📄 socketdialog.cpp
字号:
// SocketDialog.cpp : implementation file
//
#include "stdafx.h"
#include "SoccerDoctor.h"
#include "SocketDialog.h"
// CSocketDialog dialog
IMPLEMENT_DYNAMIC(CSocketDialog, CDialog)
CSocketDialog::CSocketDialog(CWnd* pParent /*=NULL*/)
: CDialog(CSocketDialog::IDD, pParent)
{
}
CSocketDialog::~CSocketDialog()
{
theApp.WriteProfileString("USTCWrightEagle","SoccerDoctorServerHost",_ServerHost);
theApp.WriteProfileInt("USTCWrightEagle","SoccerDoctorServerPort",_ServerPort);
}
void CSocketDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Text(pDX, IDC_SERVERPORT, _ServerPort);
DDX_Text(pDX, IDC_SEVERHOST, _ServerHost);
}
BEGIN_MESSAGE_MAP(CSocketDialog, CDialog)
END_MESSAGE_MAP()
// 获得服务器的地址
CString CSocketDialog::getServerHost(void)
{
return _ServerHost;
}
// 获得服务器端口号
short CSocketDialog::getServerPort(void)
{
return _ServerPort;
}
BOOL CSocketDialog::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
_ServerHost = theApp.GetProfileString("USTCWrightEagle","SoccerDoctorServerHost","localhost") ;
_ServerPort = theApp.GetProfileInt("USTCWrightEagle","SoccerDoctorServerPort",6000) ;
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -