* first start state */ if ( ! yyin ) yyin = &cin; if ( ! yyout ) yyout = &cout; if ( ! yy_current_buffer ) yy_current_buffer = yy_create_buffer( yyin, YY_BUF_SIZE ); yy_load_buffer_state(); } while ( 1 ) /* loops until end-of-file is reached */ { yy_cp = yy_c_buf_p; /* Support of yytext. */ *yy_cp = yy_hold_char; /* yy_bp points to the position in yy_ch_buf of the start of * the current run. */ yy_bp = yy_cp; yy_current_state = yy_start;yy_match: do { register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)]; if ( yy_accept[yy_current_state] ) { yy_last_accepting_state = yy_current_state; yy_last_accepting_cpos = yy_cp; } while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; if ( yy_current_state >= 186 ) yy_c = yy_meta[(unsigned int) yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; ++yy_cp; } while ( yy_base[yy_current_state] != 381 );yy_find_action: yy_act = yy_accept[yy_current_state]; if ( yy_act == 0 ) { /* have to back up */ yy_cp = yy_last_accepting_cpos; yy_current_state = yy_last_accepting_state; yy_act = yy_accept[yy_current_state]; } YY_DO_BEFORE_ACTION;do_action: /* This label is used only to access EOF actions. */ switch ( yy_act ) { /* beginning of action switch */ case 0: /* must back up */ /* undo the effects of YY_DO_BEFORE_ACTION */ *yy_cp = yy_hold_char; yy_cp = yy_last_accepting_cpos; yy_current_state = yy_last_accepting_state; goto yy_find_action;case 1:YY_RULE_SETUP#line 48 "player_command_tok.ll"{ return RCSS_PCOM_LP;} YY_BREAKcase 2:YY_RULE_SETUP#line 49 "player_command_tok.ll"{ return RCSS_PCOM_RP;} YY_BREAKcase 3:YY_RULE_SETUP#line 51 "player_command_tok.ll"{ return RCSS_PCOM_DASH; } YY_BREAKcase 4:YY_RULE_SETUP#line 52 "player_command_tok.ll"{ return RCSS_PCOM_TURN; } YY_BREAKcase 5:YY_RULE_SETUP#line 53 "player_command_tok.ll"{ return RCSS_PCOM_TURN_NECK; } YY_BREAKcase 6:YY_RULE_SETUP#line 54 "player_command_tok.ll"{ return RCSS_PCOM_KICK; } YY_BREAKcase 7:YY_RULE_SETUP#line 55 "player_command_tok.ll"{ return RCSS_PCOM_CATCH; } YY_BREAKcase 8:YY_RULE_SETUP#line 56 "player_command_tok.ll"{ return RCSS_PCOM_SAY; } YY_BREAKcase 9:YY_RULE_SETUP#line 57 "player_command_tok.ll"{ return RCSS_PCOM_SENSE_BODY; } YY_BREAKcase 10:YY_RULE_SETUP#line 58 "player_command_tok.ll"{ return RCSS_PCOM_SCORE; } YY_BREAKcase 11:YY_RULE_SETUP#line 59 "player_command_tok.ll"{ return RCSS_PCOM_MOVE; } YY_BREAKcase 12:YY_RULE_SETUP#line 60 "player_command_tok.ll"{ return RCSS_PCOM_CHANGE_VIEW; } YY_BREAKcase 13:YY_RULE_SETUP#line 61 "player_command_tok.ll"{ return RCSS_PCOM_COMPRESSION; } YY_BREAKcase 14:YY_RULE_SETUP#line 62 "player_command_tok.ll"{ return RCSS_PCOM_BYE; } YY_BREAKcase 15:YY_RULE_SETUP#line 63 "player_command_tok.ll"{ return RCSS_PCOM_DONE; } YY_BREAKcase 16:YY_RULE_SETUP#line 64 "player_command_tok.ll"{ return RCSS_PCOM_POINTTO; } YY_BREAKcase 17:YY_RULE_SETUP#line 65 "player_command_tok.ll"{ return RCSS_PCOM_ATTENTIONTO; } YY_BREAKcase 18:YY_RULE_SETUP#line 66 "player_command_tok.ll"{ return RCSS_PCOM_TACKLE; } YY_BREAKcase 19:YY_RULE_SETUP#line 67 "player_command_tok.ll"{ return RCSS_PCOM_CLANG; } YY_BREAKcase 20:YY_RULE_SETUP#line 68 "player_command_tok.ll"{ return RCSS_PCOM_EAR; } YY_BREAKcase 21:YY_RULE_SETUP#line 70 "player_command_tok.ll"{ return RCSS_PCOM_VIEW_WIDTH_NARROW; } YY_BREAKcase 22:YY_RULE_SETUP#line 71 "player_command_tok.ll"{ return RCSS_PCOM_VIEW_WIDTH_NORMAL; } YY_BREAKcase 23:YY_RULE_SETUP#line 72 "player_command_tok.ll"{ return RCSS_PCOM_VIEW_WIDTH_WIDE; } YY_BREAKcase 24:YY_RULE_SETUP#line 73 "player_command_tok.ll"{ return RCSS_PCOM_VIEW_QUALITY_LOW; } YY_BREAKcase 25:YY_RULE_SETUP#line 74 "player_command_tok.ll"{ return RCSS_PCOM_VIEW_QUALITY_HIGH; } YY_BREAKcase 26:YY_RULE_SETUP#line 75 "player_command_tok.ll"{ return RCSS_PCOM_ON; } YY_BREAKcase 27:YY_RULE_SETUP#line 76 "player_command_tok.ll"{ return RCSS_PCOM_OFF; } YY_BREAKcase 28:YY_RULE_SETUP#line 77 "player_command_tok.ll"{ return RCSS_PCOM_OUR; } YY_BREAKcase 29:YY_RULE_SETUP#line 78 "player_command_tok.ll"{ return RCSS_PCOM_OPP; } YY_BREAKcase 30:YY_RULE_SETUP#line 79 "player_command_tok.ll"{ return RCSS_PCOM_LEFT; } YY_BREAKcase 31:YY_RULE_SETUP#line 80 "player_command_tok.ll"{ return RCSS_PCOM_RIGHT; } YY_BREAKcase 32:YY_RULE_SETUP#line 81 "player_command_tok.ll"{ return RCSS_PCOM_LEFT; } YY_BREAKcase 33:YY_RULE_SETUP#line 82 "player_command_tok.ll"{ return RCSS_PCOM_RIGHT; } YY_BREAKcase 34:YY_RULE_SETUP#line 83 "player_command_tok.ll"{ return RCSS_PCOM_EAR_PARTIAL; } YY_BREAKcase 35:YY_RULE_SETUP#line 84 "player_command_tok.ll"{ return RCSS_PCOM_EAR_COMPLETE; } YY_BREAK
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -