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📄 objectgetnext.c

📁 RTEMS (Real-Time Executive for Multiprocessor Systems) is a free open source real-time operating sys
💻 C
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/* *  Object Handler * * *  COPYRIGHT (c) 1989-1999. *  On-Line Applications Research Corporation (OAR). * *  The license and distribution terms for this file may be *  found in the file LICENSE in this distribution or at *  http://www.rtems.com/license/LICENSE. * *  $Id: objectgetnext.c,v 1.2.6.1 2003/09/04 18:52:47 joel Exp $ */#include <rtems/system.h>#include <rtems/score/address.h>#include <rtems/score/chain.h>#include <rtems/score/object.h>#if defined(RTEMS_MULTIPROCESSING)#include <rtems/score/objectmp.h>#endif#include <rtems/score/thread.h>#include <rtems/score/wkspace.h>#include <rtems/score/sysstate.h>#include <rtems/score/isr.h>/*PAGE * * _Objects_Get_next * * Like _Objects_Get, but considers the 'id' as a "hint" and * finds next valid one after that point. * Mostly used for monitor and debug traversal of an object. * * Input parameters: *   information - pointer to entry in table for this class *   id          - object id to search for *   location    - address of where to store the location *   next_id     - address to store next id to try * * Output parameters: *   returns     - address of object if local *   location    - one of the following: *                  OBJECTS_ERROR  - invalid object ID *                  OBJECTS_REMOTE - remote object *                  OBJECTS_LOCAL  - local object *   next_id     - will contain a reasonable "next" id to continue traversal * * NOTE: *      assumes can add '1' to an id to get to next index. */Objects_Control *_Objects_Get_next(    Objects_Information *information,    Objects_Id           id,    Objects_Locations   *location_p,    Objects_Id          *next_id_p){    Objects_Control *object;    Objects_Id       next_id;        if (_Objects_Get_index(id) == OBJECTS_ID_INITIAL_INDEX)        next_id = information->minimum_id;    else        next_id = id;    do {        /* walked off end of list? */        if (_Objects_Get_index(next_id) > information->maximum)        {            *location_p = OBJECTS_ERROR;            goto final;        }                /* try to grab one */        object = _Objects_Get(information, next_id, location_p);        next_id++;    } while (*location_p != OBJECTS_LOCAL);    *next_id_p = next_id;    return object;final:    *next_id_p = OBJECTS_ID_FINAL;    return 0;}

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