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📄 resultsaver.hpp

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// -*-c++-*-/***************************************************************************                                resultsaver.hpp                    Abstract Base Class for saving results                             -------------------    begin                : 08-MAY-2003    copyright            : (C) 2003 by The RoboCup Soccer Simulator                            Maintenance Group.    email                : sserver-admin@lists.sourceforge.net ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU LGPL as published by the Free Software  * *   Foundation; either version 2 of the License, or (at your option) any  * *   later version.                                                        * *                                                                         * ***************************************************************************/#ifndef RCSSRESULTSAVER_HPP#define RCSSRESULTSAVER_HPP#include <string>#include <rcssbase/lib/factory.hpp>#include <rcssbase/lib/shared_ptr.hpp>struct tm;namespace rcss{    class ResultSaver    {    public:        typedef lib::shared_ptr< ResultSaver > Ptr;        typedef Ptr(*Creator)();            typedef lib::Factory< Creator > Factory;        static        Factory&        factory();        enum team_id { TEAM_LEFT = 0, TEAM_RIGHT = 1 };        ResultSaver()        {}        virtual        ~ResultSaver()        {}        bool        enabled() const        { return doEnabled(); }        void        saveStart()        { doSaveStart(); }        void        saveTime( const tm& time )        { doSaveTime( time ); }        void        saveTeamName( team_id team, const std::string& name )        { doSaveTeamName( team, name ); }        void        saveCoachName( team_id team, const std::string& name )        { doSaveCoachName( team, name ); }        void        saveScore( team_id team, unsigned int score )        { doSaveScore( team, score ); }        void        savePenTaken( team_id team, unsigned int taken )        { doSavePenTaken( team, taken ); }        void        savePenScored( team_id team, unsigned int scored )        { doSavePenScored( team, scored ); }        void        saveCoinTossWinner( team_id team )        { doSaveCoinTossWinner( team ); }        bool        saveComplete()        { return doSaveComplete(); }	const char*	getName() const	{ return doGetName(); }    private:        virtual        bool        doEnabled() const        { return false; }        virtual        void        doSaveStart()        {}        virtual        void        doSaveTime( const tm& )        {}        virtual        void        doSaveTeamName( team_id, const std::string& )        {}        virtual        void        doSaveCoachName( team_id, const std::string& )        {}        virtual        void        doSaveScore( team_id, unsigned int )        {}        virtual        void        doSavePenTaken( team_id, unsigned int )        {}        virtual        void        doSavePenScored( team_id, unsigned int )        {}        virtual        void        doSaveCoinTossWinner( team_id )        {}        virtual        bool        doSaveComplete()        { return true; }		virtual	const char*	doGetName() const = 0;    };}#endif

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