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📄 sock.c

📁 RTEMS (Real-Time Executive for Multiprocessor Systems) is a free open source real-time operating sys
💻 C
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/******************************************************************************//* *	Add one to allow the user to write exactly SOCKET_BUFSIZ */void socketSetBufferSize(int sid, int in, int line, int out){	socket_t	*sp;	if ((sp = socketPtr(sid)) == NULL) {		return;	}	if (in >= 0) {		ringqClose(&sp->inBuf);		in++;		ringqOpen(&sp->inBuf, in, in);	}	if (line >= 0) {		ringqClose(&sp->lineBuf);		line++;		ringqOpen(&sp->lineBuf, line, line);	}	if (out >= 0) {		ringqClose(&sp->outBuf);		out++;		ringqOpen(&sp->outBuf, out, out);	}}/******************************************************************************//* *	Create a user handler for this socket. The handler called whenever there *	is an event of interest as defined by handlerMask (SOCKET_READABLE, ...) */void socketCreateHandler(int sid, int handlerMask, socketHandler_t handler, 		int data){	socket_t	*sp;	if ((sp = socketPtr(sid)) == NULL) {		return;	}	sp->handler = handler;	sp->handler_data = data;	socketRegisterInterest(sp, handlerMask);}/******************************************************************************//* *	Delete a handler */void socketDeleteHandler(int sid){	socket_t	*sp;	if ((sp = socketPtr(sid)) == NULL) {		return;	}	sp->handler = NULL;	socketRegisterInterest(sp, 0);}/******************************************************************************//* *	Socket output procedure. Return -1 on errors otherwise return the number *	of bytes written. */static int socketDoOutput(socket_t *sp, char *buf, int toWrite, int *errCode){	struct sockaddr_in	server;	int					bytes;	a_assert(sp);	a_assert(buf);	a_assert(toWrite > 0);	a_assert(errCode);	*errCode = 0;#if WIN || CE	if ((sp->flags & SOCKET_ASYNC)			&& ! socketWaitForEvent(sp,  FD_CONNECT, errCode)) {		return -1;	}#endif/* *	Write the data */	if (sp->flags & SOCKET_BROADCAST) {		server.sin_family = AF_INET;#if UEMF || LITTLEFOOT		server.sin_addr.s_addr = INADDR_BROADCAST;#else		server.sin_addr.s_addr = inet_addr(basicGetBroadcastAddress());#endif		server.sin_port = htons((short)(sp->port & 0xFFFF));		if ((bytes = sendto(sp->sock, buf, toWrite, 0,			(struct sockaddr *) &server, sizeof(server))) < 0) {			bytes = tryAlternateSendTo(sp->sock, buf, toWrite, 0,			(struct sockaddr *) &server);		}	} else if (sp->flags & SOCKET_DATAGRAM) {		server.sin_family = AF_INET;		server.sin_addr.s_addr = inet_addr(sp->host);		server.sin_port = htons((short)(sp->port & 0xFFFF));		bytes = sendto(sp->sock, buf, toWrite, 0,			(struct sockaddr *) &server, sizeof(server));	} else {		bytes = send(sp->sock, buf, toWrite, 0);	}	if (bytes < 0) {		*errCode = socketGetError();#if WIN || CE 		sp->currentEvents &= ~FD_WRITE;#endif		return -1;	} else if (bytes == 0 && bytes != toWrite) {		*errCode = EWOULDBLOCK;#if WIN || CE		sp->currentEvents &= ~FD_WRITE;#endif		return -1;	}/* *	Ensure we get to write some more data real soon if the socket can absorb *	more data */#if !UEMF#if WIN 	if (sp->interestEvents & FD_WRITE) {		emfTime_t blockTime = { 0, 0 };		emfSetMaxBlockTime(&blockTime);	}#endif /* WIN */#endif	return bytes;}/******************************************************************************//* *		If the sendto failed, swap the first two bytes in the  *		sockaddr structure.  This is a kludge due to a change in *		VxWorks between versions 5.3 and 5.4, but we want the  *		product to run on either. */static int tryAlternateSendTo(int sock, char *buf, int toWrite, int i,			struct sockaddr *server){#if VXWORKS	char *ptr;	ptr = (char *)server;	*ptr = *(ptr+1);	*(ptr+1) = 0;	return sendto(sock, buf, toWrite, i, server, sizeof(struct sockaddr));#else	return -1;#endif /* VXWORKS */}/******************************************************************************//* *	Allocate a new socket structure */int socketAlloc(char *host, int port, socketAccept_t accept, int flags){	socket_t	*sp;	int			sid;	if ((sid = hAllocEntry((void***) &socketList, &socketMax,			sizeof(socket_t))) < 0) {		return -1;	}	sp = socketList[sid];	sp->sid = sid;	sp->accept = accept;	sp->port = port;	sp->fileHandle = -1;	sp->saveMask = -1;	if (host) {		strncpy(sp->host, host, sizeof(sp->host));	}/* *	Preserve only specified flags from the callers open */	a_assert((flags & ~(SOCKET_BROADCAST|SOCKET_DATAGRAM|SOCKET_BLOCK|						SOCKET_LISTENING)) == 0);	sp->flags = flags & (SOCKET_BROADCAST | SOCKET_DATAGRAM | SOCKET_BLOCK|						SOCKET_LISTENING);/* *	Add one to allow the user to write exactly SOCKET_BUFSIZ */	ringqOpen(&sp->inBuf, SOCKET_BUFSIZ, SOCKET_BUFSIZ);	ringqOpen(&sp->outBuf, SOCKET_BUFSIZ + 1, SOCKET_BUFSIZ + 1);	ringqOpen(&sp->lineBuf, SOCKET_BUFSIZ, -1);	return sid;}/******************************************************************************//* *	Free a socket structure */void socketFree(int sid){	socket_t	*sp;	char_t		buf[256];	int			i;	if ((sp = socketPtr(sid)) == NULL) {		return;	}/* *	To close a socket, remove any registered interests, set it to *	non-blocking so that the recv which follows won't block, do a *	shutdown on it so peers on the other end will receive a FIN, *	then read any data not yet retrieved from the receive buffer, *	and finally close it.  If these steps are not all performed *	RESETs may be sent to the other end causing problems. */	socketRegisterInterest(sp, 0);	if (sp->sock >= 0) {		socketSetBlock(sid, 0);		if (shutdown(sp->sock, 1) >= 0) {			recv(sp->sock, buf, sizeof(buf), 0);		}#if WIN || CE		closesocket(sp->sock);#else		close(sp->sock);#endif	}	ringqClose(&sp->inBuf);	ringqClose(&sp->outBuf);	ringqClose(&sp->lineBuf);	bfree(B_L, sp);	socketMax = hFree((void***) &socketList, sid);/* *	Calculate the new highest socket number */	socketHighestFd = -1;	for (i = 0; i < socketMax; i++) {		if ((sp = socketList[i]) == NULL) {			continue;		} 		socketHighestFd = max(socketHighestFd, sp->sock);	}}/******************************************************************************//* *	Validate a socket handle */socket_t *socketPtr(int sid){	if (sid < 0 || sid >= socketMax || socketList[sid] == NULL) {		a_assert(NULL);		errno = EBADF;		return NULL;	}	a_assert(socketList[sid]);	return socketList[sid];}/******************************************************************************//* *	Get the operating system error code */int socketGetError(){#if WIN || CE	switch (WSAGetLastError()) {	case WSAEWOULDBLOCK:		return EWOULDBLOCK;	case WSAECONNRESET:		return ECONNRESET;	case WSAENETDOWN:		return ENETDOWN;	case WSAEPROCLIM:		return EAGAIN;	case WSAEINTR:		return EINTR;	default:		return EINVAL;	}#else	return errno;#endif}/******************************************************************************//* *	Return the underlying socket handle */int socketGetHandle(int sid){	socket_t	*sp;	if ((sp = socketPtr(sid)) == NULL) {		return -1;	}	return sp->sock;}/******************************************************************************//* *	Get blocking mode */int socketGetBlock(int sid){	socket_t	*sp;	if ((sp = socketPtr(sid)) == NULL) {		a_assert(0);		return 0;	}	return (sp->flags & SOCKET_BLOCK);}/******************************************************************************//* *	Get mode */int socketGetMode(int sid){	socket_t	*sp;	if ((sp = socketPtr(sid)) == NULL) {		a_assert(0);		return 0;	}	return sp->flags;}/******************************************************************************//* *	Set mode */void socketSetMode(int sid, int mode){	socket_t	*sp;	if ((sp = socketPtr(sid)) == NULL) {		a_assert(0);		return;	}	sp->flags = mode;}/******************************************************************************//* *	Get port. */int socketGetPort(int sid){	socket_t	*sp;	if ((sp = socketPtr(sid)) == NULL) {		return -1;	}	return sp->port;}/******************************************************************************/

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