📄 serializerplayerstdv8.cc
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// -*-c++-*-/*************************************************************************** serializerplayerstdv8.cc Class for serializing data to std v8 players ------------------- begin : 27-MAY-2002 copyright : (C) 2002 by The RoboCup Soccer Server Maintenance Group. email : sserver-admin@lists.sourceforge.net ***************************************************************************//*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU LGPL as published by the Free Software * * Foundation; either version 2 of the License, or (at your option) any * * later version. * * * ***************************************************************************/#include "serializerplayerstdv8.h"namespace rcss{ SerializerPlayerStdv8::SerializerPlayerStdv8( const SerializerCommon& common ) : SerializerPlayerStdv7( common ) {} SerializerPlayerStdv8::~SerializerPlayerStdv8() {} const SerializerPlayerStdv8* SerializerPlayerStdv8::instance() { rcss::SerializerCommon::Creator cre; if( !rcss::SerializerCommon::factory().getCreator( cre, 8 ) ) return NULL; static SerializerPlayerStdv8 ser( cre() ); return &ser; } void SerializerPlayerStdv8::serializeAllyAudioFull( std::ostream& strm, const int time, const double dir, const int unum, const char* msg ) const { strm << "(hear " << time << " " << dir << " our " << unum << " \"" << msg << "\")"; } void SerializerPlayerStdv8::serializeOppAudioFull( std::ostream& strm, const int time, const double dir, const char* msg ) const { strm << "(hear " << time << " " << dir << " opp \"" << msg << "\")"; } void SerializerPlayerStdv8::serializeAllyAudioShort( std::ostream& strm, const int time, const int unum ) const { strm << "(hear " << time << " our " << unum << ")"; } void SerializerPlayerStdv8::serializeOppAudioShort( std::ostream& strm, const int time ) const { strm << "(hear " << time << " opp)"; } void SerializerPlayerStdv8::serializeFSBall( std::ostream& strm, double x, double y, double vel_x, double vel_y ) const { strm << " ((b)" << " " << x << " " << y << " " << vel_x << " " << vel_y << ")"; } void SerializerPlayerStdv8::serializeFSPlayerBegin( std::ostream& strm, char side, int unum, bool goalie, int type, double x, double y, double vel_x, double vel_y, double body_dir, double neck_dir ) const { strm << " ((p " << side << " " << unum; if( goalie ) strm << " g"; else strm << " " << type; // hetro player type strm << ") " << x << " " << y << " " << vel_x << " " << vel_y << " " << body_dir << " " << neck_dir; } void SerializerPlayerStdv8::serializeFSPlayerArm( std::ostream& strm, double mag, double head ) const { strm << " " << mag << " " << head; } void SerializerPlayerStdv8::serializeFSPlayerEnd( std::ostream& strm, double stamina, double effort, double recovery ) const { strm << " (stamina " << stamina << " " << effort << " " << recovery << "))"; } void SerializerPlayerStdv8::serializeFSCounts( std::ostream& strm, int count_kick, int count_dash, int count_turn, int count_catch, int count_move, int count_turn_neck, int count_change_view, int count_say ) const { strm << " (count " << count_kick << " " << count_dash << " " << count_turn << " " << count_catch << " " << count_move << " " << count_turn_neck << " " << count_change_view << " " << count_say << ")"; } void SerializerPlayerStdv8::serializeServerParamBegin( std::ostream& strm ) const { strm << "(server_param "; } void SerializerPlayerStdv8::serializePlayerParamBegin( std::ostream& strm ) const { strm << "(player_param "; } void SerializerPlayerStdv8::serializePlayerTypeBegin( std::ostream& strm ) const { strm << "(player_type "; } void SerializerPlayerStdv8::serializeParam( std::ostream& strm, const std::string& name, int param ) const { strm << "(" << name << " " << param << ")"; } void SerializerPlayerStdv8::serializeParam( std::ostream& strm, const std::string& name, bool param ) const { strm << "(" << name << " " << param << ")"; } void SerializerPlayerStdv8::serializeParam( std::ostream& strm, const std::string& name, double param ) const { strm << "(" << name << " " << param << ")"; } void SerializerPlayerStdv8::serializeParam( std::ostream& strm, const std::string& name, const std::string& param ) const { strm << "(" << name << " \"" << param << "\")"; } namespace { const SerializerPlayer* create() { return SerializerPlayerStdv8::instance(); } lib::RegHolder v8 = SerializerPlayer::factory().autoReg( &create, 8 ); lib::RegHolder v9 = SerializerPlayer::factory().autoReg( &create, 9 ); }}
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