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📄 serializeronlinecoachstdv1.cc

📁 在LINUX下运行的仿真机器人服务器源代码
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// -*-c++-*-/***************************************************************************                            serializeronlinecoachstdv1.cc               Class for serializing data to std v1 online coaches                             -------------------    begin                : 27-MAY-2002    copyright            : (C) 2002 by The RoboCup Soccer Server                            Maintenance Group.    email                : sserver-admin@lists.sourceforge.net ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU LGPL as published by the Free Software  * *   Foundation; either version 2 of the License, or (at your option) any  * *   later version.                                                        * *                                                                         * ***************************************************************************/#include "serializeronlinecoachstdv1.h"namespace rcss{  SerializerOnlineCoachStdv1::SerializerOnlineCoachStdv1( const SerializerCommon& common )      : SerializerOnlineCoach( common )  {}  SerializerOnlineCoachStdv1::~SerializerOnlineCoachStdv1() {}  const SerializerOnlineCoachStdv1*  SerializerOnlineCoachStdv1::instance()  {      rcss::SerializerCommon::Creator cre;      if( rcss::SerializerCommon::factory().getCreator( cre, 1 ) )	  return NULL;      static SerializerOnlineCoachStdv1 ser( cre() );      return &ser;  }  void  SerializerOnlineCoachStdv1::serializeRefAudio( std::ostream& strm,                                                 const int& time,                                                 const std::string& name,                                                 const char* msg ) const  {    strm << "(hear " << time << " " << name          << " " << msg << ")";  }  void  SerializerOnlineCoachStdv1::serializePlayerAudio( std::ostream& strm,                                                    const int& time,                                                    const std::string& name,                                                    const char* msg ) const  {    strm << "(hear " << time << " " << name << " "         << msg << ")";      }  void  SerializerOnlineCoachStdv1::serializePlayerClangVer( std::ostream& ,                                                       const std::string&,                                                       const unsigned int&,                                                       const unsigned int& ) const  {}    void    SerializerOnlineCoachStdv1::serializeInit( std::ostream& strm,                                               int ) const    {        strm << "(init ok)";    }    void    SerializerOnlineCoachStdv1::serializeChangedPlayer( std::ostream&,                                                        int,                                                        int ) const    {}    namespace    {        const SerializerOnlineCoach*        create()        { return SerializerOnlineCoachStdv1::instance(); }                lib::RegHolder v1 = SerializerOnlineCoach::factory().autoReg( &create, 1 );        lib::RegHolder v2 = SerializerOnlineCoach::factory().autoReg( &create, 2 );        lib::RegHolder v3 = SerializerOnlineCoach::factory().autoReg( &create, 3 );        lib::RegHolder v4 = SerializerOnlineCoach::factory().autoReg( &create, 4 );        lib::RegHolder v5 = SerializerOnlineCoach::factory().autoReg( &create, 5 );    }}

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