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📄 clangutil.cc

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// -*-c++-*-/***************************************************************************                                  clangutil.cc                         Utility classes for clang messages                             -------------------    begin                : 25-FEB-2002    copyright            : (C) 2002 by The RoboCup Soccer Server                            Maintenance Group.    email                : sserver-admin@lists.sourceforge.net ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU LGPL as published by the Free Software  * *   Foundation; either version 2 of the License, or (at your option) any  * *   later version.                                                        * *                                                                         * ***************************************************************************/#include "clangutil.h"#include <string>namespace rcss{  namespace clang  {        const char* BallMove::TOKEN_STRINGS[] =    { "NONE", "p", "d", "c", "s", "ALL" };    const int BallMove::TOKEN_MAX = 4;    void     BallMove::addToken( const BallMoveToken& t )    {      int i = (int)t;      if (i < 1 || i > TOKEN_MAX)        return;      if (i==(int)BMT_All) {        M_entries = ~0;      } else {        M_entries |= (1 << (i-1));      }    }    void    BallMove::removeToken( const BallMoveToken& t )    {      int i = (int)t;      if (i < 1 || i > TOKEN_MAX)        return;      if (i==(int)BMT_All) {        clear();      } else {        M_entries &= ~(1 << (i-1));      }    }    bool     BallMove::isMember( const BallMoveToken& t ) const    {      int i = (int)t;      if (i < 1 || i > TOKEN_MAX)        return false;      if (i==BMT_All) {        return (~(((~0) << ((int)TOKEN_MAX)) | M_entries)) == 0;      } else {        return !!(M_entries & (1 << (i-1)));      }    }    std::ostream&    BallMove::print( std::ostream& out ) const    {      out << "{";      for( int i = 1; i <= BallMove::TOKEN_MAX; i++ )        if( isMember( (BallMoveToken)i ) )          out << BallMove::TOKEN_STRINGS[ i ];      out << "}";      return out;    }  }}

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