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📄 sortedheaderctrl.h

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#if !defined(AFX_SORTEDHEADERCTRL_H__3D138C13_BE82_11D1_B971_ACBC3F000000__INCLUDED_)
#define AFX_SORTEDHEADERCTRL_H__3D138C13_BE82_11D1_B971_ACBC3F000000__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// SortedHeaderCtrl.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CSortedHeaderCtrl window

class CSortedHeaderCtrl : public CHeaderCtrl
{
public:
	CSortedHeaderCtrl();


// Implementation
public:
	virtual ~CSortedHeaderCtrl();
	int SetSortImage(int nCol, BOOL bAsc);
	BOOL IsAscSorted();
	int GetSortedColumn();
	static const int NOT_SORTED;

protected:

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSortedHeaderCtrl)
	//}}AFX_VIRTUAL

	//{{AFX_MSG(CSortedHeaderCtrl)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
	void SetOwnerDraw(int nCol);

	int m_nSortCol;
	BOOL m_bSortAsc;

	DECLARE_MESSAGE_MAP()
//	virtual void PreSubclassWindow();
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SORTEDHEADERCTRL_H__3D138C13_BE82_11D1_B971_ACBC3F000000__INCLUDED_)

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