📄 soccerdoctor.cpp
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// SoccerDoctor.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "SoccerDoctor.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CSoccerDoctorApp
BEGIN_MESSAGE_MAP(CSoccerDoctorApp, CWinApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
END_MESSAGE_MAP()
// CSoccerDoctorApp construction
CSoccerDoctorApp::CSoccerDoctorApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
// The one and only CSoccerDoctorApp object
CSoccerDoctorApp theApp;
// CSoccerDoctorApp initialization
BOOL CSoccerDoctorApp::InitInstance()
{
CWinApp::InitInstance();
if (!AfxSocketInit())
{
AfxMessageBox(IDP_SOCKETS_INIT_FAILED);
return FALSE;
}
// Initialize OLE libraries
if (!AfxOleInit())
{
AfxMessageBox(IDP_OLE_INIT_FAILED);
return FALSE;
}
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need
// Change the registry key under which our settings are stored
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization
SetRegistryKey(_T("USTCWrightEagle"));
// To create the main window, this code creates a new frame window
// object and then sets it as the application's main window object
CMainFrame* pFrame = new CMainFrame;
m_pMainWnd = pFrame;
pFrame->m_displayer.Create(IDD_DISPLAYER);
// create and load the frame with its resources
pFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW | FWS_ADDTOTITLE, NULL,
NULL);
// The one and only window has been initialized, so show and update it
HICON hIcon = LoadIcon(IDR_MAINFRAME);
pFrame->SetIcon(hIcon,FALSE);
pFrame->SetIcon(hIcon,TRUE);
hIcon = LoadIcon(IDI_DISPLAYER);
pFrame->m_displayer.SetIcon(hIcon,FALSE);
pFrame->m_displayer.SetIcon(hIcon,TRUE);
pFrame->UpdateWindow();
CRect wndRect,savedRect;
pFrame->GetWindowRect(&wndRect);
int value;
value = GetProfileInt("MainFrame","Left",wndRect.left);
savedRect.right = value + wndRect.Width();
savedRect.left = value;
value = GetProfileInt("MainFrame","Top",wndRect.top);
savedRect.bottom = value + wndRect.Height();
savedRect.top = value;
CRect fullScreenRect;
bool fullScreenRectValid = (::SystemParametersInfo(SPI_GETWORKAREA,0,&fullScreenRect,0)==TRUE);
if( fullScreenRectValid ){
if( savedRect.right > fullScreenRect.left && savedRect.bottom > fullScreenRect.top &&
savedRect.left < fullScreenRect.right && savedRect.top < fullScreenRect.bottom){
pFrame->MoveWindow(savedRect); // 窗口有一部分在屏幕内
}
}
if( GetProfileInt("Displayer","FullScreen",0) == 1){
pFrame->m_displayer.doFullScreen();
}else{
pFrame->m_displayer.GetWindowRect(&wndRect);
value = GetProfileInt("Displayer","Left",wndRect.left);
savedRect.left = value;
value = GetProfileInt("Displayer","Top",wndRect.top);
savedRect.top = value;
value = GetProfileInt("Displayer","Right",wndRect.right);
savedRect.right = value;
value = GetProfileInt("Displayer","Bottom",wndRect.bottom);
savedRect.bottom = value;
if( fullScreenRectValid ){
if( savedRect.right > fullScreenRect.left && savedRect.bottom > fullScreenRect.top &&
savedRect.left < fullScreenRect.right && savedRect.top < fullScreenRect.bottom){
pFrame->m_displayer.MoveWindow(savedRect); // 窗口有一部分在屏幕内
}
}
}
pFrame->m_displayer.ShowWindow(SW_SHOW);
pFrame->ShowWindow(SW_SHOW);
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
ProcessShellCommand(cmdInfo);
pFrame->DragAcceptFiles();
return TRUE;
}
// CSoccerDoctorApp message handlers
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
// Implementation
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()
// App command to run the dialog
void CSoccerDoctorApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
// CSoccerDoctorApp message handlers
CDocument* CSoccerDoctorApp::OpenDocumentFile(LPCTSTR lpszFileName)
{
CMainFrame *pFrame = dynamic_cast<CMainFrame*>(AfxGetMainWnd());
if( pFrame ){
pFrame->OpenLogFile(lpszFileName);
}
return NULL;//CWinApp::OpenDocumentFile(lpszFileName);
}
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