📄 unlimited.txt
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unsigned32 allocation_size - When auto_extend is true, it is the value in the Configuration table and is the number of objects the object's information tables are extended or shrunk. unsigned32 size - The size of the object. It is used to calculate the size of memory required to be allocated when extending the table. unsigned32 inactive - The number of elements on the Inactive chain. unsigned32 *inactive_per_block - Pointer to a table of counts of the inactive objects from a block on the Inactive chain. It is used to know which blocks are all free and therefore can be returned to the heap. void **object_blocks - Pointer to a table of pointers to the object data. The table holds the pointer used to return a block to the heap when shrinking the object's information tables.o Changes to Existing Object Functions Two functions prototypes are added. They are : _Objects_Extend_information, _Objects_Shrink_information _Object_Allocate, and _Object_Free The last were inlined, how-ever now they are not as they are too complex to implement as macros now.o Object Inline and Macro Changes The functions : _Object_Allocate, and _Object_Free are now not inlined. The function : _Objects_Get_local_object, and _Objects_Set_local_object have been added. There was no provided interface to allow an API to get/set an objects local pointer given an index. The POSIX code should be updated to use this interface. The function : _Objects_Get_information has been moved to be an inline function. It is used in the get object call which the API uses for every object reference.o Object Initialisation The function _Objects_Initialize_information has been changed to initialisation of the information structure's fields then call the new function _Objects_Extend_information. The first block of objects is always allocated and never released. This means with the auto-extend flag set to true the user still sees the same behaviour expected without this change. That is the number objects specified in the Configuration table is the number of object allocated during RTEMS initialisation. If not enough memory is found during this initial extend a fatal error occurs. The fatal error only occurs for this case of extending the object's information tables.o Object Information Extend The _Object_Information_Extend is a new function. It takes some of the code form the old _Object_Initialize_information function. The function extends an object's information base. Extending the first time is a special case. The function assumes the maximum index will be less than the minimum index. This means the minimum index must be greater than 0 at initialisation. The other special case made is coping the tables from the old location to the new location. The first block case is trapped and tables are initialised instead. Workspace allocation for the first block is tested for an if the first block the allocate or fatal error call is made. This traps an RTEMS initialise allocation error. The remainder of the code deals with all cases of extending the object's information. The current block count is first determined, then a scan of the object_block table is made to locate a free slot. Blocks can be freed in any order. The index base for the block is also determined. If the index base is greater than the maximum index, the tables must grow. To grow the tables, a new larger memory block is allocated and the tables copied. The object's information structure is then updated to point to the new tables. The tables are allocated in one memory block from the work-space heap. The single block is then broken down in the required tables. Once the tables are copied, and the new extended parts initialised the table pointers in the object's information structure are updated. This is protected by masking interrupts. The old table's memory block is returned to the heap. The names table and object is allocated. This again is a single block which is divided. The objects are initialised onto a local Inactive chain. They are then copied to the object's Inactive chain to complete the initialisation.o Object Informtation Shrink The _Object_Shrink_information function is new. It is required to scan all the blocks to see which one has no objects allocated. The last object freed might not belong to a block which is completely free. Once a block is located, the Inactive chain is interated down looking for objects which belong to the block of object being released. Once the Inactive chain scan is complete the names table and object memory is returned to the work-space heap and the table references cleared. XXX - I am not sure if this should occur if better protection or different code to provide better protection. The information tables do not change size. Once extended they never shrink.o Object Allocation The _Objects_Allocate attempts to get an object from the Inactive chain. If auto-extend mode is not enabled no further processing occurs. The extra overhead for this implemetation is the function is not inlined and check of a boolean occurs. It should effect the timing figures. If auto-extend is enabled, a further check is made to see if the get from the Inactive chain suceeded in getting an object. If it failed a call is made to extend the object's information tables. The get from the Inactive chain is retried. The result of this is returned to the user. A failure here is the users problem.o Object Free The _Objects_Free puts the object back onto the Inactive chain. Again if auto-extend mode is not enabled no further processing occurs and performance overhead will low. If auto-extend mode is enabled, a check is to see if the number of Inactive objects is one and a half times the allocation size. If there are that many free objects an attempt is made to shrink the object's information.o Object Index and the Get Function The existing code allocates the number of object specified in the configuration table, how-ever it makes the local_table have one more element. This is the slot for an id of 0. The 0 slot is always a NULL providing a simple check for a 0 id for object classes. The existing _Objects_Get code removes the minimum id, which I think could only be 1 from the index, then adds one for the 0 slot. This change removes this index adjustment code in _Objects_Get. The extend information starts the index count when scanning for free blocks at the minumun index. This means the base index for a block will always be adjusted by the minimum index. The extend information function only ever allocates the allocation size of objects. Finially the object's local_table size is the maximum plus the minumum index size. The maximum is really the maximum index. This means the values in the object's information structure and tables do not need the index adjustments which existed before.o The Test A new sample test, unlimited is provided. It attempts to test this change.
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